Player Matchup

Loki
Loki
ElRiino
Loki
Level 8
God Stats
5W - 3L
1,567 SR
Queue Stats
6W - 5L
1,396 Elo+
Solo
Yemoja
Yemoja
Liigeiia
Yemoja
Level 17
God Stats
2W - 5L
1,147 SR
Queue Stats
124W - 156L
1,354 Elo+
Party 1
Ne Zha
Ne Zha
Swetbabyswet
Ne Zha
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 129L
1,343 Elo+
Party 1
Chang'e
Chang'e
leribery123
Chang'e
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 29L
1,383 Elo+
Solo
Izanami
Izanami
obatek
Izanami
Level 23
God Stats
27W - 29L
1,442 SR
Queue Stats
108W - 127L
1,403 Elo+
Solo
Team Averages
Level 19
1,431 SR
1,376 Elo+

VS

Team Averages
Level 23
1,599 SR
1,521 Elo+
Bellona
Bellona
BrananMK1
Bellona
Level 27
God Stats
9W - 12L
1,203 SR
Queue Stats
124W - 137L
1,473 Elo+
Party 2
Danzaburou
Danzaburou
HHydra
Danzaburou
Level 27
God Stats
31W - 19L
1,626 SR
Queue Stats
108W - 104L
1,506 Elo+
Party 2
Gilgamesh
Gilgamesh
PRO100SNEY
Gilgamesh
Level 25
God Stats
2W - 2L
1,836 SR
Queue Stats
18W - 6L
1,729 Elo+
Solo
Ares
Ares
VibeKingGoob
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 120L
1,419 Elo+
Party 2
Izanami
Izanami
YashuGB
Izanami
Level 8
God Stats
13W - 7L
1,831 SR
Queue Stats
18W - 15L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ElRiino
Loki
13
2 / 3 / 2
8,085
476
3,038
8,846
2,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Liigeiia
Yemoja
12
3 / 4 / 10
8,784
517
4,942
12,548
11,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
13
2 / 5 / 4
8,650
509
5,014
11,946
3,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
leribery123
Chang'e
16
9 / 4 / 4
10,018
589
14,634
13,869
11,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
obatek
Izanami
18
12 / 3 / 6
11,227
660
15,033
14,422
7,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BrananMK1
Bellona
15
7 / 4 / 2
10,023
590
11,881
12,721
9,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
HHydra
Danzaburou
15
4 / 8 / 0
9,864
580
11,547
15,103
5,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
PRO100SNEY
Gilgamesh
15
5 / 3 / 1
9,406
553
6,139
11,243
5,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 10 / 5
8,377
493
6,401
16,496
12,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
YashuGB
Izanami
15
1 / 3 / 4
9,758
574
5,058
8,035
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
28
Kills
18
19
Deaths
28
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
BrananMK1
Bellona
7
4
2
2
W
Loki
ElRiino
Loki
2
3
2
1
L
Danzaburou
HHydra
Danzaburou
4
8
0
0.5
W
Yemoja
Liigeiia
Yemoja
3
4
10
2
L
Gilgamesh
PRO100SNEY
Gilgamesh
5
3
1
1.83
W
Ne Zha
2
5
4
0.8
L
1
10
5
0.35
L
Izanami
YashuGB
Izanami
1
3
4
1
W
Chang'e
leribery123
Chang'e
9
4
4
2.75
W
Izanami
obatek
Izanami
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,661
Damage
41,026
61,631
Taken
63,598
37,056
Mitigated
35,817
20,352
Healing
10,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BrananMK1
Bellona
11,881
6,212
0
3,016
12,721
9,681
2,146
4,026
8,527
0
49,553
W
Loki
ElRiino
Loki
3,038
1,053
0
522
8,846
2,859
0
411
8,435
0
32,838
L
Danzaburou
HHydra
Danzaburou
11,547
6,634
0
2,889
15,103
5,748
1,550
3,611
11,426
0
55,523
W
Yemoja
Liigeiia
Yemoja
4,942
2,325
2,482
2,124
12,548
11,008
23
2,772
9,776
14,837
0
L
Gilgamesh
PRO100SNEY
Gilgamesh
6,139
2,010
0
2,269
11,243
5,744
94
3,939
7,128
0
56,748
W
Ne Zha
5,014
2,451
0
3,078
11,946
3,902
27
179
11,767
0
38,885
L
6,401
1,326
0
594
16,496
12,046
0
4,130
12,210
27,421
0
L
Izanami
YashuGB
Izanami
5,058
3,844
0
2,054
8,035
2,598
3,339
3,560
4,209
0
49,983
W
Chang'e
leribery123
Chang'e
14,634
2,622
1,910
5,154
13,869
11,729
568
967
12,902
51,175
0
W
Izanami
obatek
Izanami
15,033
9,749
0
5,082
14,422
7,558
525
2,251
12,171
522
94,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,764
Gold Earned
47,428
398
Minions Killed
423
0
Camps Cleared
0
1,502,408
Distance Traveled
1,532,118
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,023
590
94
6
0
304,327
0
W
Loki
8,085
476
59
3
0
275,057
2
L
Danzaburou
9,864
580
88
5
0
298,395
0
W
Yemoja
8,784
517
15
1
0
342,704
0
L
Gilgamesh
9,406
553
95
6
0
348,535
0
W
Ne Zha
8,650
509
80
5
0
274,829
1
L
Ares
8,377
493
39
2
0
274,529
0
L
Izanami
9,758
574
107
6
0
306,332
0
W
Chang'e
10,018
589
79
5
0
308,740
6
W
Izanami
11,227
660
165
10
0
301,078
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role