Player Matchup

Olorun
Olorun
Alisia2706
Olorun
Level 5
God Stats
0W - 2L
1,263 SR
Queue Stats
9W - 26L
807 Elo+
Solo
Bacchus
Bacchus
DarkVolgera
Bacchus
Level 22
God Stats
3W - 6L
1,457 SR
Queue Stats
58W - 49L
1,556 Elo+
Solo
Ra
Ra
SpaceMan167
Ra
Level 7
God Stats
5W - 5L
1,719 SR
Queue Stats
140W - 135L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
SuperDob
Sun Wukong
Level 5
God Stats
7W - 13L
1,587 SR
Queue Stats
83W - 145L
1,371 Elo+
Party 1
Tiamat
Tiamat
TheArcaneStorm
Tiamat
Level 24
God Stats
101W - 104L
1,424 SR
Queue Stats
377W - 482L
1,309 Elo+
Party 1
Team Averages
Level 13
1,490 SR
1,309 Elo+

VS

Team Averages
Level 24
1,517 SR
1,501 Elo+
Discordia
Discordia
Castonia
Discordia
Level 24
God Stats
27W - 18L
1,550 SR
Queue Stats
71W - 63L
1,492 Elo+
Solo
Neith
Neith
DCElia
Neith
Level 28
God Stats
6W - 6L
1,260 SR
Queue Stats
59W - 54L
1,411 Elo+
Solo
Ganesha
Ganesha
Edjebooy
Ganesha
Level 20
God Stats
18W - 10L
1,725 SR
Queue Stats
24W - 12L
1,716 Elo+
Solo
Anubis
Anubis
Oopsycho
Anubis
Level 28
God Stats
10W - 8L
1,588 SR
Queue Stats
229W - 254L
1,437 Elo+
Solo
Medusa
Medusa
sorinzeul
Medusa
Level 21
God Stats
5W - 3L
1,461 SR
Queue Stats
43W - 29L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Alisia2706
Olorun
15
0 / 8 / 4
9,046
905
5,606
14,503
4,207
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
DarkVolgera
Bacchus
16
2 / 11 / 6
10,236
1,024
13,420
26,026
26,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 9 / 3
11,219
1,122
13,441
16,796
5,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
SuperDob
Sun Wukong
16
1 / 13 / 3
9,518
952
2,362
23,394
18,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
3 / 5 / 6
10,803
1,080
14,674
13,175
7,620
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Castonia
Discordia
19
5 / 1 / 25
11,493
1,149
20,089
6,721
2,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
DCElia
Neith
18
9 / 1 / 17
11,629
1,163
13,029
8,812
3,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
Edjebooy
Ganesha
20
0 / 0 / 42
12,814
1,281
7,863
13,167
15,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
Oopsycho
Anubis
19
11 / 5 / 20
12,133
1,213
20,106
12,856
7,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
sorinzeul
Medusa
19
21 / 3 / 14
14,204
1,420
24,355
12,976
5,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
164
10
Kills
46
46
Deaths
10
22
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Olorun
Alisia2706
Olorun
0
8
4
0.25
W
Discordia
Castonia
Discordia
5
1
25
17.5
W
Neith
DCElia
Neith
9
1
17
17.5
L
Bacchus
DarkVolgera
Bacchus
2
11
6
0.45
W
Ganesha
Edjebooy
Ganesha
0
0
42
21
W
Anubis
Oopsycho
Anubis
11
5
20
4.2
L
4
9
3
0.61
L
Sun Wukong
SuperDob
Sun Wukong
1
13
3
0.19
L
3
5
6
1.2
W
Medusa
sorinzeul
Medusa
21
3
14
9.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,503
Damage
85,442
93,894
Taken
54,532
61,686
Mitigated
35,558
7,015
Healing
15,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Alisia2706
Olorun
5,606
3,925
5
836
14,503
4,207
0
7,804
6,699
18,630
0
W
Discordia
Castonia
Discordia
20,089
1,545
276
964
6,721
2,744
0
5,120
1,461
38,359
0
W
Neith
DCElia
Neith
13,029
5,473
0
3,558
8,812
3,880
0
7,642
1,064
0
30,423
L
Bacchus
DarkVolgera
Bacchus
13,420
869
153
321
26,026
26,301
0
11,015
15,011
27,468
0
W
Ganesha
Edjebooy
Ganesha
7,863
804
0
1,772
13,167
15,614
0
10,780
2,061
30,008
0
W
Anubis
Oopsycho
Anubis
20,106
480
1,428
5,259
12,856
7,326
0
11,212
1,482
42,792
0
L
13,441
1,528
1,223
519
16,796
5,490
0
10,654
6,142
37,940
0
L
Sun Wukong
SuperDob
Sun Wukong
2,362
865
135
861
23,394
18,068
0
11,703
11,691
0
16,154
L
14,674
493
263
2,699
13,175
7,620
0
6,882
6,293
36,418
0
W
Medusa
sorinzeul
Medusa
24,355
18,371
0
1,910
12,976
5,994
0
11,409
1,323
0
36,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,822
Gold Earned
62,273
165
Minions Killed
219
3
Camps Cleared
5
847,585
Distance Traveled
920,525
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,046
905
22
2
1
155,752
1
W
Discordia
11,493
1,149
47
5
1
200,753
0
W
Neith
11,629
1,163
60
6
0
183,111
0
L
Bacchus
10,236
1,024
22
2
1
175,656
0
W
Ganesha
12,814
1,281
0
0
0
221,840
1
W
Anubis
12,133
1,213
68
7
1
158,878
0
L
Ra
11,219
1,122
59
6
0
178,373
0
L
Sun Wukong
9,518
952
19
2
0
140,425
0
L
Tiamat
10,803
1,080
43
4
1
197,379
0
W
Medusa
14,204
1,420
44
4
3
155,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role