Player Matchup

Merlin
Merlin
JiUchan
Merlin
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1
Bellona
Bellona
NiQar
Bellona
Level 28
God Stats
3W - 8L
1,495 SR
Queue Stats
165W - 178L
1,502 Elo+
Party 2
Jormungandr
Jormungandr
PirateJ31
Jormungandr
Level 16
God Stats
2W - 6L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1
Nemesis
Nemesis
SteelyPancake
Nemesis
Level 20
God Stats
3W - 3L
1,500 SR
Queue Stats
116W - 134L
1,455 Elo+
Party 2
Hachiman
Hachiman
vinnels
Hachiman
Level 7
God Stats
0W - 7L
1,327 SR
Queue Stats
5W - 20L
944 Elo+
Solo
Team Averages
Level 20
1,464 SR
1,380 Elo+

VS

Team Averages
Level 17
1,551 SR
1,513 Elo+
Bacchus
Bacchus
Aarkaanon
Bacchus
Level 25
God Stats
5W - 1L
1,500 SR
Queue Stats
432W - 405L
1,485 Elo+
Solo
Artemis
Artemis
Stenjus
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,557 Elo+
Solo
Kukulkan
Kukulkan
ZiHung
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Susano
Susano
greleso
Susano
Level 27
God Stats
69W - 52L
1,756 SR
Queue Stats
92W - 78L
1,525 Elo+
Solo
Guan Yu
Guan Yu
rockerboy008
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JiUchan
Merlin
18
2 / 9 / 1
10,903
436
5,867
17,641
5,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
NiQar
Bellona
20
12 / 5 / 2
13,888
556
16,373
29,163
21,105
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
PirateJ31
Jormungandr
14
0 / 5 / 2
8,679
347
4,733
16,981
12,090
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
18
3 / 8 / 3
12,445
498
6,898
21,261
7,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
vinnels
Hachiman
12
1 / 14 / 1
8,552
342
2,164
20,686
6,222

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aarkaanon
Bacchus
19
7 / 2 / 16
13,452
538
16,178
18,042
31,128
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
Stenjus
Artemis
20
13 / 2 / 6
13,701
548
20,547
15,616
7,072
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
ZiHung
Kukulkan
20
9 / 4 / 12
14,401
576
26,249
11,957
5,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Susano
greleso
Susano
20
12 / 6 / 1
13,512
540
18,957
19,478
11,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
rockerboy008
Guan Yu
5
0 / 4 / 2
7,557
302
625
6,196
2,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
78
18
Kills
41
41
Deaths
18
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Aarkaanon
Bacchus
7
2
16
7.5
L
Merlin
JiUchan
Merlin
2
9
1
0.28
L
Bellona
NiQar
Bellona
12
5
2
2.6
L
Jormungandr
PirateJ31
Jormungandr
0
5
2
0.2
L
Nemesis
3
8
3
0.56
W
Artemis
Stenjus
Artemis
13
2
6
8
W
Kukulkan
ZiHung
Kukulkan
9
4
12
3.75
W
Susano
greleso
Susano
12
6
1
2.08
W
Guan Yu
rockerboy008
Guan Yu
0
4
2
0.25
L
Hachiman
vinnels
Hachiman
1
14
1
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,035
Damage
82,556
105,732
Taken
71,289
52,409
Mitigated
58,169
10,583
Healing
12,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Aarkaanon
Bacchus
16,178
1,833
0
1,260
18,042
31,128
2,005
4,200
13,842
54,622
0
L
Merlin
JiUchan
Merlin
5,867
480
0
648
17,641
5,158
881
10,015
7,492
74,110
0
L
Bellona
NiQar
Bellona
16,373
7,595
0
6,956
29,163
21,105
1,478
8,044
20,891
175
83,744
L
Jormungandr
PirateJ31
Jormungandr
4,733
903
0
1,970
16,981
12,090
168
5,828
10,965
30,295
0
L
Nemesis
6,898
3,361
0
779
21,261
7,834
774
4,864
16,290
0
72,502
W
Artemis
Stenjus
Artemis
20,547
12,135
0
4,506
15,616
7,072
9,292
4,695
10,921
0
103,252
W
Kukulkan
ZiHung
Kukulkan
26,249
1,561
0
679
11,957
5,868
3,443
403
11,554
94,821
0
W
Susano
greleso
Susano
18,957
7,591
0
5,084
19,478
11,736
0
1,246
17,780
0
100,720
W
Guan Yu
rockerboy008
Guan Yu
625
475
180
741
6,196
2,365
0
219
5,977
0
3,399
L
Hachiman
vinnels
Hachiman
2,164
1,348
0
230
20,686
6,222
0
12,862
7,517
0
15,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,467
Gold Earned
62,623
465
Minions Killed
531
0
Camps Cleared
0
2,080,825
Distance Traveled
2,000,205
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,452
538
55
2
0
466,505
9
L
Merlin
10,903
436
152
6
0
429,570
1
L
Bellona
13,888
556
143
6
0
458,531
4
L
Jormungandr
8,679
347
34
1
0
405,196
1
L
Nemesis
12,445
498
114
5
0
469,486
1
W
Artemis
13,701
548
163
7
0
395,904
1
W
Kukulkan
14,401
576
156
6
0
475,423
0
W
Susano
13,512
540
150
6
0
437,563
0
W
Guan Yu
7,557
302
7
0
0
224,810
5
L
Hachiman
8,552
342
22
1
0
318,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role