Player Matchup

Xbalanque
Xbalanque
Agent_Smirnov
Xbalanque
Level 18
God Stats
3W - 2L
1,325 SR
Queue Stats
14W - 19L
1,412 Elo+
Solo
Ymir
Ymir
P0MBY4-7274
Ymir
Level 7
God Stats
1W - 0L
1,589 SR
Queue Stats
5W - 7L
1,224 Elo+
Solo
Ra
Ra
gabyyy1
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
yuito_miyazaki
Sun Wukong
Level 16
God Stats
23W - 17L
1,392 SR
Queue Stats
42W - 50L
1,241 Elo+
Solo
Nemesis
Nemesis
yunlong341
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 9
1,461 SR
1,376 Elo+

VS

Team Averages
Level 15
1,473 SR
1,241 Elo+
Discordia
Discordia
Chasity2012
Discordia
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,115 Elo+
Solo
Gilgamesh
Gilgamesh
EZIDAZIT
Gilgamesh
Level 26
God Stats
27W - 33L
1,630 SR
Queue Stats
658W - 720L
1,402 Elo+
Solo
Hel
Hel
JanSQM
Hel
Level 12
God Stats
1W - 3L
1,274 SR
Queue Stats
12W - 36L
1,076 Elo+
Solo
Bacchus
Bacchus
OldManWest410
Bacchus
Level 23
God Stats
14W - 24L
1,463 SR
Queue Stats
385W - 483L
1,274 Elo+
Solo
Freya
Freya
immtrappy
Freya
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Agent_Smirnov
Xbalanque
19
2 / 5 / 1
13,872
462
16,692
24,487
10,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 7 / 4
12,598
420
10,292
22,275
22,053
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

4
0 / 1 / 0
8,632
288
130
986
141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
yuito_miyazaki
Sun Wukong
18
4 / 11 / 4
13,437
448
18,823
27,112
25,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
yunlong341
Nemesis
20
2 / 7 / 4
13,894
463
3,607
15,427
9,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chasity2012
Discordia
4
0 / 4 / 3
7,568
252
55
2,181
355
Gilgamesh
EZIDAZIT
Gilgamesh
18
12 / 2 / 8
13,101
437
13,988
16,836
8,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hel
JanSQM
Hel
9
1 / 1 / 5
9,103
303
1,153
2,710
626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
18
2 / 4 / 6
11,677
389
8,067
25,484
31,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
immtrappy
Freya
20
13 / 6 / 6
14,963
499
27,766
32,722
18,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
11
Kills
28
31
Deaths
17
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Agent_Smirnov
Xbalanque
2
5
1
0.5
L
Discordia
Chasity2012
Discordia
0
4
3
0.38
L
Gilgamesh
EZIDAZIT
Gilgamesh
12
2
8
8
L
Hel
JanSQM
Hel
1
1
5
3.5
L
Bacchus
2
4
6
1.25
W
3
7
4
0.71
W
0
1
0
0
L
Freya
immtrappy
Freya
13
6
6
2.67
W
Sun Wukong
yuito_miyazaki
Sun Wukong
4
11
4
0.55
W
Nemesis
yunlong341
Nemesis
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,544
Damage
51,029
90,287
Taken
79,933
67,033
Mitigated
59,823
14,858
Healing
29,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Agent_Smirnov
Xbalanque
16,692
10,291
0
8,713
24,487
10,296
3,948
8,038
16,449
0
111,369
L
Discordia
Chasity2012
Discordia
55
55
0
0
2,181
355
0
0
2,181
767
0
L
Gilgamesh
EZIDAZIT
Gilgamesh
13,988
4,722
0
6,690
16,836
8,690
0
2,975
13,861
0
70,433
L
Hel
JanSQM
Hel
1,153
200
0
846
2,710
626
33
62
2,648
11,381
0
L
Bacchus
8,067
972
648
6,453
25,484
31,209
17
2,710
22,774
39,462
0
W
10,292
762
0
602
22,275
22,053
784
9,908
12,367
36,627
0
W
130
130
0
0
986
141
0
0
986
2,119
0
L
Freya
immtrappy
Freya
27,766
10,289
0
14,791
32,722
18,943
978
4,675
28,047
96,975
4,205
W
Sun Wukong
yuito_miyazaki
Sun Wukong
18,823
2,919
0
3,982
27,112
25,541
1,708
13,704
12,337
0
71,589
W
Nemesis
yunlong341
Nemesis
3,607
1,321
0
1,561
15,427
9,002
8,758
5,761
9,666
0
57,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,433
Gold Earned
56,412
443
Minions Killed
306
0
Camps Cleared
0
2,070,434
Distance Traveled
1,561,948
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,872
462
162
5
0
490,773
1
L
Discordia
7,568
252
0
0
0
79,216
0
L
Gilgamesh
13,101
437
110
4
0
449,999
0
L
Hel
9,103
303
14
0
0
144,946
1
L
Bacchus
11,677
389
60
2
0
430,149
0
W
Ymir
12,598
420
51
2
0
560,563
0
W
Ra
8,632
288
6
0
0
73,300
1
L
Freya
14,963
499
122
4
0
457,638
3
W
Sun Wukong
13,437
448
119
4
0
454,958
1
W
Nemesis
13,894
463
105
4
0
490,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role