Player Matchup

Mulan
Mulan
Aetheryel
Mulan
Level 26
God Stats
7W - 4L
1,517 SR
Queue Stats
182W - 141L
1,518 Elo+
Solo
Loki
Loki
Bauchanheber
Loki
Level 25
God Stats
3W - 0L
1,659 SR
Queue Stats
65W - 12L
1,851 Elo+
Party 2
Merlin
Merlin
NesyouZ
Merlin
Level 26
God Stats
24W - 22L
1,606 SR
Queue Stats
149W - 150L
1,535 Elo+
Solo
Anhur
Anhur
Remove_Crossplay
Anhur
Level 27
God Stats
12W - 2L
2,088 SR
Queue Stats
91W - 36L
1,711 Elo+
Solo
Yemoja
Yemoja
lNickital
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,702 Elo+
Party 2
Team Averages
Level 26
1,674 SR
1,663 Elo+

VS

Team Averages
Level 39
1,547 SR
1,592 Elo+
Baron Samedi
Baron Samedi
Amin_mirage
Baron Samedi
Level 109
God Stats
12W - 7L
1,535 SR
Queue Stats
558W - 491L
1,535 Elo+
Party 1
Vulcan
Vulcan
FohraTrankler
Vulcan
Level 24
God Stats
26W - 19L
1,646 SR
Queue Stats
82W - 57L
1,578 Elo+
Solo
Thor
Thor
Skimpaa95
Thor
Level 29
God Stats
5W - 7L
1,554 SR
Queue Stats
128W - 128L
1,599 Elo+
Solo
Chernobog
Chernobog
Troopzxv
Chernobog
Level 24
God Stats
18W - 14L
1,500 SR
Queue Stats
167W - 154L
1,583 Elo+
Solo
Medusa
Medusa
aminsoske
Medusa
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 22L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aetheryel
Mulan
20
5 / 2 / 3
12,468
594
13,796
15,843
13,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

20
13 / 5 / 8
13,256
631
16,000
18,664
7,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
NesyouZ
Merlin
17
8 / 3 / 8
11,906
567
16,849
13,712
5,346
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
5 / 4 / 4
12,170
580
11,868
16,081
5,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
lNickital
Yemoja
15
1 / 6 / 9
10,135
483
5,399
17,009
10,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Amin_mirage
Baron Samedi
14
3 / 5 / 9
10,015
477
11,233
18,103
17,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 8 / 8
10,353
493
16,050
12,890
4,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
17
7 / 5 / 6
10,509
500
10,180
16,267
8,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Troopzxv
Chernobog
17
3 / 6 / 8
10,657
507
14,071
18,215
5,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
aminsoske
Medusa
15
3 / 8 / 3
9,974
475
9,412
16,700
7,626
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
54
32
Kills
20
20
Deaths
32
32
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Mulan
Aetheryel
Mulan
5
2
3
3.25
L
Baron Samedi
Amin_mirage
Baron Samedi
3
5
9
1.5
W
13
5
8
3.4
L
4
8
8
1
W
Merlin
NesyouZ
Merlin
8
3
8
4
W
5
4
4
1.75
L
Thor
7
5
6
2
L
Chernobog
Troopzxv
Chernobog
3
6
8
1.17
L
Medusa
aminsoske
Medusa
3
8
3
0.56
W
Yemoja
lNickital
Yemoja
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,912
Damage
60,946
81,309
Taken
82,175
43,257
Mitigated
44,323
25,343
Healing
20,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Aetheryel
Mulan
13,796
1,084
0
5,930
15,843
13,339
0
2,895
12,874
2,352
93,325
L
Baron Samedi
Amin_mirage
Baron Samedi
11,233
1,390
1,689
5,287
18,103
17,808
0
6,551
11,552
42,276
0
W
16,000
4,494
0
5,955
18,664
7,777
0
4,462
14,005
0
93,534
L
16,050
4,525
0
1,783
12,890
4,951
82
5,404
7,486
65,292
0
W
Merlin
NesyouZ
Merlin
16,849
735
0
3,412
13,712
5,346
0
5,437
8,007
76,842
0
W
11,868
6,343
0
6,643
16,081
5,850
2,816
3,967
12,076
0
89,340
L
Thor
10,180
2,227
0
4,873
16,267
8,121
0
4,806
11,461
0
61,300
L
Chernobog
Troopzxv
Chernobog
14,071
8,679
0
4,616
18,215
5,817
21
4,263
13,952
0
79,850
L
Medusa
aminsoske
Medusa
9,412
4,886
0
1,876
16,700
7,626
81
1,586
15,114
0
47,671
W
Yemoja
lNickital
Yemoja
5,399
490
1,472
1,931
17,009
10,945
313
9,787
7,064
22,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,935
Gold Earned
51,508
614
Minions Killed
512
0
Camps Cleared
0
1,942,815
Distance Traveled
1,813,870
17
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,468
594
170
8
0
403,443
4
L
Baron Samedi
10,015
477
52
2
0
347,699
5
W
Loki
13,256
631
152
7
0
404,461
4
L
Vulcan
10,353
493
126
6
0
397,790
12
W
Merlin
11,906
567
119
6
0
391,859
7
W
Anhur
12,170
580
146
7
0
339,222
1
L
Thor
10,509
500
95
5
0
386,005
12
L
Chernobog
10,657
507
139
7
0
374,326
2
L
Medusa
9,974
475
100
5
0
308,050
0
W
Yemoja
10,135
483
27
1
0
403,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role