Player Matchup

Ymir
Ymir
AThousandSun
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Donnnnn
Ratatoskr
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MitsuHonda
Izanami
Level 22
God Stats
17W - 9L
1,505 SR
Queue Stats
39W - 46L
1,359 Elo+
Solo
Merlin
Merlin
PER1CULUM
Merlin
Level 6
God Stats
0W - 1L
1,331 SR
Queue Stats
1W - 4L
1,388 Elo+
Solo
Sun Wukong
Sun Wukong
Vocalno
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,678 Elo+
Party 2
Team Averages
Level 20
1,467 SR
1,485 Elo+

VS

Team Averages
Level 30
1,400 SR
1,451 Elo+
Da Ji
Da Ji
Blackadder115
Da Ji
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,414 Elo+
Solo
Freya
Freya
Gi1gafresh
Freya
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 14L
1,812 Elo+
Party 3
Gilgamesh
Gilgamesh
JZ_1197
Gilgamesh
Level 18
God Stats
2W - 1L
1,168 SR
Queue Stats
706W - 801L
1,184 Elo+
Party 1
Anubis
Anubis
KingMehdi98
Anubis
Level 14
God Stats
41W - 53L
1,261 SR
Queue Stats
342W - 392L
1,283 Elo+
Party 1
Bacchus
Bacchus
awildsnor3lax
Bacchus
Level 88
God Stats
20W - 19L
1,570 SR
Queue Stats
122W - 115L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 2
5,984
399
2,146
10,002
2,965
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
Donnnnn
Ratatoskr
13
1 / 3 / 1
7,561
504
1,724
8,780
2,795
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
MitsuHonda
Izanami
13
2 / 6 / 0
7,611
507
2,905
10,435
3,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
PER1CULUM
Merlin
9
0 / 8 / 2
5,703
380
3,348
7,636
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Vocalno
Sun Wukong
11
5 / 8 / 2
7,434
496
9,945
12,870
8,637
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 6
8,489
566
5,683
9,381
5,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Freya
17
17 / 0 / 4
10,766
718
14,764
10,129
3,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
JZ_1197
Gilgamesh
11
1 / 5 / 2
7,381
492
1,586
8,433
4,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
14
3 / 2 / 3
8,637
576
4,991
8,160
3,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
13
4 / 0 / 15
9,201
613
8,809
6,669
4,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
9
Kills
31
31
Deaths
9
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
6
2
6
4.5
L
Ratatoskr
Donnnnn
Ratatoskr
1
3
1
0.5
W
Freya
17
0
4
19
W
Gilgamesh
JZ_1197
Gilgamesh
1
5
2
0.4
W
Anubis
3
2
3
2.25
L
Izanami
MitsuHonda
Izanami
2
6
0
0.33
L
Merlin
PER1CULUM
Merlin
0
8
2
0.13
L
Sun Wukong
Vocalno
Sun Wukong
5
8
2
0.75
W
Bacchus
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,068
Damage
35,833
49,723
Taken
42,772
19,752
Mitigated
22,207
7,083
Healing
17,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,146
365
0
528
10,002
2,965
308
6,766
3,236
9,086
0
W
5,683
1,462
0
1,677
9,381
5,344
0
373
8,986
0
31,000
L
Ratatoskr
Donnnnn
Ratatoskr
1,724
544
0
3,130
8,780
2,795
108
3,333
5,447
0
42,730
W
Freya
14,764
4,893
0
8,652
10,129
3,999
0
776
9,189
83,225
0
W
Gilgamesh
JZ_1197
Gilgamesh
1,586
599
0
715
8,433
4,413
228
578
7,799
0
27,360
W
Anubis
4,991
1,302
0
4,438
8,160
3,952
586
2,350
5,646
50,484
0
L
Izanami
MitsuHonda
Izanami
2,905
2,006
0
2,370
10,435
3,263
1,354
7,410
3,025
0
45,089
L
Merlin
PER1CULUM
Merlin
3,348
327
0
148
7,636
2,092
636
5,833
1,803
11,617
0
L
Sun Wukong
Vocalno
Sun Wukong
9,945
2,747
0
907
12,870
8,637
243
5,222
7,648
0
36,208
W
Bacchus
8,809
1,012
0
1,981
6,669
4,499
198
838
5,658
26,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,293
Gold Earned
44,474
295
Minions Killed
382
0
Camps Cleared
0
1,310,811
Distance Traveled
1,458,964
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,984
399
18
1
0
245,116
1
W
Da Ji
8,489
566
44
3
0
325,082
3
L
Ratatoskr
7,561
504
91
6
0
305,776
5
W
Freya
10,766
718
139
9
0
275,889
2
W
Gilgamesh
7,381
492
60
4
0
287,718
0
W
Anubis
8,637
576
100
7
0
250,835
1
L
Izanami
7,611
507
108
7
0
230,819
4
L
Merlin
5,703
380
24
2
0
273,431
1
L
Sun Wukong
7,434
496
54
4
0
255,669
1
W
Bacchus
9,201
613
39
3
0
319,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role