Player Matchup

Cthulhu
Cthulhu
HUBBA SMASH3R
Cthulhu
Level 103
God Stats
11W - 14L
1,568 SR
Queue Stats
109W - 136L
1,455 Elo+
Solo
Fenrir
Fenrir
aposivas58
Fenrir
Level 29
God Stats
5W - 1L
1,558 SR
Queue Stats
412W - 277L
1,714 Elo+
Party 2
Izanami
Izanami
xX_Chayo65_Xx
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 50
1,542 SR
1,556 Elo+

VS

Team Averages
Level 68
1,516 SR
1,567 Elo+
Gilgamesh
Gilgamesh
DillHasNoPickle0
Gilgamesh
Level 87
God Stats
5W - 9L
1,488 SR
Queue Stats
61W - 58L
1,541 Elo+
Party 1
Scylla
Scylla
Luccckyyy
Scylla
Level 50
God Stats
27W - 28L
1,485 SR
Queue Stats
309W - 272L
1,509 Elo+
Party 1
Chiron
Chiron
Struttingant
Chiron
Level 67
God Stats
4W - 7L
1,574 SR
Queue Stats
228W - 144L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
3 / 5 / 19
13,850
660
13,197
20,809
18,512
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fenrir
aposivas58
Fenrir
19
13 / 9 / 13
15,980
761
21,198
26,879
29,142
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
20
13 / 5 / 11
16,770
799
17,407
21,803
9,185
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
17
4 / 10 / 10
14,252
679
13,995
19,779
22,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
Luccckyyy
Scylla
17
4 / 10 / 10
14,161
674
13,958
18,315
6,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
19
11 / 9 / 6
15,396
733
26,340
23,448
12,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
45
29
Kills
19
19
Deaths
29
43
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
4
10
10
0.9
W
Cthulhu
3
5
19
2.5
L
Scylla
Luccckyyy
Scylla
4
10
10
0.9
L
Chiron
11
9
6
1.56
W
Fenrir
aposivas58
Fenrir
13
9
13
2.17
W
Izanami
13
5
11
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,802
Damage
54,293
69,491
Taken
61,542
56,839
Mitigated
41,601
18,158
Healing
13,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
13,995
5,329
0
837
19,779
22,152
1,035
3,593
16,186
0
51,147
W
Cthulhu
13,197
1,030
1,542
3,311
20,809
18,512
212
2,819
17,826
36,674
0
L
Scylla
Luccckyyy
Scylla
13,958
537
0
1,610
18,315
6,810
517
4,349
13,966
47,711
0
L
Chiron
26,340
16,980
2,538
8,694
23,448
12,639
2,070
5,337
18,107
0
87,493
W
Fenrir
aposivas58
Fenrir
21,198
4,843
0
5,110
26,879
29,142
276
4,892
21,569
0
53,450
W
Izanami
17,407
11,606
0
8,195
21,803
9,185
4,136
5,536
15,997
0
117,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,600
Gold Earned
43,809
250
Minions Killed
218
0
Camps Cleared
0
1,075,068
Distance Traveled
989,245
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,252
679
36
2
0
334,410
3
W
Cthulhu
13,850
660
48
2
0
350,645
2
L
Scylla
14,161
674
59
3
0
333,347
1
L
Chiron
15,396
733
123
6
0
321,488
1
W
Fenrir
15,980
761
44
2
0
374,567
0
W
Izanami
16,770
799
158
8
0
349,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role