Player Matchup

Fafnir
Fafnir
Cu_Chuulainn
Fafnir
Level 44
God Stats
22W - 25L
1,513 SR
Queue Stats
141W - 161L
1,390 Elo+
Solo
Hel
Hel
Diabloo08
Hel
Level 103
God Stats
17W - 9L
1,497 SR
Queue Stats
398W - 362L
1,473 Elo+
Party 1
Scylla
Scylla
Koneko channn
Scylla
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
458W - 475L
1,383 Elo+
Party 1
Skadi
Skadi
SkYi28
Skadi
Level 82
God Stats
69W - 51L
1,529 SR
Queue Stats
257W - 242L
1,480 Elo+
Party 1
Gilgamesh
Gilgamesh
Thunder Wolf903
Gilgamesh
Level 68
God Stats
11W - 10L
1,165 SR
Queue Stats
405W - 390L
1,452 Elo+
Party 1
Team Averages
Level 68
1,441 SR
1,436 Elo+

VS

Team Averages
Level 42
1,403 SR
1,345 Elo+
Ymir
Ymir
Blackjoker262
Ymir
Level 45
God Stats
2W - 4L
1,204 SR
Queue Stats
199W - 269L
1,320 Elo+
Party 2
Artemis
Artemis
JalterIsMyWaifu
Artemis
Level 47
God Stats
4W - 8L
1,323 SR
Queue Stats
343W - 408L
1,311 Elo+
Party 2
Serqet
Serqet
MrEnteral90
Serqet
Level 44
God Stats
3W - 5L
1,440 SR
Queue Stats
178W - 163L
1,483 Elo+
Solo
Anubis
Anubis
SalterIsMyWaifu
Anubis
Level 50
God Stats
13W - 10L
1,547 SR
Queue Stats
326W - 387L
1,295 Elo+
Party 2
Kukulkan
Kukulkan
TheGoodWhiteWolf
Kukulkan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 76L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
4 / 0 / 0
9,893
582
8,209
10,876
10,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 3 / 13
9,868
580
11,593
12,141
3,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 6 / 3
8,737
514
3,649
9,450
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
SkYi28
Skadi
16
16 / 1 / 9
10,886
640
20,263
12,038
4,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Thunder Wolf903
Gilgamesh
15
5 / 3 / 3
9,513
560
10,023
12,182
5,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 3
6,787
399
3,833
13,152
8,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 10 / 3
6,963
410
7,761
14,254
3,920
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
13
5 / 6 / 0
8,353
491
5,831
11,461
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
0 / 6 / 2
8,366
492
8,095
17,639
7,571
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
6 / 8 / 2
9,694
570
9,421
12,423
4,145
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
37
Kills
13
13
Deaths
37
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Fafnir
4
0
0
4
W
8
3
13
4.83
L
1
10
3
0.25
W
4
6
3
0.92
L
Serqet
5
6
0
0.83
L
0
6
2
0.17
W
Skadi
SkYi28
Skadi
16
1
9
20.5
L
6
8
2
0.88
W
Gilgamesh
Thunder Wolf903
Gilgamesh
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,737
Damage
34,941
56,687
Taken
68,929
26,562
Mitigated
27,227
22,647
Healing
14,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,833
871
0
452
13,152
8,225
0
4,352
8,386
25,364
0
W
Fafnir
8,209
1,667
0
3,989
10,876
10,122
3,159
3,779
7,097
52,487
0
W
11,593
904
4,851
7,209
12,141
3,842
748
5,690
6,451
36,861
0
L
7,761
3,184
410
2,852
14,254
3,920
222
3,639
10,372
0
34,679
W
3,649
381
0
816
9,450
2,962
406
3,109
6,217
34,394
0
L
Serqet
5,831
1,118
0
3,168
11,461
3,366
6
3,735
7,516
0
43,181
L
8,095
406
0
5,592
17,639
7,571
0
8,034
9,517
49,782
0
W
Skadi
SkYi28
Skadi
20,263
10,371
0
2,761
12,038
4,466
1,931
4,549
7,489
0
66,594
L
9,421
989
852
1,568
12,423
4,145
1,098
2,560
9,687
46,197
0
W
Gilgamesh
Thunder Wolf903
Gilgamesh
10,023
2,325
0
3,021
12,182
5,170
0
4,222
7,666
0
60,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,897
Gold Earned
40,163
403
Minions Killed
346
0
Camps Cleared
0
1,596,206
Distance Traveled
1,389,398
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,787
399
46
3
0
293,689
0
W
Fafnir
9,893
582
90
5
0
299,010
4
W
Hel
9,868
580
59
3
0
343,107
5
L
Artemis
6,963
410
64
4
0
269,975
1
W
Scylla
8,737
514
62
4
0
296,556
0
L
Serqet
8,353
491
79
5
0
343,131
5
L
Anubis
8,366
492
88
5
0
223,304
0
W
Skadi
10,886
640
87
5
0
333,887
0
L
Kukulkan
9,694
570
69
4
0
259,299
0
W
Gilgamesh
9,513
560
105
6
0
323,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role