Player Matchup

Apollo
Apollo
RaeLxSantoS
Apollo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
RonHextall
Sun Wukong
Level 27
God Stats
10W - 16L
1,584 SR
Queue Stats
295W - 309L
1,531 Elo+
Party 1
Chiron
Chiron
Shamrocknroll
Chiron
Level 155
God Stats
11W - 12L
1,707 SR
Queue Stats
286W - 314L
1,578 Elo+
Party 1
Gilgamesh
Gilgamesh
Skeletör
Gilgamesh
Level 152
God Stats
13W - 6L
1,753 SR
Queue Stats
129W - 122L
1,577 Elo+
Party 1
Hades
Hades
XxEvnxX
Hades
Level 69
God Stats
2W - 4L
1,482 SR
Queue Stats
205W - 219L
1,406 Elo+
Solo
Team Averages
Level 104
1,605 SR
1,518 Elo+

VS

Team Averages
Level 56
1,537 SR
1,490 Elo+
Xbalanque
Xbalanque
Firexman
Xbalanque
Level 40
God Stats
11W - 5L
1,729 SR
Queue Stats
39W - 21L
1,716 Elo+
Party 2
Izanami
Izanami
HecticStar
Izanami
Level 89
God Stats
230W - 186L
1,681 SR
Queue Stats
265W - 243L
1,654 Elo+
Party 2
Fenrir
Fenrir
KKbandit
Fenrir
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Stalelom1
Ares
Level 42
God Stats
2W - 3L
1,490 SR
Queue Stats
20W - 32L
1,221 Elo+
Party 3
Sol
Sol
hanteronyou
Sol
Level 28
God Stats
3W - 3L
1,288 SR
Queue Stats
33W - 42L
1,359 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
0 / 2 / 0
7,336
459
4,367
10,084
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
RonHextall
Sun Wukong
8
2 / 1 / 1
6,178
386
3,059
8,067
3,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 1 / 1
8,487
530
11,886
9,376
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Skeletör
Gilgamesh
12
0 / 1 / 0
6,830
427
2,584
7,074
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
XxEvnxX
Hades
11
1 / 7 / 1
6,586
412
3,772
11,268
4,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Firexman
Xbalanque
16
5 / 1 / 3
10,088
631
10,359
7,832
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
HecticStar
Izanami
16
3 / 0 / 1
10,264
642
7,200
11,838
5,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
KKbandit
Fenrir
15
3 / 1 / 0
9,734
608
6,125
10,900
4,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
11
0 / 2 / 2
7,613
476
4,262
11,173
8,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 2 / 1
8,117
507
1,786
7,120
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
6
Kills
11
12
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Firexman
Xbalanque
5
1
3
6.5
W
Izanami
HecticStar
Izanami
3
0
1
3.5
W
Fenrir
KKbandit
Fenrir
3
1
0
3
L
Apollo
0
2
0
0
L
Sun Wukong
RonHextall
Sun Wukong
2
1
1
2.5
L
3
1
1
3.5
L
Gilgamesh
Skeletör
Gilgamesh
0
1
0
0
W
Ares
0
2
2
0.5
L
Hades
XxEvnxX
Hades
1
7
1
0.21
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,668
Damage
29,732
45,869
Taken
48,863
17,112
Mitigated
23,068
17,761
Healing
17,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Firexman
Xbalanque
10,359
4,554
0
2,183
7,832
2,626
3,859
1,681
5,891
0
68,008
W
Izanami
HecticStar
Izanami
7,200
5,219
0
6,268
11,838
5,570
2,538
828
10,912
0
90,728
W
Fenrir
KKbandit
Fenrir
6,125
1,319
0
5,429
10,900
4,489
0
853
9,995
0
65,715
L
Apollo
4,367
2,143
0
3,662
10,084
3,128
891
0
10,084
0
48,116
L
Sun Wukong
RonHextall
Sun Wukong
3,059
142
0
2,315
8,067
3,632
0
566
7,501
0
26,299
L
11,886
6,021
234
5,805
9,376
3,507
0
5,482
3,894
0
56,839
L
Gilgamesh
Skeletör
Gilgamesh
2,584
923
0
3,102
7,074
2,685
0
0
7,074
0
40,813
W
Ares
4,262
176
483
1,515
11,173
8,461
203
0
11,173
16,565
0
L
Hades
XxEvnxX
Hades
3,772
0
63
2,580
11,268
4,160
140
0
11,268
28,658
0
W
1,786
947
0
1,440
7,120
1,922
585
0
7,120
40,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,417
Gold Earned
45,816
378
Minions Killed
509
0
Camps Cleared
0
1,307,738
Distance Traveled
1,529,884
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,088
631
113
7
0
296,815
1
W
Izanami
10,264
642
158
10
0
254,091
0
W
Fenrir
9,734
608
116
7
0
332,379
4
L
Apollo
7,336
459
104
7
0
295,922
4
L
Sun Wukong
6,178
386
32
2
0
219,577
2
L
Chiron
8,487
530
107
7
0
271,501
5
L
Gilgamesh
6,830
427
83
5
0
243,617
4
W
Ares
7,613
476
29
2
0
346,265
3
L
Hades
6,586
412
52
3
0
277,121
3
W
Sol
8,117
507
93
6
0
300,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role