Player Matchup

Thor
Thor
Masters
CIinkz
Thor
Masters
Level 160
God Stats
91W - 120L
1,527 SR
Queue Stats
1,030W - 1,017L
2,613 MMR
Solo
Janus
Janus
Masters
Desоlation
Janus
Masters
Level 108
God Stats
14W - 10L
1,682 SR
Queue Stats
122W - 87L
2,702 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
VlCK
Cu Chulainn
Masters
Level 147
God Stats
61W - 59L
1,516 SR
Queue Stats
493W - 379L
2,690 MMR
Solo
Heimdallr
Heimdallr
Masters
YesImToxic
Heimdallr
Masters
Level 160
God Stats
47W - 47L
1,592 SR
Queue Stats
824W - 790L
2,720 MMR
Solo
Cerberus
Cerberus
Masters
dopeboy123
Cerberus
Masters
Level 157
God Stats
42W - 31L
1,708 SR
Queue Stats
485W - 488L
2,429 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 146
1,605 SR
2,631 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 118
1,700 SR
2,630 MMR
Izanami
Izanami
Diamond I
Cawke
Izanami
Diamond I
Level 146
God Stats
18W - 9L
1,722 SR
Queue Stats
89W - 55L
2,543 MMR
Solo
Scylla
Scylla
Diamond II
IntimideMoiBaby
Scylla
Diamond II
Level 45
God Stats
1W - 0L
1,648 SR
Queue Stats
46W - 34L
2,507 MMR
Solo
King Arthur
King Arthur
Masters
YashJr
King Arthur
Masters
Level 139
God Stats
61W - 56L
1,686 SR
Queue Stats
400W - 342L
2,577 MMR
Solo
Khepri
Khepri
Diamond III
niipplelicker69
Khepri
Diamond III
Level 128
God Stats
26W - 16L
1,710 SR
Queue Stats
1,253W - 1,254L
2,286 MMR
Solo
Mercury
Mercury
Masters
xjor
Mercury
Masters
Level 133
God Stats
26W - 18L
1,734 SR
Queue Stats
370W - 328L
3,237 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
CIinkz
Thor
19
3 / 5 / 3
11,736
559
10,772
16,803
6,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 7 / 1
11,671
556
14,768
17,791
6,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
VlCK
Cu Chulainn
17
0 / 6 / 4
10,838
516
15,241
28,186
24,703
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
YesImToxic
Heimdallr
16
1 / 7 / 4
10,680
509
12,296
16,155
7,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
dopeboy123
Cerberus
16
4 / 7 / 2
11,625
554
10,841
33,748
33,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SetTiamatApolloGuan Yu

VS

Bans
AthenaTsukuyomiNemesisYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cawke
Izanami
20
7 / 3 / 4
14,516
691
23,028
18,403
9,042
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 2 / 10
12,607
600
17,965
10,820
4,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
YashJr
King Arthur
19
6 / 1 / 10
12,757
607
20,758
30,868
27,339
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 3 / 16
11,839
564
5,382
16,817
21,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
xjor
Mercury
20
13 / 4 / 10
14,149
674
23,227
20,138
10,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
82
13
Kills
32
32
Deaths
13
14
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Thor
CIinkz
Thor
3
5
3
0.9
W
Izanami
Cawke
Izanami
7
3
4
3
L
5
7
1
0.79
W
5
2
10
5
L
Cu Chulainn
VlCK
Cu Chulainn
0
6
4
0.33
W
King Arthur
YashJr
King Arthur
6
1
10
11
L
Heimdallr
YesImToxic
Heimdallr
1
7
4
0.43
L
Cerberus
dopeboy123
Cerberus
4
7
2
0.71
W
1
3
16
3
W
Mercury
xjor
Mercury
13
4
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,918
Damage
90,360
112,683
Taken
97,046
78,917
Mitigated
73,658
26,214
Healing
35,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
CIinkz
Thor
10,772
1,609
0
3,512
16,803
6,859
151
3,399
13,247
0
86,126
W
Izanami
Cawke
Izanami
23,028
17,361
0
7,886
18,403
9,042
6,944
4,839
13,564
0
146,846
L
14,768
811
306
3,812
17,791
6,910
284
4,559
13,108
107,861
0
W
17,965
3,044
3
3,743
10,820
4,948
2,914
5,761
5,059
85,467
0
L
Cu Chulainn
VlCK
Cu Chulainn
15,241
2,502
0
8,760
28,186
24,703
0
4,012
24,074
273
78,711
W
King Arthur
YashJr
King Arthur
20,758
3,116
0
14,400
30,868
27,339
207
4,788
26,080
0
84,988
L
Heimdallr
YesImToxic
Heimdallr
12,296
6,861
0
3,536
16,155
7,035
319
2,095
14,040
0
74,516
L
Cerberus
dopeboy123
Cerberus
10,841
263
0
6,288
33,748
33,410
0
9,151
24,369
35,534
0
W
5,382
783
0
4,006
16,817
21,942
0
6,074
10,743
17,121
0
W
Mercury
xjor
Mercury
23,227
15,865
0
5,294
20,138
10,387
0
6,199
13,939
0
112,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,550
Gold Earned
65,868
723
Minions Killed
705
0
Camps Cleared
0
2,034,193
Distance Traveled
2,253,739
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,736
559
146
7
0
430,258
10
W
Izanami
14,516
691
213
10
0
369,774
6
L
Janus
11,671
556
210
10
0
433,673
3
W
Scylla
12,607
600
166
8
0
399,569
4
L
Cu Chulainn
10,838
516
166
8
0
400,899
5
W
King Arthur
12,757
607
150
7
0
501,945
4
L
Heimdallr
10,680
509
149
7
0
347,466
4
L
Cerberus
11,625
554
52
2
0
421,897
2
W
Khepri
11,839
564
26
1
0
447,580
9
W
Mercury
14,149
674
150
7
0
534,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role