Player Matchup

Fenrir
Fenrir
Barrn2
Fenrir
Level 29
God Stats
3W - 6L
1,487 SR
Queue Stats
110W - 113L
1,656 Elo+
Party 1
Danzaburou
Danzaburou
MorOfKei
Danzaburou
Level 17
God Stats
3W - 7L
1,323 SR
Queue Stats
35W - 31L
1,623 Elo+
Solo
Anubis
Anubis
entchen552
Anubis
Level 26
God Stats
1W - 1L
1,815 SR
Queue Stats
197W - 171L
1,637 Elo+
Party 2
Sobek
Sobek
frosch298
Sobek
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
497W - 439L
1,607 Elo+
Party 2
Guan Yu
Guan Yu
xXKakxX
Guan Yu
Level 27
God Stats
2W - 2L
1,536 SR
Queue Stats
106W - 99L
1,645 Elo+
Party 1
Team Averages
Level 25
1,532 SR
1,634 Elo+

VS

Team Averages
Level 24
1,435 SR
1,630 Elo+
Thor
Thor
Choempie
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 62L
1,608 Elo+
Solo
Sylvanus
Sylvanus
INGIGERDA
Sylvanus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 42L
1,777 Elo+
Solo
Odin
Odin
KleinerBauer
Odin
Level 28
God Stats
16W - 13L
1,529 SR
Queue Stats
107W - 89L
1,587 Elo+
Solo
Sol
Sol
luckyburritos
Sol
Level 28
God Stats
2W - 2L
1,262 SR
Queue Stats
40W - 22L
1,541 Elo+
Solo
Heimdallr
Heimdallr
小名姜承禄
Heimdallr
Level 29
God Stats
2W - 0L
1,386 SR
Queue Stats
124W - 125L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Barrn2
Fenrir
14
1 / 0 / 4
8,009
534
2,833
9,197
3,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
MorOfKei
Danzaburou
14
3 / 3 / 0
8,503
567
8,112
12,924
4,306
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
entchen552
Anubis
14
5 / 4 / 0
8,528
569
7,362
10,900
5,628
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
frosch298
Sobek
11
0 / 1 / 5
7,301
487
4,029
11,409
7,974
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
xXKakxX
Guan Yu
14
2 / 3 / 1
8,089
539
4,517
11,242
9,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
1 / 2 / 3
7,453
497
5,658
7,935
2,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
INGIGERDA
Sylvanus
13
1 / 0 / 6
8,114
541
5,249
8,773
6,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 3 / 0
8,920
595
7,343
9,979
9,583
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 3 / 2
8,992
599
12,291
9,785
3,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
小名姜承禄
Heimdallr
14
1 / 3 / 1
8,012
534
4,440
7,869
2,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
11
Kills
11
11
Deaths
11
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Barrn2
Fenrir
1
0
4
3
W
Thor
1
2
3
1.25
W
Sylvanus
INGIGERDA
Sylvanus
1
0
6
4
W
4
3
0
1.33
L
Danzaburou
MorOfKei
Danzaburou
3
3
0
1
L
Anubis
entchen552
Anubis
5
4
0
1.25
L
Sobek
frosch298
Sobek
0
1
5
2.5
W
4
3
2
1.67
L
Guan Yu
xXKakxX
Guan Yu
2
3
1
0.83
W
Heimdallr
小名姜承禄
Heimdallr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,853
Damage
34,981
55,672
Taken
44,341
30,746
Mitigated
24,222
20,778
Healing
16,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Barrn2
Fenrir
2,833
609
0
1,065
9,197
3,676
0
2,187
7,010
0
56,676
W
Thor
5,658
1,541
0
3,001
7,935
2,342
0
3,575
4,360
0
41,431
W
Sylvanus
INGIGERDA
Sylvanus
5,249
1,763
1,358
4,817
8,773
6,438
120
984
7,789
26,130
0
W
7,343
1,956
0
250
9,979
9,583
43
239
9,740
0
56,154
L
Danzaburou
MorOfKei
Danzaburou
8,112
4,019
0
5,809
12,924
4,306
472
2,984
9,936
0
60,887
L
Anubis
entchen552
Anubis
7,362
421
0
5,265
10,900
5,628
67
6,452
4,448
59,159
0
L
Sobek
frosch298
Sobek
4,029
722
0
4,264
11,409
7,974
0
5,019
6,390
14,554
0
W
12,291
2,983
0
4,512
9,785
3,064
0
5,922
3,863
64,434
3,299
L
Guan Yu
xXKakxX
Guan Yu
4,517
909
349
4,026
11,242
9,162
0
605
10,637
0
40,245
W
Heimdallr
小名姜承禄
Heimdallr
4,440
2,416
0
2,650
7,869
2,795
627
671
7,198
0
43,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,430
Gold Earned
41,491
472
Minions Killed
450
0
Camps Cleared
0
1,442,153
Distance Traveled
1,438,347
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,009
534
106
7
0
300,071
1
W
Thor
7,453
497
73
5
0
305,444
3
W
Sylvanus
8,114
541
20
1
0
314,230
8
W
Odin
8,920
595
121
8
0
260,970
0
L
Danzaburou
8,503
567
110
7
0
276,690
5
L
Anubis
8,528
569
128
9
0
264,478
4
L
Sobek
7,301
487
26
2
0
320,453
5
W
Sol
8,992
599
142
9
0
296,077
0
L
Guan Yu
8,089
539
102
7
0
280,461
1
W
Heimdallr
8,012
534
94
6
0
261,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role