Player Matchup

Pele
Pele
Barrn2
Pele
Level 28
God Stats
8W - 8L
1,687 SR
Queue Stats
110W - 113L
1,669 Elo+
Party 1
Hachiman
Hachiman
Choempie
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 62L
1,634 Elo+
Solo
Guan Yu
Guan Yu
PleaseSatanDude
Guan Yu
Level 27
God Stats
5W - 4L
1,746 SR
Queue Stats
88W - 75L
1,597 Elo+
Solo
Ymir
Ymir
Roadsteruk2021
Ymir
Level 6
God Stats
1W - 2L
1,810 SR
Queue Stats
2W - 2L
1,817 Elo+
Solo
Nu Wa
Nu Wa
xXKakxX
Nu Wa
Level 27
God Stats
11W - 12L
1,595 SR
Queue Stats
106W - 99L
1,657 Elo+
Party 1
Team Averages
Level 23
1,667 SR
1,675 Elo+

VS

Team Averages
Level 20
1,618 SR
1,649 Elo+
Izanami
Izanami
Fake
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Neith
Neith
Heimmain
Neith
Level 21
God Stats
5W - 1L
1,500 SR
Queue Stats
221W - 151L
1,617 Elo+
Solo
Ares
Ares
Kroupik00
Ares
Level 29
God Stats
7W - 6L
1,665 SR
Queue Stats
142W - 130L
1,684 Elo+
Solo
Fenrir
Fenrir
NOVAJESTER
Fenrir
Level 7
God Stats
2W - 1L
1,520 SR
Queue Stats
7W - 4L
1,694 Elo+
Solo
Raijin
Raijin
Nauvea
Raijin
Level 28
God Stats
9W - 2L
1,907 SR
Queue Stats
66W - 21L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Barrn2
Pele
10
4 / 0 / 1
6,296
630
2,682
5,369
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
Choempie
Hachiman
8
0 / 5 / 1
4,944
494
1,260
6,510
1,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 1 / 0
7,182
718
4,556
5,324
2,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 7 / 0
4,077
408
1,422
7,646
3,592
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
xXKakxX
Nu Wa
10
1 / 3 / 3
5,976
598
4,062
5,079
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fake
Izanami
8
1 / 3 / 1
4,885
489
2,202
4,330
768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
Heimmain
Neith
12
9 / 1 / 2
6,727
673
7,736
4,361
1,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ares
9
2 / 1 / 6
6,050
605
3,150
5,131
2,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
NOVAJESTER
Fenrir
9
1 / 3 / 3
5,367
537
1,498
6,883
1,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Nauvea
Raijin
11
3 / 2 / 1
6,002
600
4,953
5,071
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
10
Kills
16
16
Deaths
10
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Pele
Barrn2
Pele
4
0
1
4.5
L
Hachiman
Choempie
Hachiman
0
5
1
0.1
W
Izanami
Fake
Izanami
1
3
1
0.5
W
Neith
Heimmain
Neith
9
1
2
10
W
Ares
2
1
6
5
W
Fenrir
NOVAJESTER
Fenrir
1
3
3
0.83
W
Raijin
Nauvea
Raijin
3
2
1
1.75
L
5
1
0
5
L
0
7
0
0
L
Nu Wa
xXKakxX
Nu Wa
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,982
Damage
19,539
29,928
Taken
25,776
11,633
Mitigated
8,263
7,140
Healing
8,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Barrn2
Pele
2,682
947
0
2,770
5,369
2,196
0
2,093
3,276
0
29,324
L
Hachiman
Choempie
Hachiman
1,260
864
0
1,121
6,510
1,357
0
1,261
5,249
0
16,576
W
Izanami
Fake
Izanami
2,202
1,769
0
757
4,330
768
117
206
4,046
0
19,267
W
Neith
Heimmain
Neith
7,736
3,714
0
1,566
4,361
1,358
561
997
3,278
0
36,914
W
Ares
3,150
147
0
1,892
5,131
2,988
0
1,140
3,905
18,403
0
W
Fenrir
NOVAJESTER
Fenrir
1,498
167
0
2,950
6,883
1,797
0
579
6,202
0
19,002
W
Raijin
Nauvea
Raijin
4,953
642
0
874
5,071
1,352
0
2,006
2,861
41,055
0
L
4,556
788
0
1,859
5,324
2,902
206
0
5,324
0
40,214
L
1,422
198
0
140
7,646
3,592
0
1,325
6,321
7,897
0
L
Nu Wa
xXKakxX
Nu Wa
4,062
271
0
1,250
5,079
1,586
0
3,424
1,655
33,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,475
Gold Earned
29,031
279
Minions Killed
285
0
Camps Cleared
0
891,677
Distance Traveled
875,723
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,296
630
68
7
0
207,706
2
L
Hachiman
4,944
494
37
4
0
151,883
2
W
Izanami
4,885
489
41
4
0
174,241
0
W
Neith
6,727
673
72
7
0
165,713
0
W
Ares
6,050
605
17
2
0
171,079
2
W
Fenrir
5,367
537
59
6
0
180,363
0
W
Raijin
6,002
600
96
10
0
184,327
6
L
Guan Yu
7,182
718
90
9
0
210,838
4
L
Ymir
4,077
408
9
1
0
165,200
0
L
Nu Wa
5,976
598
75
8
0
156,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role