Player Matchup

Ares
Ares
BoneSuckinSimone
Ares
Level 16
God Stats
2W - 2L
1,481 SR
Queue Stats
81W - 58L
1,542 Elo+
Party 1
Achilles
Achilles
Necromenon
Achilles
Level 27
God Stats
15W - 14L
1,698 SR
Queue Stats
123W - 118L
1,498 Elo+
Solo
Osiris
Osiris
YTVcarlos
Osiris
Level 18
God Stats
10W - 19L
1,929 SR
Queue Stats
81W - 68L
1,553 Elo+
Party 1
Hachiman
Hachiman
epicgamer4800
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,431 Elo+
Solo
Zhong Kui
Zhong Kui
polodu93
Zhong Kui
Level 26
God Stats
5W - 8L
1,729 SR
Queue Stats
77W - 90L
1,445 Elo+
Solo
Team Averages
Level 20
1,667 SR
1,494 Elo+

VS

Team Averages
Level 16
1,567 SR
1,507 Elo+
Sylvanus
Sylvanus
GINCAFETO
Sylvanus
Level 18
God Stats
6W - 1L
1,869 SR
Queue Stats
141W - 117L
1,620 Elo+
Solo
Chernobog
Chernobog
HITACHI9645
Chernobog
Level 17
God Stats
11W - 7L
1,500 SR
Queue Stats
34W - 40L
1,373 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kanedaaa
Tsukuyomi
Level 18
God Stats
23W - 28L
1,468 SR
Queue Stats
37W - 48L
1,397 Elo+
Party 2
Ganesha
Ganesha
MrsJuicyJuice
Ganesha
Level 9
God Stats
6W - 9L
1,500 SR
Queue Stats
37W - 40L
1,635 Elo+
Solo
Freya
Freya
iDarkZer0
Freya
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 9
11,124
464
11,956
21,804
24,019
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
Necromenon
Achilles
19
6 / 5 / 3
12,468
520
12,900
19,122
7,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
YTVcarlos
Osiris
18
3 / 9 / 7
11,806
492
10,154
20,583
18,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
epicgamer4800
Hachiman
17
5 / 10 / 0
11,484
479
8,926
13,642
4,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
polodu93
Zhong Kui
16
4 / 12 / 4
10,929
455
13,942
23,082
13,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GINCAFETO
Sylvanus
20
8 / 7 / 8
14,180
591
16,878
23,502
24,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chernobog
HITACHI9645
Chernobog
19
8 / 4 / 9
13,270
553
14,153
13,425
5,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Kanedaaa
Tsukuyomi
17
5 / 6 / 10
11,916
497
12,905
19,481
8,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
17
2 / 1 / 24
12,558
523
10,009
13,031
13,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Freya
iDarkZer0
Freya
19
16 / 4 / 6
13,538
564
20,087
18,450
9,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
96
21
Kills
39
40
Deaths
22
23
Assists
57
Player
Kills
Deaths
Assists
KDA
L
3
4
9
1.88
W
Sylvanus
GINCAFETO
Sylvanus
8
7
8
1.71
W
Chernobog
HITACHI9645
Chernobog
8
4
9
3.13
W
Tsukuyomi
Kanedaaa
Tsukuyomi
5
6
10
1.67
W
Ganesha
2
1
24
14
L
Achilles
Necromenon
Achilles
6
5
3
1.5
L
Osiris
YTVcarlos
Osiris
3
9
7
0.72
L
Hachiman
epicgamer4800
Hachiman
5
10
0
0.5
W
Freya
iDarkZer0
Freya
16
4
6
4.75
L
Zhong Kui
polodu93
Zhong Kui
4
12
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,878
Damage
74,032
98,233
Taken
87,889
67,568
Mitigated
60,851
15,397
Healing
31,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,956
853
0
1,710
21,804
24,019
0
9,870
11,934
35,104
0
W
Sylvanus
GINCAFETO
Sylvanus
16,878
5,366
2,511
8,325
23,502
24,063
2,650
5,658
17,844
84,306
9,678
W
Chernobog
HITACHI9645
Chernobog
14,153
9,626
0
2,944
13,425
5,502
4,734
2,188
11,237
0
85,844
W
Tsukuyomi
Kanedaaa
Tsukuyomi
12,905
2,611
0
6,218
19,481
8,185
0
5,536
13,945
0
61,863
W
Ganesha
10,009
909
0
2,568
13,031
13,959
556
4,012
9,019
43,540
0
L
Achilles
Necromenon
Achilles
12,900
3,982
0
4,797
19,122
7,448
0
6,273
12,849
0
79,148
L
Osiris
YTVcarlos
Osiris
10,154
4,623
0
3,653
20,583
18,695
0
12,080
8,503
0
63,452
L
Hachiman
epicgamer4800
Hachiman
8,926
6,848
0
518
13,642
4,370
3,224
4,592
9,050
0
62,412
W
Freya
iDarkZer0
Freya
20,087
7,807
0
8,877
18,450
9,142
1,737
8,864
9,586
69,274
4,514
L
Zhong Kui
polodu93
Zhong Kui
13,942
2,610
0
4,719
23,082
13,036
1,089
12,415
10,667
56,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,811
Gold Earned
65,462
448
Minions Killed
526
0
Camps Cleared
0
1,973,314
Distance Traveled
2,043,036
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,124
464
32
1
0
422,207
3
W
Sylvanus
14,180
591
160
7
0
351,579
2
W
Chernobog
13,270
553
145
6
0
436,956
3
W
Tsukuyomi
11,916
497
96
4
0
370,453
0
W
Ganesha
12,558
523
39
2
0
450,595
0
L
Achilles
12,468
520
125
5
0
465,183
9
L
Osiris
11,806
492
106
4
0
398,251
2
L
Hachiman
11,484
479
101
4
0
326,902
0
W
Freya
13,538
564
86
4
0
433,453
1
L
Zhong Kui
10,929
455
84
4
0
360,771
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role