Player Matchup

Hun Batz
Hun Batz
Coun7
Hun Batz
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 23L
1,445 Elo+
Solo
Izanami
Izanami
CryptoYaishu
Izanami
Level 29
God Stats
30W - 19L
1,705 SR
Queue Stats
102W - 83L
1,537 Elo+
Solo
Eset
Eset
SlimeWarlock
Eset
Level 8
God Stats
2W - 2L
1,676 SR
Queue Stats
8W - 14L
1,339 Elo+
Solo
Bellona
Bellona
Wat4That
Bellona
Level 28
God Stats
4W - 6L
1,491 SR
Queue Stats
185W - 249L
1,454 Elo+
Solo
Nike
Nike
obolonnya
Nike
Level 29
God Stats
3W - 4L
1,741 SR
Queue Stats
15W - 35L
1,738 Elo+
Solo
Team Averages
Level 25
1,623 SR
1,503 Elo+

VS

Team Averages
Level 25
1,387 SR
1,450 Elo+
Apollo
Apollo
MrBonkoutsoulos
Apollo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,498 Elo+
Party 1
Tiamat
Tiamat
Nelreel
Tiamat
Level 29
God Stats
3W - 8L
1,237 SR
Queue Stats
104W - 83L
1,478 Elo+
Solo
Pele
Pele
johnbjerg12
Pele
Level 46
God Stats
2W - 3L
1,392 SR
Queue Stats
125W - 113L
1,426 Elo+
Party 1
Nemesis
Nemesis
mariusdanslbus
Nemesis
Level 6
God Stats
1W - 4L
1,305 SR
Queue Stats
19W - 28L
1,423 Elo+
Solo
Horus
Horus
theodask
Horus
Level 29
God Stats
45W - 55L
1,500 SR
Queue Stats
534W - 566L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Coun7
Hun Batz
8
0 / 4 / 1
5,257
438
2,963
7,260
2,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
CryptoYaishu
Izanami
12
8 / 0 / 2
7,314
610
7,193
5,724
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 0 / 1
5,604
467
1,095
2,624
673
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Wat4That
Bellona
8
1 / 4 / 1
5,352
446
3,560
6,733
3,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nike
11
4 / 0 / 6
7,550
629
4,455
4,272
1,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,650
388
2,111
6,297
1,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Nelreel
Tiamat
12
0 / 1 / 1
6,644
554
2,540
5,544
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
7 / 1 / 0
7,767
647
7,027
8,463
3,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 3 / 0
5,127
427
1,544
6,070
1,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Horus
theodask
Horus
9
0 / 3 / 0
5,377
448
605
5,351
1,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
13
Kills
7
8
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Coun7
Hun Batz
0
4
1
0.13
L
Izanami
CryptoYaishu
Izanami
8
0
2
9
W
0
5
0
0
W
Tiamat
Nelreel
Tiamat
0
1
1
0.5
L
0
0
1
0.5
L
Bellona
Wat4That
Bellona
1
4
1
0.38
W
7
1
0
7
W
0
3
0
0
L
Nike
4
0
6
7
W
Horus
theodask
Horus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,266
Damage
13,827
26,613
Taken
31,725
11,470
Mitigated
10,575
6,231
Healing
10,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Coun7
Hun Batz
2,963
1,382
0
1,778
7,260
2,327
91
835
6,375
0
23,105
L
Izanami
CryptoYaishu
Izanami
7,193
5,045
0
2,396
5,724
2,753
584
74
5,640
0
49,816
W
2,111
714
0
809
6,297
1,100
0
0
6,297
0
16,764
W
Tiamat
Nelreel
Tiamat
2,540
0
0
2,602
5,544
2,155
0
698
4,846
39,918
0
L
1,095
0
0
318
2,624
673
0
841
1,591
26,039
0
L
Bellona
Wat4That
Bellona
3,560
900
0
934
6,733
3,882
43
437
6,273
0
18,694
W
7,027
1,502
0
2,696
8,463
3,682
753
0
8,463
0
51,849
W
1,544
50
0
1,794
6,070
1,697
0
397
5,673
0
19,540
L
Nike
4,455
417
0
805
4,272
1,835
0
68
4,194
0
17,606
W
Horus
theodask
Horus
605
97
738
1,482
5,351
1,941
0
0
5,351
0
10,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,077
Gold Earned
29,565
283
Minions Killed
298
0
Camps Cleared
0
1,098,355
Distance Traveled
1,090,330
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,257
438
54
5
0
202,794
1
L
Izanami
7,314
610
108
9
0
188,909
3
W
Apollo
4,650
388
38
3
0
191,593
1
W
Tiamat
6,644
554
86
7
0
198,874
4
L
Eset
5,604
467
57
5
0
214,803
2
L
Bellona
5,352
446
43
4
0
249,881
4
W
Pele
7,767
647
96
8
0
232,480
3
W
Nemesis
5,127
427
53
4
0
248,549
1
L
Nike
7,550
629
21
2
0
241,968
3
W
Horus
5,377
448
25
2
0
218,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role