Player Matchup

Yemoja
Yemoja
DarkParadiseInMe
Yemoja
Level 23
God Stats
32W - 24L
1,341 SR
Queue Stats
143W - 140L
1,354 Elo+
Solo
Ne Zha
Ne Zha
Destrohido
Ne Zha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Don_cangry
Cupid
Level 24
God Stats
41W - 59L
1,360 SR
Queue Stats
60W - 96L
1,257 Elo+
Solo
Kali
Kali
FinFlow
Kali
Level 25
God Stats
1W - 7L
1,186 SR
Queue Stats
95W - 114L
1,302 Elo+
Solo
Cthulhu
Cthulhu
伞兵七号
Cthulhu
Level 8
God Stats
0W - 2L
1,282 SR
Queue Stats
1W - 6L
1,196 Elo+
Solo
Team Averages
Level 22
1,334 SR
1,322 Elo+

VS

Team Averages
Level 22
1,529 SR
1,495 Elo+
Poseidon
Poseidon
EpikourosMalakas
Poseidon
Level 14
God Stats
61W - 67L
1,461 SR
Queue Stats
255W - 303L
1,471 Elo+
Party 1
Neith
Neith
Falokraths
Neith
Level 20
God Stats
5W - 2L
1,589 SR
Queue Stats
101W - 69L
1,643 Elo+
Party 1
Camazotz
Camazotz
Gans007
Camazotz
Level 18
God Stats
1W - 1L
1,188 SR
Queue Stats
21W - 33L
1,303 Elo+
Solo
Gilgamesh
Gilgamesh
Lovibos
Gilgamesh
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
TRMNR
Ymir
Level 23
God Stats
21W - 14L
1,906 SR
Queue Stats
416W - 425L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 2
9,862
897
5,034
13,307
15,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Destrohido
Ne Zha
15
0 / 6 / 3
9,290
845
7,857
11,005
5,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
14
1 / 7 / 1
9,050
823
3,868
10,630
4,636
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kali
FinFlow
Kali
15
1 / 9 / 2
9,961
906
8,077
18,561
8,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
伞兵七号
Cthulhu
16
1 / 7 / 3
10,104
919
14,173
26,144
23,095
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes

Shoes

+6%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

82

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 3
8,603
782
2,233
1,659
586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
20
19 / 1 / 11
13,764
1,251
33,502
13,048
5,830
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
Gans007
Camazotz
17
1 / 0 / 18
10,710
974
5,211
10,483
4,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Gilgamesh
Lovibos
Gilgamesh
19
10 / 0 / 18
12,184
1,108
19,592
10,312
5,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
TRMNR
Ymir
19
4 / 2 / 21
11,719
1,065
12,712
9,577
9,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
105
3
Kills
34
34
Deaths
4
11
Assists
71
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Ne Zha
Destrohido
Ne Zha
0
6
3
0.25
L
Cupid
1
7
1
0.21
W
0
1
3
1.5
W
Neith
19
1
11
24.5
L
Kali
FinFlow
Kali
1
9
2
0.22
W
Camazotz
Gans007
Camazotz
1
0
18
10
W
Gilgamesh
Lovibos
Gilgamesh
10
0
18
19
W
Ymir
TRMNR
Ymir
4
2
21
7.25
L
Cthulhu
伞兵七号
Cthulhu
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,009
Damage
73,250
79,647
Taken
45,079
57,641
Mitigated
26,019
6,665
Healing
9,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,034
216
2,073
981
13,307
15,849
0
3,863
9,444
12,790
0
L
Ne Zha
Destrohido
Ne Zha
7,857
1,023
0
78
11,005
5,670
0
1,967
9,038
0
30,599
L
Cupid
3,868
2,402
0
104
10,630
4,636
0
1,660
8,970
0
13,498
W
2,233
307
0
0
1,659
586
0
873
786
2,680
0
W
Neith
33,502
25,067
0
6,293
13,048
5,830
0
5,076
7,972
0
54,652
L
Kali
FinFlow
Kali
8,077
3,805
0
2,349
18,561
8,391
0
3,388
15,173
0
17,045
W
Camazotz
Gans007
Camazotz
5,211
2,033
0
3,012
10,483
4,387
0
3,885
6,598
0
20,565
W
Gilgamesh
Lovibos
Gilgamesh
19,592
7,019
0
198
10,312
5,597
0
5,288
5,024
0
35,905
W
Ymir
TRMNR
Ymir
12,712
1,669
0
6
9,577
9,619
0
4,085
5,492
33,155
0
L
Cthulhu
伞兵七号
Cthulhu
14,173
1,531
606
474
26,144
23,095
0
4,067
22,077
40,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,267
Gold Earned
56,980
154
Minions Killed
187
3
Camps Cleared
8
869,688
Distance Traveled
904,328
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,862
897
17
2
1
174,229
0
L
Ne Zha
9,290
845
31
3
0
206,057
0
L
Cupid
9,050
823
26
2
1
127,998
0
W
Poseidon
8,603
782
6
1
0
47,660
0
W
Neith
13,764
1,251
63
6
3
206,361
0
L
Kali
9,961
906
25
2
1
178,531
0
W
Camazotz
10,710
974
33
3
2
232,369
0
W
Gilgamesh
12,184
1,108
34
3
3
227,069
1
W
Ymir
11,719
1,065
51
5
0
190,869
2
L
Cthulhu
10,104
919
55
5
0
182,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role