Player Matchup

Gilgamesh
Gilgamesh
Dein_Ernst_7
Gilgamesh
Level 68
God Stats
27W - 25L
1,357 SR
Queue Stats
155W - 203L
1,425 Elo+
Party 1
Guan Yu
Guan Yu
Pepega_Toaster
Guan Yu
Level 62
God Stats
3W - 2L
1,519 SR
Queue Stats
51W - 72L
1,433 Elo+
Party 1
Tiamat
Tiamat
VoidSuzu
Tiamat
Level 39
God Stats
5W - 4L
1,459 SR
Queue Stats
30W - 40L
1,402 Elo+
Party 1
Team Averages
Level 56
1,445 SR
1,420 Elo+

VS

Team Averages
Level 74
1,546 SR
1,448 Elo+
Ullr
Ullr
ZA-K66
Ullr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,414 Elo+
Solo
Kuzenbo
Kuzenbo
aSalihu
Kuzenbo
Level 47
God Stats
3W - 3L
1,637 SR
Queue Stats
19W - 21L
1,439 Elo+
Solo
Janus
Janus
robmax7416
Janus
Level 69
God Stats
1W - 5L
1,500 SR
Queue Stats
215W - 236L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dein_Ernst_7
Gilgamesh
14
7 / 3 / 5
11,276
752
10,794
13,880
11,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
6 / 3 / 7
10,860
724
6,722
16,750
7,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
VoidSuzu
Tiamat
15
3 / 2 / 8
10,623
708
13,008
12,621
8,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
ZA-K66
Ullr
13
4 / 9 / 2
9,576
638
6,684
14,697
5,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
aSalihu
Kuzenbo
14
4 / 6 / 3
9,966
664
12,952
18,241
18,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
4
0 / 1 / 1
7,276
485
0
1,077
159

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
16
Kills
8
8
Deaths
16
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dein_Ernst_7
Gilgamesh
7
3
5
3.17
W
6
3
7
3.17
W
Tiamat
VoidSuzu
Tiamat
3
2
8
3.5
L
Ullr
ZA-K66
Ullr
4
9
2
0.56
L
Kuzenbo
aSalihu
Kuzenbo
4
6
3
0.92
L
Janus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,524
Damage
19,636
43,251
Taken
34,015
27,048
Mitigated
23,607
16,934
Healing
2,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dein_Ernst_7
Gilgamesh
10,794
2,833
785
2,669
13,880
11,373
506
2,710
10,491
0
50,686
W
6,722
1,378
2,912
5,235
16,750
7,255
744
4,293
12,048
0
29,526
W
Tiamat
VoidSuzu
Tiamat
13,008
1,325
760
4,573
12,621
8,420
850
5,442
6,395
45,620
0
L
Ullr
ZA-K66
Ullr
6,684
4,140
0
938
14,697
5,323
0
4,343
9,979
0
26,014
L
Kuzenbo
aSalihu
Kuzenbo
12,952
4,205
231
1,163
18,241
18,125
0
7,430
10,023
36,804
0
L
Janus
0
0
0
0
1,077
159
0
609
450
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,759
Gold Earned
26,818
168
Minions Killed
93
0
Camps Cleared
0
840,189
Distance Traveled
479,218
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,276
752
45
3
0
293,882
0
W
Guan Yu
10,860
724
39
3
0
290,026
2
W
Tiamat
10,623
708
84
6
0
256,281
0
L
Ullr
9,576
638
48
3
0
209,811
1
L
Kuzenbo
9,966
664
45
3
0
269,407
7
L
Janus
7,276
485
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role