Player Matchup

Medusa
Medusa
Bronze IV
RobertMuir
Medusa
Bronze IV
Level 59
God Stats
0W - 5L
1,226 SR
Queue Stats
5W - 26L
900 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 59
1,226 SR
900 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 65
1,500 SR
691 MMR
Danzaburou
Danzaburou
Bronze V
Norspang
Danzaburou
Bronze V
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 26L
691 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
RobertMuir
Medusa
18
0 / 2 / 0
11,643
685
11,247
19,684
9,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
KaliAnubisPeleBakasuraAnhur

VS

Bans
UllrHadesSkadiAh Muzen CabIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Norspang
Danzaburou
20
2 / 0 / 0
13,528
796
13,904
13,817
6,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Norspang
Danzaburou
2
0
0
2
L
Medusa
RobertMuir
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,247
Damage
13,904
19,684
Taken
13,817
9,646
Mitigated
6,594
11,487
Healing
3,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Norspang
Danzaburou
13,904
7,577
0
3,347
13,817
6,594
2,244
17
13,800
0
113,815
L
Medusa
RobertMuir
Medusa
11,247
5,883
0
11,487
19,684
9,646
77
102
19,582
0
89,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,643
Gold Earned
13,528
158
Minions Killed
180
0
Camps Cleared
0
292,687
Distance Traveled
321,208
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,528
796
180
11
0
321,208
0
L
Medusa
11,643
685
158
9
0
292,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role