Player Matchup

Vulcan
Vulcan
Headhunter16
Vulcan
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 30L
1,710 Elo+
Solo
Ares
Ares
alien
Ares
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
crzz1
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
dehbSG
Horus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,616 Elo+
Party 1
Fenrir
Fenrir
porchien
Fenrir
Level 148
God Stats
4W - 4L
1,494 SR
Queue Stats
282W - 282L
1,610 Elo+
Solo
Team Averages
Level 154
1,499 SR
1,587 Elo+

VS

Team Averages
Level 155
1,444 SR
1,605 Elo+
Ymir
Ymir
BigJoe98
Ymir
Level 160
God Stats
9W - 13L
1,534 SR
Queue Stats
913W - 944L
1,592 Elo+
Solo
Osiris
Osiris
BucketofTears
Osiris
Level 160
God Stats
13W - 6L
1,604 SR
Queue Stats
327W - 227L
1,650 Elo+
Solo
Mercury
Mercury
Mnrmnmnmnmn
Mercury
Level 160
God Stats
14W - 27L
1,284 SR
Queue Stats
1,063W - 1,076L
1,607 Elo+
Solo
Yemoja
Yemoja
TRumperyChip
Yemoja
Level 159
God Stats
3W - 4L
1,445 SR
Queue Stats
239W - 253L
1,588 Elo+
Solo
Agni
Agni
raulitups
Agni
Level 136
God Stats
5W - 5L
1,351 SR
Queue Stats
386W - 369L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
5 / 1 / 13
9,566
870
20,460
8,433
5,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
alien
Ares
15
4 / 3 / 13
8,744
795
11,265
12,203
12,496
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
crzz1
Ah Muzen Cab
16
2 / 2 / 15
9,045
822
16,111
7,751
5,048
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Horus
dehbSG
Horus
15
4 / 1 / 12
9,316
847
4,065
13,735
13,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
porchien
Fenrir
14
5 / 4 / 9
8,687
790
6,844
13,209
10,851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 6 / 6
7,700
700
8,109
16,210
13,112
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 2 / 3
9,080
825
8,206
14,743
14,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Mnrmnmnmnmn
Mercury
15
3 / 3 / 5
9,000
818
7,419
9,853
4,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
13
0 / 4 / 5
7,479
680
3,147
12,699
12,008
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
15
2 / 5 / 6
7,847
713
11,081
10,388
5,048
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
35
20
Kills
10
11
Deaths
20
62
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
6
6
0.83
L
3
2
3
2.25
W
Vulcan
5
1
13
11.5
L
Mercury
Mnrmnmnmnmn
Mercury
3
3
5
1.83
L
Yemoja
0
4
5
0.63
W
Ares
alien
Ares
4
3
13
3.5
W
Ah Muzen Cab
crzz1
Ah Muzen Cab
2
2
15
4.75
W
Horus
dehbSG
Horus
4
1
12
10
W
Fenrir
porchien
Fenrir
5
4
9
2.38
L
Agni
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,745
Damage
37,962
55,331
Taken
63,893
47,537
Mitigated
49,345
19,591
Healing
15,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
8,109
725
0
643
16,210
13,112
84
7,401
8,809
12,640
0
L
8,206
1,823
689
1,711
14,743
14,743
18
8,156
6,587
0
18,966
W
Vulcan
20,460
4,513
1,031
1,632
8,433
5,258
730
2,286
6,147
32,415
0
L
Mercury
Mnrmnmnmnmn
Mercury
7,419
2,111
586
1,078
9,853
4,434
101
5,184
4,669
0
18,207
L
Yemoja
3,147
650
7,700
2,406
12,699
12,008
30
6,706
5,993
7,420
0
W
Ares
alien
Ares
11,265
928
1,118
1,467
12,203
12,496
263
5,026
7,177
15,354
0
W
Ah Muzen Cab
crzz1
Ah Muzen Cab
16,111
5,624
1,251
2,549
7,751
5,048
2,312
1,649
6,102
0
44,559
W
Horus
dehbSG
Horus
4,065
1,524
3,865
4,980
13,735
13,884
208
7,722
6,013
0
4,604
W
Fenrir
porchien
Fenrir
6,844
2,155
644
1,054
13,209
10,851
159
5,654
7,555
0
8,408
L
Agni
11,081
890
271
171
10,388
5,048
30
4,278
6,110
30,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,358
Gold Earned
41,106
99
Minions Killed
137
0
Camps Cleared
0
957,064
Distance Traveled
888,427
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,700
700
14
1
0
154,824
0
L
Osiris
9,080
825
12
1
0
206,511
0
W
Vulcan
9,566
870
30
3
0
250,968
5
L
Mercury
9,000
818
30
3
0
209,263
7
L
Yemoja
7,479
680
29
3
0
160,583
0
W
Ares
8,744
795
6
1
0
171,866
1
W
Ah Muzen Cab
9,045
822
53
5
0
192,339
2
W
Horus
9,316
847
4
0
0
160,095
1
W
Fenrir
8,687
790
6
1
0
181,796
0
L
Agni
7,847
713
52
5
0
157,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role