Player Matchup

Hercules
Hercules
Anixiety
Hercules
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Speedyty
Apollo
Level 143
God Stats
15W - 6L
1,714 SR
Queue Stats
66W - 61L
1,616 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VadenWick
Tsukuyomi
Level 144
God Stats
2W - 2L
1,312 SR
Queue Stats
62W - 46L
1,641 Elo+
Party 2
Nu Wa
Nu Wa
kole43
Nu Wa
Level 148
God Stats
2W - 0L
1,698 SR
Queue Stats
68W - 58L
1,546 Elo+
Party 1
Freya
Freya
steventjes
Freya
Level 158
God Stats
22W - 7L
1,762 SR
Queue Stats
155W - 159L
1,634 Elo+
Party 2
Team Averages
Level 147
1,597 SR
1,587 Elo+

VS

Team Averages
Level 118
1,552 SR
1,554 Elo+
Bacchus
Bacchus
HollyMichaeIs
Bacchus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,577 Elo+
Solo
Guan Yu
Guan Yu
LaneReign
Guan Yu
Level 109
God Stats
2W - 1L
1,794 SR
Queue Stats
96W - 79L
1,619 Elo+
Solo
Janus
Janus
MooseMuncha
Janus
Level 151
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 33L
1,492 Elo+
Solo
Skadi
Skadi
Notetoques
Skadi
Level 143
God Stats
5W - 6L
1,479 SR
Queue Stats
205W - 193L
1,552 Elo+
Solo
Hercules
Hercules
PeeTheLegend
Hercules
Level 128
God Stats
2W - 2L
1,489 SR
Queue Stats
31W - 21L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Anixiety
Hercules
17
6 / 3 / 10
11,443
520
14,082
24,920
22,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
Speedyty
Apollo
20
5 / 1 / 3
14,908
678
11,889
16,912
7,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
VadenWick
Tsukuyomi
19
5 / 3 / 9
12,249
557
8,580
20,109
8,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
kole43
Nu Wa
18
3 / 5 / 6
11,744
534
15,894
10,472
3,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
20
8 / 5 / 4
14,589
663
21,971
20,606
7,926
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
3 / 3 / 8
9,246
420
10,698
15,647
16,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
LaneReign
Guan Yu
18
6 / 4 / 6
11,292
513
12,105
19,986
17,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
4 / 7 / 6
11,569
526
12,247
13,922
5,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
17
1 / 8 / 2
10,978
499
11,922
17,072
5,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Hercules
PeeTheLegend
Hercules
19
3 / 5 / 4
11,754
534
11,214
26,816
26,093
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
43
27
Kills
17
17
Deaths
27
32
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hercules
Anixiety
Hercules
6
3
10
3.67
L
Bacchus
3
3
8
2.33
L
Guan Yu
LaneReign
Guan Yu
6
4
6
2.25
L
4
7
6
1
L
Skadi
1
8
2
0.25
L
Hercules
PeeTheLegend
Hercules
3
5
4
1
W
Apollo
Speedyty
Apollo
5
1
3
6.5
W
Tsukuyomi
VadenWick
Tsukuyomi
5
3
9
3.17
W
Nu Wa
kole43
Nu Wa
3
5
6
1.2
W
Freya
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,416
Damage
58,186
93,019
Taken
93,443
50,210
Mitigated
70,242
41,631
Healing
27,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Anixiety
Hercules
14,082
6,327
538
12,174
24,920
22,945
43
8,099
16,601
0
38,618
L
Bacchus
10,698
1,735
0
3,592
15,647
16,300
0
5,756
9,584
25,751
0
L
Guan Yu
LaneReign
Guan Yu
12,105
1,657
1,066
6,430
19,986
17,178
405
8,284
11,436
0
74,974
L
12,247
682
0
3,101
13,922
5,106
528
4,138
9,426
90,778
0
L
Skadi
11,922
5,806
0
3,333
17,072
5,565
0
3,486
13,408
0
78,911
L
Hercules
PeeTheLegend
Hercules
11,214
2,285
0
10,094
26,816
26,093
592
14,888
11,724
0
74,791
W
Apollo
Speedyty
Apollo
11,889
7,617
0
12,046
16,912
7,823
2,295
2,078
14,806
0
140,855
W
Tsukuyomi
VadenWick
Tsukuyomi
8,580
2,527
0
6,370
20,109
8,259
1,076
4,449
15,458
0
78,725
W
Nu Wa
kole43
Nu Wa
15,894
3,131
0
985
10,472
3,257
901
4,148
6,280
79,645
0
W
Freya
21,971
8,203
0
9,518
20,606
7,926
1,058
3,645
16,929
109,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,933
Gold Earned
54,839
736
Minions Killed
651
0
Camps Cleared
0
2,090,094
Distance Traveled
1,978,416
31
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,443
520
45
2
0
442,303
13
L
Bacchus
9,246
420
26
1
0
322,835
0
L
Guan Yu
11,292
513
131
6
0
447,587
2
L
Janus
11,569
526
189
9
0
431,549
8
L
Skadi
10,978
499
144
7
0
365,179
6
L
Hercules
11,754
534
161
7
0
411,266
2
W
Apollo
14,908
678
248
11
0
407,523
2
W
Tsukuyomi
12,249
557
125
6
0
451,946
7
W
Nu Wa
11,744
534
146
7
0
372,066
5
W
Freya
14,589
663
172
8
0
416,256
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role