Player Matchup

Fenrir
Fenrir
DjEasyRock970
Fenrir
Level 29
God Stats
11W - 8L
1,991 SR
Queue Stats
236W - 261L
1,496 Elo+
Solo
Bacchus
Bacchus
FHCrtt987
Bacchus
Level 28
God Stats
8W - 5L
1,726 SR
Queue Stats
60W - 54L
1,528 Elo+
Solo
Thor
Thor
TheP1ckleR1ck
Thor
Level 25
God Stats
1W - 0L
1,687 SR
Queue Stats
42W - 62L
1,344 Elo+
Party 2
Scylla
Scylla
ikwach
Scylla
Level 20
God Stats
31W - 31L
1,499 SR
Queue Stats
77W - 81L
1,510 Elo+
Solo
Izanami
Izanami
macca_spearo
Izanami
Level 27
God Stats
8W - 10L
1,557 SR
Queue Stats
55W - 76L
1,361 Elo+
Party 2
Team Averages
Level 26
1,692 SR
1,448 Elo+

VS

Team Averages
Level 14
1,547 SR
1,560 Elo+
Gilgamesh
Gilgamesh
Kaladin nSyl
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,581 Elo+
Solo
Freya
Freya
Overlord938
Freya
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Razortj
Neith
Level 29
God Stats
1W - 1L
1,882 SR
Queue Stats
76W - 50L
1,719 Elo+
Solo
Awilix
Awilix
Stealth-kill55
Awilix
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
jasponne
Olorun
Level 6
God Stats
0W - 1L
1,352 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 7
9,056
566
10,962
10,017
4,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
FHCrtt987
Bacchus
13
5 / 5 / 12
9,054
566
7,267
10,704
9,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 2 / 2
8,031
502
1,432
11,030
6,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
ikwach
Scylla
16
10 / 2 / 7
10,716
670
9,244
6,136
2,119
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
macca_spearo
Izanami
14
1 / 5 / 1
8,307
519
3,058
12,470
4,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kaladin nSyl
Gilgamesh
17
4 / 4 / 1
9,822
614
6,649
13,029
6,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 4
7,198
450
2,819
10,678
3,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Razortj
Neith
17
11 / 2 / 2
11,036
690
14,154
12,317
4,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 9 / 2
6,119
382
1,825
8,975
3,000
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
jasponne
Olorun
10
0 / 7 / 3
6,605
413
3,982
9,677
3,837
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
25
Kills
16
16
Deaths
27
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
W
Bacchus
FHCrtt987
Bacchus
5
5
12
2.2
L
Gilgamesh
Kaladin nSyl
Gilgamesh
4
4
1
1.13
L
1
5
4
0.6
L
Neith
Razortj
Neith
11
2
2
6
L
0
9
2
0.11
W
2
2
2
1.5
W
Scylla
ikwach
Scylla
10
2
7
6.75
L
Olorun
jasponne
Olorun
0
7
3
0.21
W
Izanami
macca_spearo
Izanami
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,963
Damage
29,429
50,357
Taken
54,676
26,188
Mitigated
21,169
18,230
Healing
12,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,962
3,622
0
4,994
10,017
4,068
960
2,220
7,797
0
40,431
W
Bacchus
FHCrtt987
Bacchus
7,267
1,472
0
2,673
10,704
9,830
26
2,131
8,573
14,538
0
L
Gilgamesh
Kaladin nSyl
Gilgamesh
6,649
1,510
0
1,491
13,029
6,001
637
1,340
11,614
0
69,101
L
2,819
1,173
0
2,266
10,678
3,943
0
3,687
6,941
23,915
6,032
L
Neith
Razortj
Neith
14,154
7,469
0
7,171
12,317
4,388
1,440
4,700
7,617
0
74,286
L
1,825
1,195
0
200
8,975
3,000
845
3,395
5,555
0
10,477
W
1,432
262
0
4,109
11,030
6,042
0
173
10,857
0
46,510
W
Scylla
ikwach
Scylla
9,244
1,131
0
1,885
6,136
2,119
306
1,790
4,346
59,734
0
L
Olorun
jasponne
Olorun
3,982
1,641
0
1,201
9,677
3,837
720
3,389
6,288
23,727
0
W
Izanami
macca_spearo
Izanami
3,058
1,190
318
4,251
12,470
4,129
715
271
12,199
0
62,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,164
Gold Earned
40,780
414
Minions Killed
376
0
Camps Cleared
0
1,489,732
Distance Traveled
1,390,191
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,056
566
79
5
0
277,891
1
W
Bacchus
9,054
566
19
1
0
339,108
3
L
Gilgamesh
9,822
614
132
8
0
311,569
0
L
Freya
7,198
450
47
3
0
278,853
3
L
Neith
11,036
690
128
8
0
280,735
5
L
Awilix
6,119
382
24
2
0
262,587
0
W
Thor
8,031
502
96
6
0
308,560
2
W
Scylla
10,716
670
102
6
0
291,024
2
L
Olorun
6,605
413
45
3
0
256,447
1
W
Izanami
8,307
519
118
7
0
273,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role