Player Matchup

Freya
Freya
Altezzo
Freya
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,306 Elo+
Solo
Neith
Neith
Lordz_Spid3r
Neith
Level 27
God Stats
2W - 1L
1,700 SR
Queue Stats
39W - 59L
1,366 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Moeist
Kumbhakarna
Level 49
God Stats
4W - 5L
1,568 SR
Queue Stats
205W - 212L
1,539 Elo+
Solo
He Bo
He Bo
Polosente0
He Bo
Level 63
God Stats
0W - 2L
1,249 SR
Queue Stats
127W - 196L
1,366 Elo+
Party 1
Pele
Pele
soph1e
Pele
Level 57
God Stats
0W - 1L
1,133 SR
Queue Stats
65W - 77L
1,419 Elo+
Solo
Team Averages
Level 45
1,430 SR
1,399 Elo+

VS

Team Averages
Level 87
1,714 SR
1,547 Elo+
Gilgamesh
Gilgamesh
ArchDemonZorak
Gilgamesh
Level 142
God Stats
2W - 0L
1,844 SR
Queue Stats
3W - 1L
1,751 Elo+
Solo
Danzaburou
Danzaburou
Coolaf
Danzaburou
Level 36
God Stats
10W - 3L
1,689 SR
Queue Stats
99W - 103L
1,465 Elo+
Solo
Cthulhu
Cthulhu
NaSyEsMy
Cthulhu
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
364W - 366L
1,511 Elo+
Solo
Jormungandr
Jormungandr
Stealthy-Feng
Jormungandr
Level 68
God Stats
20W - 23L
1,733 SR
Queue Stats
86W - 84L
1,541 Elo+
Solo
Merlin
Merlin
pompeyfluff
Merlin
Level 124
God Stats
2W - 1L
1,803 SR
Queue Stats
65W - 81L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Altezzo
Freya
17
1 / 8 / 7
11,662
833
6,962
12,732
5,164
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
6 / 2 / 6
13,680
977
29,034
21,192
8,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Moeist
Kumbhakarna
18
3 / 10 / 7
12,291
878
14,823
29,613
45,862
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

He Bo
19
2 / 9 / 11
12,936
924
11,875
25,545
9,457
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
soph1e
Pele
19
3 / 4 / 8
12,862
919
11,700
20,396
17,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

0

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArchDemonZorak
Gilgamesh
20
11 / 5 / 17
16,148
1,153
25,836
22,389
12,791
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Coolaf
Danzaburou
20
7 / 1 / 12
14,685
1,049
16,683
9,851
4,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
NaSyEsMy
Cthulhu
20
10 / 4 / 17
14,025
1,002
19,045
21,689
24,585
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
Stealthy-Feng
Jormungandr
20
5 / 2 / 23
13,804
986
17,004
19,543
24,561
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
19
0 / 3 / 14
12,355
883
20,593
10,200
4,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
116
15
Kills
33
33
Deaths
15
39
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Freya
Altezzo
Freya
1
8
7
0.56
W
Gilgamesh
ArchDemonZorak
Gilgamesh
11
5
17
3.9
W
Danzaburou
Coolaf
Danzaburou
7
1
12
13
L
6
2
6
4.5
L
Kumbhakarna
Moeist
Kumbhakarna
3
10
7
0.65
W
Cthulhu
NaSyEsMy
Cthulhu
10
4
17
4.63
L
He Bo
2
9
11
0.83
W
Jormungandr
Stealthy-Feng
Jormungandr
5
2
23
8.25
W
Merlin
0
3
14
2.33
L
Pele
soph1e
Pele
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,394
Damage
99,161
109,478
Taken
83,672
86,623
Mitigated
70,517
9,382
Healing
12,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Altezzo
Freya
6,962
2,085
0
1,423
12,732
5,164
0
4,778
7,954
20,749
0
W
Gilgamesh
ArchDemonZorak
Gilgamesh
25,836
7,558
0
2,230
22,389
12,791
0
11,443
10,744
161
45,287
W
Danzaburou
Coolaf
Danzaburou
16,683
6,806
342
3,463
9,851
4,219
0
5,064
4,662
0
53,979
L
29,034
21,047
89
4,135
21,192
8,243
0
14,135
7,057
0
63,610
L
Kumbhakarna
Moeist
Kumbhakarna
14,823
1,316
0
0
29,613
45,862
0
14,450
15,163
22,647
0
W
Cthulhu
NaSyEsMy
Cthulhu
19,045
1,454
1,138
2,547
21,689
24,585
0
6,552
15,042
34,134
0
L
He Bo
11,875
1,326
353
2,560
25,545
9,457
0
14,213
11,332
35,067
0
W
Jormungandr
Stealthy-Feng
Jormungandr
17,004
4,657
426
770
19,543
24,561
0
6,255
13,192
36,472
0
W
Merlin
20,593
2,182
989
354
10,200
4,361
0
4,346
5,752
44,748
0
L
Pele
soph1e
Pele
11,700
2,496
0
822
20,396
17,897
0
9,227
11,169
0
38,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,431
Gold Earned
71,017
230
Minions Killed
271
6
Camps Cleared
10
1,133,931
Distance Traveled
1,207,485
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,662
833
30
2
2
144,911
0
W
Gilgamesh
16,148
1,153
43
3
6
240,385
0
W
Danzaburou
14,685
1,049
91
7
2
257,145
0
L
Neith
13,680
977
60
4
0
240,140
0
L
Kumbhakarna
12,291
878
9
1
0
240,195
0
W
Cthulhu
14,025
1,002
35
3
0
230,350
0
L
He Bo
12,936
924
53
4
1
224,473
0
W
Jormungandr
13,804
986
36
3
0
246,471
0
W
Merlin
12,355
883
66
5
2
233,134
1
L
Pele
12,862
919
78
6
3
284,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role