Player Matchup

Hel
Hel
Dimasfantomas337
Hel
Level 24
God Stats
5W - 0L
1,678 SR
Queue Stats
25W - 19L
1,396 Elo+
Party 1
Tiamat
Tiamat
Ercofighter
Tiamat
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 16L
1,732 Elo+
Solo
Tsukuyomi
Tsukuyomi
LORDCHANGASS
Tsukuyomi
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
11W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
a_n0rd_a
Danzaburou
Level 24
God Stats
8W - 8L
1,311 SR
Queue Stats
90W - 130L
1,309 Elo+
Party 1
Ymir
Ymir
aa_Maxkonus_aa
Ymir
Level 29
God Stats
2W - 1L
1,318 SR
Queue Stats
98W - 147L
1,309 Elo+
Party 1
Team Averages
Level 22
1,462 SR
1,449 Elo+

VS

Team Averages
Level 20
1,552 SR
1,497 Elo+
Set
Set
BlitzKordel9822
Set
Level 16
God Stats
7W - 3L
1,500 SR
Queue Stats
17W - 24L
1,170 Elo+
Party 2
Ullr
Ullr
GebAlla
Ullr
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 31L
1,768 Elo+
Solo
Sylvanus
Sylvanus
Magical-Cudgel
Sylvanus
Level 6
God Stats
1W - 1L
1,741 SR
Queue Stats
68W - 39L
1,551 Elo+
Solo
Baron Samedi
Baron Samedi
OIKAWA5563
Baron Samedi
Level 28
God Stats
3W - 3L
1,520 SR
Queue Stats
142W - 139L
1,359 Elo+
Party 2
Olorun
Olorun
Qydos
Olorun
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 90L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,936
495
2,400
4,058
995
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
14
3 / 2 / 3
8,327
694
7,419
7,694
5,669
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
LORDCHANGASS
Tsukuyomi
13
9 / 0 / 4
7,822
652
7,045
6,576
2,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
a_n0rd_a
Danzaburou
11
4 / 1 / 2
7,123
594
3,675
6,048
2,209
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 3
6,127
511
1,569
5,590
2,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 7 / 1
4,522
377
1,590
6,229
1,799
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
GebAlla
Ullr
11
2 / 0 / 1
6,195
516
3,446
4,092
1,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
12
3 / 3 / 1
6,794
566
3,874
9,307
4,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
OIKAWA5563
Baron Samedi
9
1 / 6 / 0
5,562
464
5,388
8,159
4,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Qydos
Olorun
4
0 / 2 / 0
4,147
346
641
2,631
705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
18
Kills
6
6
Deaths
18
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
2
2
2
1.5
W
Tiamat
3
2
3
2.25
L
Ullr
GebAlla
Ullr
2
0
1
2.5
W
Tsukuyomi
LORDCHANGASS
Tsukuyomi
9
0
4
11
L
Sylvanus
3
3
1
1.17
L
Baron Samedi
OIKAWA5563
Baron Samedi
1
6
0
0.17
L
Olorun
Qydos
Olorun
0
2
0
0
W
Danzaburou
a_n0rd_a
Danzaburou
4
1
2
5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,108
Damage
14,939
29,966
Taken
30,418
13,719
Mitigated
12,170
13,246
Healing
7,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,590
972
0
208
6,229
1,799
0
645
5,556
0
8,885
W
2,400
57
914
1,772
4,058
995
640
644
3,414
27,394
0
W
Tiamat
7,419
858
0
3,226
7,694
5,669
512
2,601
5,093
57,608
0
L
Ullr
GebAlla
Ullr
3,446
1,010
0
1,799
4,092
1,183
0
1,825
2,029
0
35,009
W
Tsukuyomi
LORDCHANGASS
Tsukuyomi
7,045
2,617
0
3,425
6,576
2,256
0
1,024
5,552
0
41,935
L
Sylvanus
3,874
1,681
138
3,523
9,307
4,275
0
6,956
2,269
25,333
5,800
L
Baron Samedi
OIKAWA5563
Baron Samedi
5,388
593
0
1,214
8,159
4,208
0
226
7,933
25,865
0
L
Olorun
Qydos
Olorun
641
408
0
1,028
2,631
705
0
1,388
1,243
7,877
0
W
Danzaburou
a_n0rd_a
Danzaburou
3,675
1,320
0
1,907
6,048
2,209
1,499
4,239
1,809
0
31,131
W
1,569
593
0
2,002
5,590
2,590
420
993
4,597
13,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,335
Gold Earned
27,220
369
Minions Killed
201
0
Camps Cleared
0
1,100,777
Distance Traveled
839,082
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,522
377
20
2
0
213,345
0
W
Hel
5,936
495
73
6
0
217,993
3
W
Tiamat
8,327
694
110
9
0
217,490
1
L
Ullr
6,195
516
61
5
0
184,572
1
W
Tsukuyomi
7,822
652
102
9
0
264,865
4
L
Sylvanus
6,794
566
74
6
0
191,975
9
L
Baron Samedi
5,562
464
34
3
0
204,210
0
L
Olorun
4,147
346
12
1
0
44,980
0
W
Danzaburou
7,123
594
66
6
0
193,733
3
W
Ymir
6,127
511
18
2
0
206,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role