Player Matchup

Rama
Rama
Cyoobs
Rama
Level 125
God Stats
1W - 2L
1,476 SR
Queue Stats
38W - 24L
1,648 Elo+
Solo
Athena
Athena
Gordeaux
Athena
Level 77
God Stats
6W - 6L
1,500 SR
Queue Stats
331W - 325L
1,548 Elo+
Solo
Kukulkan
Kukulkan
Musicalitey
Kukulkan
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Pevlo10
Ravana
Level 61
God Stats
10W - 22L
1,494 SR
Queue Stats
188W - 179L
1,491 Elo+
Solo
Cu Chulainn
Cu Chulainn
Taelindril
Cu Chulainn
Level 49
God Stats
3W - 2L
1,604 SR
Queue Stats
15W - 13L
1,654 Elo+
Solo
Team Averages
Level 82
1,515 SR
1,568 Elo+

VS

Team Averages
Level 109
1,467 SR
1,463 Elo+
The Morrigan
The Morrigan
M4GU5
The Morrigan
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
212W - 224L
1,444 Elo+
Solo
Pele
Pele
ScrubHunter32
Pele
Level 49
God Stats
7W - 11L
1,243 SR
Queue Stats
191W - 368L
1,296 Elo+
Solo
Cu Chulainn
Cu Chulainn
TWyma
Cu Chulainn
Level 124
God Stats
2W - 5L
1,313 SR
Queue Stats
43W - 36L
1,493 Elo+
Party 1
Scylla
Scylla
hareh
Scylla
Level 160
God Stats
15W - 14L
1,566 SR
Queue Stats
305W - 314L
1,507 Elo+
Solo
Horus
Horus
slambrose
Horus
Level 68
God Stats
3W - 1L
1,715 SR
Queue Stats
419W - 387L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Cyoobs
Rama
17
4 / 5 / 3
10,790
415
11,556
16,619
6,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Gordeaux
Athena
16
3 / 6 / 5
10,962
422
8,251
25,881
25,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Musicalitey
Kukulkan
19
3 / 3 / 5
12,228
470
17,979
18,535
8,110
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Pevlo10
Ravana
17
2 / 6 / 7
10,879
418
6,100
15,457
8,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Taelindril
Cu Chulainn
17
2 / 4 / 2
11,046
425
13,872
19,196
18,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
M4GU5
The Morrigan
20
7 / 2 / 3
14,180
545
16,402
9,952
4,739
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 4 / 10
12,768
491
9,758
19,910
15,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
TWyma
Cu Chulainn
20
3 / 2 / 10
13,365
514
21,423
22,280
22,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
hareh
Scylla
20
5 / 2 / 6
14,599
562
17,511
13,930
5,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
slambrose
Horus
16
4 / 4 / 13
12,454
479
10,910
27,610
32,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
66
14
Kills
24
24
Deaths
14
22
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Rama
Cyoobs
Rama
4
5
3
1.1
L
Athena
Gordeaux
Athena
3
6
5
0.92
W
The Morrigan
M4GU5
The Morrigan
7
2
3
4.25
L
Kukulkan
Musicalitey
Kukulkan
3
3
5
1.83
L
Ravana
Pevlo10
Ravana
2
6
7
0.92
W
5
4
10
2.5
W
Cu Chulainn
TWyma
Cu Chulainn
3
2
10
4
L
Cu Chulainn
Taelindril
Cu Chulainn
2
4
2
0.75
W
Scylla
hareh
Scylla
5
2
6
4
W
Horus
slambrose
Horus
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,758
Damage
76,004
95,688
Taken
93,682
67,481
Mitigated
79,984
18,236
Healing
34,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Cyoobs
Rama
11,556
9,126
0
2,488
16,619
6,069
168
9,092
7,125
0
70,396
L
Athena
Gordeaux
Athena
8,251
3,463
0
2,551
25,881
25,610
0
9,147
16,310
37,249
0
W
The Morrigan
M4GU5
The Morrigan
16,402
2,134
0
3,780
9,952
4,739
432
3,795
6,157
110,252
0
L
Kukulkan
Musicalitey
Kukulkan
17,979
817
255
6,750
18,535
8,110
754
7,227
10,940
103,448
0
L
Ravana
Pevlo10
Ravana
6,100
1,148
0
3,273
15,457
8,702
0
2,350
13,009
0
59,842
W
9,758
2,004
0
7,910
19,910
15,281
1,308
6,183
13,727
0
96,380
W
Cu Chulainn
TWyma
Cu Chulainn
21,423
3,797
0
4,351
22,280
22,358
453
6,500
15,780
880
93,871
L
Cu Chulainn
Taelindril
Cu Chulainn
13,872
2,704
0
2,919
19,196
18,990
614
5,227
13,854
5,071
68,465
W
Scylla
hareh
Scylla
17,511
1,178
249
6,486
13,930
5,233
2,805
3,070
10,860
123,491
0
W
Horus
slambrose
Horus
10,910
4,691
4,375
7,836
27,610
32,373
126
8,401
19,209
0
33,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,905
Gold Earned
67,366
531
Minions Killed
718
0
Camps Cleared
0
2,409,129
Distance Traveled
2,389,523
10
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,790
415
110
4
0
439,318
3
L
Athena
10,962
422
41
2
0
495,084
4
W
The Morrigan
14,180
545
205
8
0
452,800
9
L
Kukulkan
12,228
470
162
6
0
498,272
1
L
Ravana
10,879
418
101
4
0
504,086
1
W
Pele
12,768
491
138
5
0
509,452
6
W
Cu Chulainn
13,365
514
144
6
0
484,674
3
L
Cu Chulainn
11,046
425
117
5
0
472,369
1
W
Scylla
14,599
562
206
8
0
477,884
8
W
Horus
12,454
479
25
1
0
464,713
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role