Player Matchup

Danzaburou
Danzaburou
BASCHT_basht
Danzaburou
Level 129
God Stats
65W - 35L
1,744 SR
Queue Stats
711W - 612L
1,637 Elo+
Party 1
Gilgamesh
Gilgamesh
fIetzah
Gilgamesh
Level 146
God Stats
19W - 22L
1,299 SR
Queue Stats
254W - 256L
1,527 Elo+
Party 1
Anubis
Anubis
omaraxe333t
Anubis
Level 125
God Stats
72W - 56L
1,589 SR
Queue Stats
579W - 629L
1,499 Elo+
Solo
Team Averages
Level 133
1,544 SR
1,554 Elo+

VS

Team Averages
Level 119
1,556 SR
1,530 Elo+
Bacchus
Bacchus
AHUNGRYJELIFISH
Bacchus
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 26L
1,399 Elo+
Solo
Osiris
Osiris
Krewcify233
Osiris
Level 155
God Stats
62W - 40L
1,666 SR
Queue Stats
412W - 271L
1,640 Elo+
Solo
Scylla
Scylla
juliryx
Scylla
Level 118
God Stats
8W - 5L
1,503 SR
Queue Stats
40W - 32L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BASCHT_basht
Danzaburou
11
4 / 1 / 1
7,730
773
5,280
7,250
2,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
fIetzah
Gilgamesh
9
0 / 2 / 4
7,095
710
3,251
7,352
3,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
11
1 / 2 / 3
6,922
692
2,748
5,974
2,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 5
7,471
747
7,178
7,034
4,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
11
4 / 1 / 1
7,855
786
5,577
5,381
5,091
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
juliryx
Scylla
11
1 / 1 / 3
7,231
723
4,301
2,715
739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
5
Kills
5
5
Deaths
5
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
3
5
0.83
L
Danzaburou
BASCHT_basht
Danzaburou
4
1
1
4.5
W
Osiris
4
1
1
4.5
L
Gilgamesh
fIetzah
Gilgamesh
0
2
4
1
W
Scylla
juliryx
Scylla
1
1
3
2.5
L
Anubis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,279
Damage
17,056
20,576
Taken
15,130
8,908
Mitigated
10,546
4,526
Healing
3,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,178
401
0
689
7,034
4,716
0
569
6,465
14,421
0
L
Danzaburou
BASCHT_basht
Danzaburou
5,280
1,236
0
1,200
7,250
2,581
0
4,516
2,600
0
25,602
W
Osiris
5,577
826
0
2,129
5,381
5,091
0
931
4,450
1,000
18,060
L
Gilgamesh
fIetzah
Gilgamesh
3,251
843
932
1,384
7,352
3,647
0
3,914
3,292
0
14,072
W
Scylla
juliryx
Scylla
4,301
192
0
250
2,715
739
0
1,254
1,461
43,246
0
L
Anubis
2,748
36
0
1,010
5,974
2,680
0
3,122
2,714
26,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,747
Gold Earned
22,557
122
Minions Killed
132
0
Camps Cleared
0
605,324
Distance Traveled
635,187
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,471
747
19
2
0
209,471
4
L
Danzaburou
7,730
773
48
5
0
205,971
3
W
Osiris
7,855
786
22
2
0
226,323
3
L
Gilgamesh
7,095
710
16
2
0
191,652
2
W
Scylla
7,231
723
91
9
0
199,393
2
L
Anubis
6,922
692
58
6
0
207,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role