Player Matchup

Cthulhu
Cthulhu
AdZgAmErZ1998
Cthulhu
Level 10
God Stats
0W - 1L
1,155 SR
Queue Stats
0W - 4L
1,139 Elo+
Solo
Aphrodite
Aphrodite
LunarFoxYoake
Aphrodite
Level 26
God Stats
1W - 6L
1,500 SR
Queue Stats
37W - 60L
1,500 Elo+
Solo
Merlin
Merlin
SL_Aprollo
Merlin
Level 29
God Stats
1W - 2L
1,524 SR
Queue Stats
19W - 11L
1,606 Elo+
Solo
Apollo
Apollo
elgatobitx
Apollo
Level 28
God Stats
6W - 4L
1,630 SR
Queue Stats
45W - 50L
1,434 Elo+
Solo
Ratatoskr
Ratatoskr
kspear
Ratatoskr
Level 29
God Stats
12W - 5L
1,840 SR
Queue Stats
142W - 123L
1,555 Elo+
Solo
Team Averages
Level 24
1,530 SR
1,447 Elo+

VS

Team Averages
Level 27
1,408 SR
1,448 Elo+
Athena
Athena
DKS_frantic
Athena
Level 27
God Stats
11W - 17L
1,435 SR
Queue Stats
274W - 275L
1,452 Elo+
Solo
Xbalanque
Xbalanque
HamburKing85
Xbalanque
Level 28
God Stats
2W - 2L
1,447 SR
Queue Stats
71W - 86L
1,409 Elo+
Party 1
Janus
Janus
SaafanZ
Janus
Level 27
God Stats
27W - 33L
1,492 SR
Queue Stats
196W - 227L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
Saphir noir
Gilgamesh
Level 26
God Stats
21W - 16L
1,408 SR
Queue Stats
215W - 236L
1,510 Elo+
Solo
Serqet
Serqet
zHayZun-
Serqet
Level 28
God Stats
1W - 1L
1,257 SR
Queue Stats
101W - 111L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
1 / 11 / 8
7,138
357
9,314
16,215
13,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
LunarFoxYoake
Aphrodite
11
0 / 8 / 7
8,022
401
6,043
15,440
8,026
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
SL_Aprollo
Merlin
15
4 / 7 / 4
9,245
462
15,544
13,354
5,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
elgatobitx
Apollo
12
3 / 7 / 5
8,287
414
6,957
16,367
5,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ratatoskr
kspear
Ratatoskr
18
6 / 3 / 0
11,662
583
5,051
13,589
4,825
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
5 / 6 / 9
9,295
465
8,806
22,403
16,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
HamburKing85
Xbalanque
14
5 / 2 / 9
9,491
475
9,646
12,496
4,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
SaafanZ
Janus
17
9 / 2 / 9
10,819
541
14,604
9,647
3,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Saphir noir
Gilgamesh
17
11 / 0 / 10
10,692
535
17,029
10,083
7,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
zHayZun-
Serqet
15
5 / 4 / 11
9,866
493
7,669
13,374
4,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
83
14
Kills
35
36
Deaths
14
24
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
11
8
0.45
W
Athena
5
6
9
1.58
W
Xbalanque
HamburKing85
Xbalanque
5
2
9
4.75
L
Aphrodite
LunarFoxYoake
Aphrodite
0
8
7
0.44
L
Merlin
SL_Aprollo
Merlin
4
7
4
0.86
W
Janus
SaafanZ
Janus
9
2
9
6.75
W
Gilgamesh
Saphir noir
Gilgamesh
11
0
10
16
L
Apollo
elgatobitx
Apollo
3
7
5
0.79
L
Ratatoskr
kspear
Ratatoskr
6
3
0
2
W
Serqet
zHayZun-
Serqet
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,909
Damage
57,754
74,965
Taken
68,003
37,678
Mitigated
36,877
17,524
Healing
17,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
9,314
682
561
991
16,215
13,834
30
4,221
11,868
17,213
0
W
Athena
8,806
3,228
0
4,704
22,403
16,245
735
8,944
13,026
31,509
0
W
Xbalanque
HamburKing85
Xbalanque
9,646
6,192
549
2,223
12,496
4,499
2,496
8,247
3,885
0
36,388
L
Aphrodite
LunarFoxYoake
Aphrodite
6,043
953
2,224
5,273
15,440
8,026
341
5,549
9,623
26,882
0
L
Merlin
SL_Aprollo
Merlin
15,544
591
0
630
13,354
5,101
375
3,900
9,246
59,694
0
W
Janus
SaafanZ
Janus
14,604
856
0
940
9,647
3,599
201
2,625
6,708
73,920
0
W
Gilgamesh
Saphir noir
Gilgamesh
17,029
2,507
0
3,504
10,083
7,595
1,983
3,444
6,387
86
64,833
L
Apollo
elgatobitx
Apollo
6,957
3,359
0
2,049
16,367
5,892
519
4,907
11,274
0
47,169
L
Ratatoskr
kspear
Ratatoskr
5,051
2,040
0
5,796
13,589
4,825
1,371
4,052
9,379
0
75,494
W
Serqet
zHayZun-
Serqet
7,669
2,021
0
5,809
13,374
4,939
1,426
5,858
7,096
0
44,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,354
Gold Earned
50,163
387
Minions Killed
408
0
Camps Cleared
0
1,805,064
Distance Traveled
2,002,208
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,138
357
21
1
0
368,852
7
W
Athena
9,295
465
36
2
0
392,740
7
W
Xbalanque
9,491
475
70
4
0
358,501
0
L
Aphrodite
8,022
401
37
2
0
359,485
1
L
Merlin
9,245
462
111
6
0
333,527
2
W
Janus
10,819
541
125
6
0
396,322
4
W
Gilgamesh
10,692
535
108
5
0
424,798
0
L
Apollo
8,287
414
72
4
0
354,218
2
L
Ratatoskr
11,662
583
146
7
0
388,982
1
W
Serqet
9,866
493
69
3
0
429,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role