Player Matchup

Ullr
Ullr
JustZeroHP
Ullr
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,363 Elo+
Party 1
Sun Wukong
Sun Wukong
Uesutori
Sun Wukong
Level 4
God Stats
8W - 3L
1,251 SR
Queue Stats
18W - 15L
1,273 Elo+
Party 1
Sylvanus
Sylvanus
glorbuz
Sylvanus
Level 146
God Stats
2W - 2L
1,742 SR
Queue Stats
107W - 64L
1,786 Elo+
Party 1
Team Averages
Level 66
1,498 SR
1,474 Elo+

VS

Team Averages
Level 104
1,539 SR
1,443 Elo+
Serqet
Serqet
Alfrahed
Serqet
Level 150
God Stats
30W - 39L
1,618 SR
Queue Stats
827W - 878L
1,469 Elo+
Solo
Cerberus
Cerberus
Th4tN00BguY
Cerberus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
gascar69
Guan Yu
Level 5
God Stats
2W - 5L
1,499 SR
Queue Stats
2W - 7L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 8
7,657
766
7,042
6,201
2,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Uesutori
Sun Wukong
11
7 / 1 / 4
8,025
803
8,237
10,957
5,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
glorbuz
Sylvanus
11
2 / 0 / 10
8,137
814
6,158
10,641
7,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Alfrahed
Serqet
9
1 / 3 / 1
6,448
645
6,197
7,430
2,412
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Th4tN00BguY
Cerberus
8
0 / 5 / 2
6,144
614
6,713
10,978
4,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
gascar69
Guan Yu
9
1 / 4 / 1
6,812
681
3,225
8,901
3,765
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
12
Kills
2
2
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Serqet
Alfrahed
Serqet
1
3
1
0.5
W
3
1
8
7
L
Cerberus
Th4tN00BguY
Cerberus
0
5
2
0.2
W
Sun Wukong
Uesutori
Sun Wukong
7
1
4
9
L
Guan Yu
gascar69
Guan Yu
1
4
1
0.38
W
Sylvanus
glorbuz
Sylvanus
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,437
Damage
16,135
27,799
Taken
27,309
16,148
Mitigated
10,337
8,926
Healing
2,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Alfrahed
Serqet
6,197
638
0
0
7,430
2,412
0
2,208
5,147
0
18,231
W
7,042
3,101
0
1,624
6,201
2,704
651
2,259
3,942
0
27,865
L
Cerberus
Th4tN00BguY
Cerberus
6,713
203
0
2,036
10,978
4,160
0
2,306
8,497
26,597
0
W
Sun Wukong
Uesutori
Sun Wukong
8,237
2,026
0
1,458
10,957
5,946
187
2,663
7,787
0
18,494
L
Guan Yu
gascar69
Guan Yu
3,225
261
188
681
8,901
3,765
0
1,716
7,035
0
11,789
W
Sylvanus
glorbuz
Sylvanus
6,158
2,073
1,768
4,076
10,641
7,498
393
3,588
6,579
22,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,819
Gold Earned
19,404
94
Minions Killed
94
0
Camps Cleared
0
513,541
Distance Traveled
526,327
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,448
645
31
3
0
176,534
0
W
Ullr
7,657
766
41
4
0
173,208
2
L
Cerberus
6,144
614
46
5
0
179,279
2
W
Sun Wukong
8,025
803
23
2
0
184,428
3
L
Guan Yu
6,812
681
17
2
0
170,514
0
W
Sylvanus
8,137
814
30
3
0
155,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role