Player Matchup

Nu Wa
Nu Wa
Aiendir
Nu Wa
Level 26
God Stats
23W - 13L
1,616 SR
Queue Stats
72W - 66L
1,486 Elo+
Solo
Izanami
Izanami
LokitaSapeh
Izanami
Level 18
God Stats
21W - 6L
1,795 SR
Queue Stats
181W - 47L
1,750 Elo+
Solo
Sun Wukong
Sun Wukong
NelipeFetoSR
Sun Wukong
Level 5
God Stats
4W - 9L
1,500 SR
Queue Stats
115W - 165L
1,363 Elo+
Solo
Ravana
Ravana
xXSkyBl4CkkXx
Ravana
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 3L
1,849 Elo+
Solo
Cthulhu
Cthulhu
xsz2340
Cthulhu
Level 16
God Stats
19W - 22L
1,395 SR
Queue Stats
26W - 31L
1,390 Elo+
Solo
Team Averages
Level 14
1,561 SR
1,568 Elo+

VS

Team Averages
Level 17
1,588 SR
1,519 Elo+
Tsukuyomi
Tsukuyomi
Gabinassz_Pro_
Tsukuyomi
Level 28
God Stats
79W - 93L
1,462 SR
Queue Stats
122W - 150L
1,400 Elo+
Solo
Merlin
Merlin
RafaRafaRafa10
Merlin
Level 15
God Stats
8W - 20L
1,830 SR
Queue Stats
129W - 143L
1,457 Elo+
Solo
Nemesis
Nemesis
galizze
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,603 Elo+
Solo
Sylvanus
Sylvanus
hrcx
Sylvanus
Level 11
God Stats
2W - 2L
1,661 SR
Queue Stats
28W - 36L
1,624 Elo+
Solo
Heimdallr
Heimdallr
shelbyexe18
Heimdallr
Level 29
God Stats
7W - 8L
1,488 SR
Queue Stats
224W - 205L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aiendir
Nu Wa
20
7 / 2 / 10
16,704
619
28,122
6,264
2,660
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
LokitaSapeh
Izanami
20
20 / 2 / 3
17,935
664
25,173
24,925
11,424
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
NelipeFetoSR
Sun Wukong
19
1 / 3 / 3
13,006
482
7,495
16,512
13,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 3 / 8
14,927
553
13,125
14,356
6,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
xsz2340
Cthulhu
18
1 / 6 / 7
12,884
477
5,902
25,462
16,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gabinassz_Pro_
Tsukuyomi
20
8 / 5 / 0
12,997
481
17,492
19,440
7,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 8 / 1
11,234
416
4,925
15,167
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
galizze
Nemesis
11
0 / 11 / 2
8,308
308
669
14,114
3,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
hrcx
Sylvanus
20
3 / 2 / 4
12,826
475
16,582
23,496
24,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
shelbyexe18
Heimdallr
20
4 / 7 / 2
13,677
507
14,057
26,171
9,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
33
Kills
15
16
Deaths
33
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Aiendir
Nu Wa
7
2
10
6
L
Tsukuyomi
Gabinassz_Pro_
Tsukuyomi
8
5
0
1.6
W
Izanami
LokitaSapeh
Izanami
20
2
3
10.75
W
Sun Wukong
NelipeFetoSR
Sun Wukong
1
3
3
0.83
L
0
8
1
0.06
L
Nemesis
galizze
Nemesis
0
11
2
0.09
L
Sylvanus
hrcx
Sylvanus
3
2
4
2.5
L
Heimdallr
shelbyexe18
Heimdallr
4
7
2
0.71
W
4
3
8
2.67
W
Cthulhu
xsz2340
Cthulhu
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,817
Damage
53,725
87,519
Taken
98,388
49,771
Mitigated
48,895
27,247
Healing
25,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Aiendir
Nu Wa
28,122
3,416
0
708
6,264
2,660
2,210
2,105
4,159
117,517
0
L
Tsukuyomi
Gabinassz_Pro_
Tsukuyomi
17,492
4,467
0
5,108
19,440
7,583
0
4,646
14,618
0
112,511
W
Izanami
LokitaSapeh
Izanami
25,173
17,005
0
12,991
24,925
11,424
14,259
3,374
21,550
0
173,136
W
Sun Wukong
NelipeFetoSR
Sun Wukong
7,495
1,463
0
481
16,512
13,364
780
10,001
6,511
0
45,412
L
4,925
0
0
500
15,167
4,237
66
6,454
8,449
77,029
0
L
Nemesis
galizze
Nemesis
669
163
0
100
14,114
3,500
0
6,727
7,209
0
11,978
L
Sylvanus
hrcx
Sylvanus
16,582
3,508
1,311
10,142
23,496
24,081
465
6,707
16,547
77,930
0
L
Heimdallr
shelbyexe18
Heimdallr
14,057
7,691
0
8,329
26,171
9,494
0
8,510
17,541
0
108,600
W
13,125
3,986
0
6,437
14,356
6,237
227
3,358
10,998
0
104,740
W
Cthulhu
xsz2340
Cthulhu
5,902
353
840
5,790
25,462
16,086
162
4,234
21,228
61,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,456
Gold Earned
59,042
735
Minions Killed
609
0
Camps Cleared
0
2,617,522
Distance Traveled
2,242,955
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
16,704
619
206
8
0
506,535
3
L
Tsukuyomi
12,997
481
168
6
0
534,838
3
W
Izanami
17,935
664
216
8
0
532,845
5
W
Sun Wukong
13,006
482
82
3
0
556,277
0
L
Merlin
11,234
416
158
6
0
402,598
4
L
Nemesis
8,308
308
26
1
0
437,444
0
L
Sylvanus
12,826
475
99
4
0
429,090
8
L
Heimdallr
13,677
507
158
6
0
438,985
1
W
Ravana
14,927
553
142
5
0
550,178
2
W
Cthulhu
12,884
477
89
3
0
471,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role