Player Matchup

Cupid
Cupid
Azdalor
Cupid
Level 125
God Stats
1W - 2L
1,327 SR
Queue Stats
105W - 99L
1,482 Elo+
Party 1
Kukulkan
Kukulkan
Eurynomos
Kukulkan
Level 135
God Stats
3W - 6L
1,474 SR
Queue Stats
408W - 376L
1,499 Elo+
Solo
Ne Zha
Ne Zha
Nikoss29
Ne Zha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ValentiCAT
Zeus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,474 Elo+
Solo
Jormungandr
Jormungandr
lLocusl
Jormungandr
Level 102
God Stats
3W - 3L
1,179 SR
Queue Stats
119W - 123L
1,469 Elo+
Party 1
Team Averages
Level 113
1,396 SR
1,485 Elo+

VS

Team Averages
Level 115
1,451 SR
1,547 Elo+
Bacchus
Bacchus
Moyrah
Bacchus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 199L
1,546 Elo+
Solo
Hera
Hera
hawketian
Hera
Level 95
God Stats
2W - 1L
1,544 SR
Queue Stats
36W - 24L
1,497 Elo+
Solo
Anhur
Anhur
jarnestar
Anhur
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 104L
1,688 Elo+
Solo
Ra
Ra
rmmy
Ra
Level 56
God Stats
1W - 7L
1,212 SR
Queue Stats
39W - 36L
1,506 Elo+
Solo
Da Ji
Da Ji
tonydunord59
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Azdalor
Cupid
20
11 / 7 / 14
17,075
1,220
25,661
23,258
8,680
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Eurynomos
Kukulkan
14
0 / 0 / 0
8,740
624
0
0
0
Ne Zha
Nikoss29
Ne Zha
20
15 / 13 / 12
18,193
1,300
31,584
35,786
17,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 16 / 13
14,402
1,029
13,127
23,565
7,598
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
lLocusl
Jormungandr
20
2 / 4 / 18
14,379
1,027
15,798
19,753
15,590
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Moyrah
Bacchus
20
2 / 5 / 22
13,662
976
12,451
18,546
16,246
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
20
8 / 6 / 18
15,458
1,104
16,298
14,370
4,767
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
jarnestar
Anhur
20
14 / 7 / 16
16,460
1,176
27,077
20,988
9,650
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ra
rmmy
Ra
20
4 / 7 / 19
14,136
1,010
15,510
18,643
7,617
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 8 / 17
16,179
1,156
23,457
19,956
8,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
132
33
Kills
40
40
Deaths
33
57
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Cupid
Azdalor
Cupid
11
7
14
2.57
L
Kukulkan
Eurynomos
Kukulkan
0
0
0
0
W
Bacchus
Moyrah
Bacchus
2
5
22
2.6
L
Ne Zha
Nikoss29
Ne Zha
15
13
12
1.62
L
5
16
13
0.72
W
Hera
8
6
18
2.83
W
Anhur
jarnestar
Anhur
14
7
16
3.14
L
Jormungandr
lLocusl
Jormungandr
2
4
18
2.75
W
Ra
rmmy
Ra
4
7
19
1.93
W
12
8
17
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,170
Damage
94,793
102,362
Taken
92,503
49,423
Mitigated
46,680
11,579
Healing
8,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Azdalor
Cupid
25,661
18,179
2,068
4,064
23,258
8,680
0
14,231
9,027
0
65,290
L
Kukulkan
Eurynomos
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
Moyrah
Bacchus
12,451
1,052
0
0
18,546
16,246
0
6,111
12,435
16,807
0
L
Ne Zha
Nikoss29
Ne Zha
31,584
9,968
0
4,382
35,786
17,555
0
16,549
19,237
0
69,902
L
13,127
3,169
0
554
23,565
7,598
0
8,560
15,005
30,597
0
W
Hera
16,298
3,352
0
983
14,370
4,767
0
5,176
9,194
52,838
0
W
Anhur
jarnestar
Anhur
27,077
20,091
0
1,206
20,988
9,650
0
7,847
13,141
0
56,758
L
Jormungandr
lLocusl
Jormungandr
15,798
2,402
0
511
19,753
15,590
0
4,919
14,834
48,410
0
W
Ra
rmmy
Ra
15,510
992
1,915
2,091
18,643
7,617
0
3,480
15,163
56,410
0
W
23,457
5,309
1,049
1,321
19,956
8,400
0
6,311
13,645
0
31,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,789
Gold Earned
75,895
230
Minions Killed
271
8
Camps Cleared
9
967,771
Distance Traveled
1,163,546
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
17,075
1,220
67
5
1
271,417
0
L
Kukulkan
8,740
624
0
0
0
0
0
W
Bacchus
13,662
976
14
1
0
230,090
0
L
Ne Zha
18,193
1,300
72
5
6
266,016
1
L
Zeus
14,402
1,029
42
3
1
176,312
0
W
Hera
15,458
1,104
87
6
1
235,881
0
W
Anhur
16,460
1,176
75
5
4
220,628
0
L
Jormungandr
14,379
1,027
49
4
0
254,026
1
W
Ra
14,136
1,010
85
6
0
255,157
0
W
Da Ji
16,179
1,156
10
1
4
221,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role