Player Matchup

Anhur
Anhur
Mr_Bluemani
Anhur
Level 136
God Stats
4W - 8L
1,374 SR
Queue Stats
738W - 752L
1,433 Elo+
Party 1
Kukulkan
Kukulkan
Schdiev420
Kukulkan
Level 106
God Stats
287W - 245L
1,631 SR
Queue Stats
292W - 266L
1,551 Elo+
Party 3
Bacchus
Bacchus
SkillrJeNsi
Bacchus
Level 120
God Stats
25W - 12L
1,768 SR
Queue Stats
482W - 433L
1,532 Elo+
Party 3
Kali
Kali
death666rip
Kali
Level 114
God Stats
2W - 1L
1,749 SR
Queue Stats
59W - 64L
1,367 Elo+
Solo
Gilgamesh
Gilgamesh
poxypringle57
Gilgamesh
Level 157
God Stats
32W - 33L
1,542 SR
Queue Stats
465W - 441L
1,486 Elo+
Party 1
Team Averages
Level 127
1,613 SR
1,474 Elo+

VS

Team Averages
Level 100
1,442 SR
1,432 Elo+
Anubis
Anubis
Captain Slow500
Anubis
Level 108
God Stats
2W - 3L
1,603 SR
Queue Stats
27W - 28L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Oduman
Heimdallr
Level 46
God Stats
3W - 12L
1,241 SR
Queue Stats
13W - 28L
1,294 Elo+
Solo
Artemis
Artemis
chineseJesus309
Artemis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,472 Elo+
Party 2
Danzaburou
Danzaburou
pb336311
Danzaburou
Level 80
God Stats
197W - 233L
1,471 SR
Queue Stats
227W - 287L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
xSparTan SpeCaL
Gilgamesh
Level 140
God Stats
3W - 11L
1,393 SR
Queue Stats
35W - 48L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 13
16,947
584
14,234
23,420
11,213
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
Schdiev420
Kukulkan
20
4 / 2 / 7
16,849
581
20,113
15,456
8,748
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
SkillrJeNsi
Bacchus
20
11 / 1 / 23
17,167
592
25,087
20,688
29,861
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
2 / 4 / 6
14,459
499
4,141
19,884
12,263
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
poxypringle57
Gilgamesh
20
14 / 2 / 7
18,018
621
27,040
23,477
27,693
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 10 / 4
13,519
466
15,511
22,535
11,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
Oduman
Heimdallr
18
0 / 11 / 1
11,039
381
3,653
18,648
5,331
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
6 / 11 / 1
12,894
445
18,044
20,294
8,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
pb336311
Danzaburou
19
1 / 3 / 1
12,301
424
5,275
18,410
12,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
xSparTan SpeCaL
Gilgamesh
20
3 / 7 / 3
14,356
495
17,180
32,754
30,882
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
23
42
Kills
13
13
Deaths
42
56
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
10
4
0.5
W
11
4
13
4.38
L
Heimdallr
Oduman
Heimdallr
0
11
1
0.05
W
Kukulkan
Schdiev420
Kukulkan
4
2
7
3.75
W
Bacchus
SkillrJeNsi
Bacchus
11
1
23
22.5
L
6
11
1
0.59
W
2
4
6
1.25
L
Danzaburou
pb336311
Danzaburou
1
3
1
0.5
W
Gilgamesh
poxypringle57
Gilgamesh
14
2
7
8.75
L
Gilgamesh
xSparTan SpeCaL
Gilgamesh
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,615
Damage
59,663
102,925
Taken
112,641
89,778
Mitigated
68,658
30,298
Healing
23,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,511
345
0
5,191
22,535
11,348
26
9,622
12,913
89,805
0
W
14,234
7,197
0
9,029
23,420
11,213
5,743
3,201
20,219
0
120,102
L
Heimdallr
Oduman
Heimdallr
3,653
1,480
0
1,626
18,648
5,331
1,003
10,197
8,451
0
54,018
W
Kukulkan
Schdiev420
Kukulkan
20,113
582
0
1,640
15,456
8,748
4,425
3,280
12,176
153,739
0
W
Bacchus
SkillrJeNsi
Bacchus
25,087
2,503
852
6,017
20,688
29,861
2,552
2,462
18,226
83,461
0
L
18,044
7,269
503
4,075
20,294
8,135
0
9,624
10,670
0
69,319
W
4,141
1,453
0
8,734
19,884
12,263
2,042
2,512
17,372
0
89,978
L
Danzaburou
pb336311
Danzaburou
5,275
798
0
5,303
18,410
12,962
913
9,555
8,855
108
86,823
W
Gilgamesh
poxypringle57
Gilgamesh
27,040
7,593
0
4,026
23,477
27,693
1,007
4,056
19,421
0
125,463
L
Gilgamesh
xSparTan SpeCaL
Gilgamesh
17,180
4,430
0
6,470
32,754
30,882
619
6,202
26,552
0
104,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,440
Gold Earned
64,109
876
Minions Killed
676
0
Camps Cleared
0
2,723,400
Distance Traveled
2,195,633
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,519
466
148
5
0
413,391
3
W
Anhur
16,947
584
190
7
0
499,672
8
L
Heimdallr
11,039
381
93
3
0
391,841
1
W
Kukulkan
16,849
581
246
8
0
577,772
0
W
Bacchus
17,167
592
101
3
0
585,698
2
L
Artemis
12,894
445
93
3
0
432,185
2
W
Kali
14,459
499
148
5
0
506,789
10
L
Danzaburou
12,301
424
155
5
0
477,158
8
W
Gilgamesh
18,018
621
191
7
0
553,469
6
L
Gilgamesh
14,356
495
187
6
0
481,058
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role