Player Matchup

Apollo
Apollo
Acepadoon
Apollo
Level 11
God Stats
0W - 1L
1,722 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
GewoonMelvinMan
Arachne
Level 8
God Stats
27W - 9L
1,975 SR
Queue Stats
63W - 52L
1,982 Elo+
Party 1
Anubis
Anubis
KoZenL
Anubis
Level 6
God Stats
4W - 3L
1,807 SR
Queue Stats
6W - 5L
1,667 Elo+
Party 1
Discordia
Discordia
Puddleert
Discordia
Level 49
God Stats
22W - 24L
1,500 SR
Queue Stats
239W - 333L
1,385 Elo+
Party 1
Cthulhu
Cthulhu
lilpepite
Cthulhu
Level 14
God Stats
9W - 6L
1,493 SR
Queue Stats
35W - 51L
1,329 Elo+
Party 1
Team Averages
Level 18
1,699 SR
1,573 Elo+

VS

Team Averages
Level 22
1,537 SR
1,588 Elo+
Sylvanus
Sylvanus
Ercofighter
Sylvanus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 16L
1,723 Elo+
Solo
Geb
Geb
GebAlla
Geb
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 31L
1,500 Elo+
Solo
Ymir
Ymir
Qydos
Ymir
Level 27
God Stats
3W - 4L
1,531 SR
Queue Stats
107W - 90L
1,624 Elo+
Solo
Cupid
Cupid
Riemuz
Cupid
Level 28
God Stats
9W - 2L
1,656 SR
Queue Stats
107W - 115L
1,499 Elo+
Solo
King Arthur
King Arthur
oskar-johny
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Acepadoon
Apollo
10
3 / 6 / 1
6,548
546
5,197
6,528
1,830
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 3 / 3
6,579
548
3,848
8,984
2,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
KoZenL
Anubis
11
3 / 3 / 2
6,613
551
6,205
7,139
2,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
Puddleert
Discordia
10
0 / 4 / 1
5,500
458
4,576
6,762
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
lilpepite
Cthulhu
9
1 / 6 / 3
5,301
442
3,801
9,805
5,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ercofighter
Sylvanus
13
3 / 0 / 5
7,249
604
6,936
8,814
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
8
1 / 2 / 5
5,583
465
2,894
6,833
2,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
Qydos
Ymir
13
10 / 2 / 2
7,836
653
8,343
8,224
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
Riemuz
Cupid
11
7 / 2 / 3
7,120
593
5,260
6,913
2,341
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
oskar-johny
King Arthur
11
1 / 4 / 2
6,319
527
3,756
7,348
2,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
10
Kills
22
22
Deaths
10
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Apollo
Acepadoon
Apollo
3
6
1
0.58
W
Sylvanus
Ercofighter
Sylvanus
3
0
5
5.5
W
Geb
1
2
5
1.75
L
3
3
3
1.5
L
Anubis
KoZenL
Anubis
3
3
2
1.33
L
Discordia
Puddleert
Discordia
0
4
1
0.13
W
Ymir
Qydos
Ymir
10
2
2
5.5
W
Cupid
Riemuz
Cupid
7
2
3
4.25
L
Cthulhu
lilpepite
Cthulhu
1
6
3
0.42
W
King Arthur
oskar-johny
King Arthur
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,627
Damage
27,189
39,218
Taken
38,132
14,443
Mitigated
14,976
7,228
Healing
15,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Acepadoon
Apollo
5,197
3,461
0
454
6,528
1,830
63
2,750
3,778
0
25,952
W
Sylvanus
Ercofighter
Sylvanus
6,936
2,267
1,231
6,912
8,814
3,576
496
3,156
5,211
49,731
0
W
Geb
2,894
504
0
1,322
6,833
2,790
30
1,620
4,995
14,038
0
L
3,848
3,319
0
1,067
8,984
2,717
0
4,664
4,320
0
38,815
L
Anubis
KoZenL
Anubis
6,205
238
0
3,000
7,139
2,748
285
2,224
4,915
27,508
0
L
Discordia
Puddleert
Discordia
4,576
282
0
2,225
6,762
2,053
0
4,647
2,115
29,637
0
W
Ymir
Qydos
Ymir
8,343
2,416
0
3,012
8,224
3,617
0
1,675
6,459
40,349
0
W
Cupid
Riemuz
Cupid
5,260
2,998
0
2,438
6,913
2,341
618
2,297
4,430
0
39,255
L
Cthulhu
lilpepite
Cthulhu
3,801
204
0
482
9,805
5,095
0
3,888
5,917
14,726
0
W
King Arthur
oskar-johny
King Arthur
3,756
211
0
750
7,348
2,652
144
4,893
2,455
0
24,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,541
Gold Earned
34,107
273
Minions Killed
322
0
Camps Cleared
0
1,062,598
Distance Traveled
1,059,243
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,548
546
45
4
0
217,262
0
W
Sylvanus
7,249
604
92
8
0
191,815
2
W
Geb
5,583
465
23
2
0
241,658
3
L
Arachne
6,579
548
87
7
0
228,964
3
L
Anubis
6,613
551
63
5
0
166,521
0
L
Discordia
5,500
458
56
5
0
225,447
0
W
Ymir
7,836
653
72
6
0
225,569
0
W
Cupid
7,120
593
79
7
0
194,440
3
L
Cthulhu
5,301
442
22
2
0
224,404
0
W
King Arthur
6,319
527
56
5
0
205,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role