Player Matchup

Cthulhu
Cthulhu
RSel22
Cthulhu
Level 63
God Stats
7W - 6L
1,429 SR
Queue Stats
66W - 94L
1,330 Elo+
Solo
Chaac
Chaac
TheNachoSupreme
Chaac
Level 53
God Stats
75W - 69L
1,581 SR
Queue Stats
129W - 150L
1,500 Elo+
Party 1
Chang'e
Chang'e
tpundt
Chang'e
Level 105
God Stats
107W - 97L
1,588 SR
Queue Stats
111W - 103L
1,549 Elo+
Party 1
Team Averages
Level 74
1,533 SR
1,460 Elo+

VS

Team Averages
Level 62
1,449 SR
1,415 Elo+
Medusa
Medusa
AdamantiumArrow
Medusa
Level 64
God Stats
6W - 2L
1,632 SR
Queue Stats
40W - 46L
1,444 Elo+
Solo
Scylla
Scylla
Fl BaGdad ex
Scylla
Level 35
God Stats
2W - 3L
1,215 SR
Queue Stats
295W - 444L
1,301 Elo+
Solo
Achilles
Achilles
xDecoding
Achilles
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RSel22
Cthulhu
18
10 / 3 / 10
14,483
690
22,123
33,803
28,260
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 4 / 9
13,486
642
14,628
23,500
21,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
tpundt
Chang'e
18
8 / 4 / 10
14,091
671
17,317
17,079
11,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 11 / 7
12,276
585
21,226
21,079
7,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
14
0 / 9 / 4
11,287
537
14,079
19,265
6,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
xDecoding
Achilles
17
9 / 3 / 2
13,990
666
24,778
25,331
33,685
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
22
Kills
11
11
Deaths
23
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
11
7
0.5
L
Scylla
0
9
4
0.22
W
Cthulhu
RSel22
Cthulhu
10
3
10
5
W
4
4
9
2.13
W
Chang'e
tpundt
Chang'e
8
4
10
3.25
L
Achilles
xDecoding
Achilles
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,068
Damage
60,083
74,382
Taken
65,675
61,444
Mitigated
47,754
37,801
Healing
15,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,226
9,845
592
1,879
21,079
7,222
124
13,888
7,064
0
59,121
L
Scylla
14,079
1,409
1,176
5,842
19,265
6,847
0
12,728
6,412
56,993
0
W
Cthulhu
RSel22
Cthulhu
22,123
958
1,000
10,343
33,803
28,260
768
6,191
27,157
69,167
0
W
14,628
2,071
934
6,781
23,500
21,632
1,667
5,996
17,166
0
55,419
W
Chang'e
tpundt
Chang'e
17,317
833
9,379
9,364
17,079
11,552
133
2,129
14,600
63,757
0
L
Achilles
xDecoding
Achilles
24,778
8,947
0
6,389
25,331
33,685
0
12,844
12,412
0
51,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,060
Gold Earned
37,553
234
Minions Killed
198
0
Camps Cleared
0
1,167,690
Distance Traveled
1,033,155
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,276
585
65
3
0
302,395
3
L
Scylla
11,287
537
81
4
0
321,579
0
W
Cthulhu
14,483
690
102
5
0
397,591
1
W
Chaac
13,486
642
52
2
0
406,467
1
W
Chang'e
14,091
671
80
4
0
363,632
1
L
Achilles
13,990
666
52
2
0
409,181
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role