Player Matchup

Sylvanus
Sylvanus
SnyKoi
Sylvanus
Level 28
God Stats
4W - 13L
1,227 SR
Queue Stats
447W - 423L
1,454 Elo+
Solo
Anubis
Anubis
SyNDanJos
Anubis
Level 9
God Stats
27W - 11L
1,729 SR
Queue Stats
66W - 47L
1,406 Elo+
Solo
Medusa
Medusa
Xutor
Medusa
Level 6
God Stats
5W - 0L
1,933 SR
Queue Stats
8W - 4L
1,857 Elo+
Party 2
Mercury
Mercury
morwen_3
Mercury
Level 28
God Stats
3W - 0L
1,833 SR
Queue Stats
7W - 3L
1,573 Elo+
Party 2
Sun Wukong
Sun Wukong
venum993
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 24L
1,119 Elo+
Solo
Team Averages
Level 18
1,645 SR
1,482 Elo+

VS

Team Averages
Level 17
1,564 SR
1,223 Elo+
Aphrodite
Aphrodite
Daninm01
Aphrodite
Level 22
God Stats
3W - 9L
1,429 SR
Queue Stats
104W - 126L
1,353 Elo+
Solo
Artemis
Artemis
Gèmléteuch
Artemis
Level 9
God Stats
1W - 1L
1,700 SR
Queue Stats
3W - 14L
1,095 Elo+
Party 1
Ravana
Ravana
HandlessGamer
Ravana
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 97L
1,505 Elo+
Solo
Heimdallr
Heimdallr
aranaa
Heimdallr
Level 13
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 8L
996 Elo+
Solo
Nemesis
Nemesis
julesxhb
Nemesis
Level 13
God Stats
6W - 5L
1,476 SR
Queue Stats
7W - 18L
1,165 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SnyKoi
Sylvanus
15
2 / 3 / 13
11,125
484
5,633
15,031
15,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
SyNDanJos
Anubis
15
8 / 3 / 9
11,784
512
10,746
9,919
4,232
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Xutor
Medusa
20
14 / 2 / 9
15,335
667
25,085
18,552
8,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
morwen_3
Mercury
20
18 / 4 / 9
14,890
647
18,289
19,252
10,147
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
venum993
Sun Wukong
18
3 / 5 / 3
12,010
522
8,136
17,784
15,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Daninm01
Aphrodite
16
1 / 7 / 4
9,754
424
11,560
17,952
8,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Gèmléteuch
Artemis
14
0 / 9 / 2
9,147
398
8,022
15,892
7,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
5 / 8 / 4
11,718
509
12,970
17,262
10,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
aranaa
Heimdallr
13
1 / 17 / 6
9,009
392
7,630
21,375
8,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
julesxhb
Nemesis
19
10 / 4 / 0
12,609
548
6,631
14,318
7,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
33
45
Kills
17
17
Deaths
45
43
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Daninm01
Aphrodite
1
7
4
0.43
L
Artemis
Gèmléteuch
Artemis
0
9
2
0.11
L
5
8
4
0.88
W
Sylvanus
SnyKoi
Sylvanus
2
3
13
2.83
W
Anubis
SyNDanJos
Anubis
8
3
9
4.17
W
Medusa
Xutor
Medusa
14
2
9
9.25
L
Heimdallr
aranaa
Heimdallr
1
17
6
0.24
L
Nemesis
julesxhb
Nemesis
10
4
0
2.5
W
Mercury
morwen_3
Mercury
18
4
9
5.63
W
Sun Wukong
venum993
Sun Wukong
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,889
Damage
46,813
80,538
Taken
86,799
55,048
Mitigated
41,204
23,947
Healing
17,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Daninm01
Aphrodite
11,560
517
3,312
8,354
17,952
8,179
326
2,979
14,973
59,939
0
L
Artemis
Gèmléteuch
Artemis
8,022
3,982
0
210
15,892
7,380
2,261
1,198
14,694
0
60,282
L
12,970
3,462
0
3,075
17,262
10,518
614
3,308
13,954
0
87,814
W
Sylvanus
SnyKoi
Sylvanus
5,633
1,039
1,830
3,788
15,031
15,930
846
3,923
10,954
31,189
0
W
Anubis
SyNDanJos
Anubis
10,746
713
0
4,651
9,919
4,232
829
1,083
8,746
45,340
0
W
Medusa
Xutor
Medusa
25,085
11,959
0
7,565
18,552
8,856
2,746
3,497
14,791
0
133,989
L
Heimdallr
aranaa
Heimdallr
7,630
2,896
0
0
21,375
8,082
454
4,588
16,787
0
33,579
L
Nemesis
julesxhb
Nemesis
6,631
2,359
0
2,089
14,318
7,045
228
4,306
10,012
0
57,756
W
Mercury
morwen_3
Mercury
18,289
10,166
0
3,814
19,252
10,147
4,531
3,778
15,324
0
107,323
W
Sun Wukong
venum993
Sun Wukong
8,136
1,292
0
2,299
17,784
15,883
1,611
674
17,080
0
64,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,144
Gold Earned
52,237
574
Minions Killed
526
0
Camps Cleared
0
2,077,291
Distance Traveled
2,009,201
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,754
424
131
6
0
394,531
4
L
Artemis
9,147
398
89
4
0
340,532
0
L
Ravana
11,718
509
139
6
0
403,099
0
W
Sylvanus
11,125
484
55
2
0
373,532
1
W
Anubis
11,784
512
80
3
0
283,921
0
W
Medusa
15,335
667
174
8
0
449,646
2
L
Heimdallr
9,009
392
58
3
0
375,720
0
L
Nemesis
12,609
548
109
5
0
495,319
0
W
Mercury
14,890
647
154
7
0
513,844
1
W
Sun Wukong
12,010
522
111
5
0
456,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role