Player Matchup

Xbalanque
Xbalanque
IsaLami
Xbalanque
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,619 Elo+
Party 1
Nu Wa
Nu Wa
Lyniss
Nu Wa
Level 141
God Stats
18W - 14L
1,319 SR
Queue Stats
201W - 184L
1,566 Elo+
Solo
Athena
Athena
devilvier12
Athena
Level 108
God Stats
9W - 9L
1,830 SR
Queue Stats
462W - 449L
1,536 Elo+
Solo
Bakasura
Bakasura
jaquarrage
Bakasura
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
keldomir
Sun Wukong
Level 154
God Stats
4W - 1L
1,590 SR
Queue Stats
135W - 133L
1,577 Elo+
Solo
Team Averages
Level 128
1,548 SR
1,560 Elo+

VS

Team Averages
Level 112
1,552 SR
1,543 Elo+
Ra
Ra
Giorgetto
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
HotSpotJunkie
Sobek
Level 105
God Stats
0W - 2L
1,262 SR
Queue Stats
201W - 203L
1,526 Elo+
Solo
Artemis
Artemis
InspectorDrept
Artemis
Level 112
God Stats
6W - 2L
1,673 SR
Queue Stats
99W - 91L
1,548 Elo+
Solo
Gilgamesh
Gilgamesh
LordArtharos
Gilgamesh
Level 112
God Stats
17W - 11L
1,691 SR
Queue Stats
718W - 666L
1,571 Elo+
Solo
Hercules
Hercules
Lucifroz
Hercules
Level 69
God Stats
4W - 3L
1,635 SR
Queue Stats
228W - 211L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
IsaLami
Xbalanque
15
6 / 5 / 4
9,907
521
11,760
14,096
4,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Lyniss
Nu Wa
15
5 / 4 / 9
9,593
505
17,178
8,234
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
15
6 / 0 / 14
10,406
548
14,130
20,650
20,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bakasura
jaquarrage
Bakasura
18
8 / 1 / 5
11,250
592
12,206
16,009
9,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
keldomir
Sun Wukong
15
2 / 2 / 4
9,602
505
12,479
16,438
14,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 2
9,252
487
8,950
13,187
5,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 6 / 4
7,479
394
4,664
19,512
13,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 6 / 1
9,213
485
12,903
16,520
7,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
LordArtharos
Gilgamesh
15
3 / 7 / 3
9,227
486
7,422
18,954
10,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
Lucifroz
Hercules
15
2 / 2 / 1
9,376
493
10,923
19,431
14,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
27
Kills
12
12
Deaths
27
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
L
0
6
4
0.33
L
4
6
1
0.75
W
Xbalanque
IsaLami
Xbalanque
6
5
4
1.6
L
Gilgamesh
LordArtharos
Gilgamesh
3
7
3
0.64
L
Hercules
Lucifroz
Hercules
2
2
1
1.25
W
Nu Wa
Lyniss
Nu Wa
5
4
9
2.38
W
Athena
6
0
14
13
W
Bakasura
jaquarrage
Bakasura
8
1
5
10.5
W
Sun Wukong
keldomir
Sun Wukong
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,753
Damage
44,862
75,427
Taken
87,604
50,988
Mitigated
50,557
17,969
Healing
29,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,950
936
2,280
4,311
13,187
5,083
633
6,463
6,194
73,561
0
L
4,664
606
405
4,745
19,512
13,288
0
9,410
9,276
17,695
0
L
12,903
4,624
0
4,848
16,520
7,528
0
4,093
11,121
0
56,203
W
Xbalanque
IsaLami
Xbalanque
11,760
5,523
0
1,179
14,096
4,287
921
1,308
12,410
0
51,064
L
Gilgamesh
LordArtharos
Gilgamesh
7,422
1,863
0
5,073
18,954
10,023
0
7,126
11,124
0
68,673
L
Hercules
Lucifroz
Hercules
10,923
1,788
0
7,512
19,431
14,635
0
3,185
15,703
0
64,349
W
Nu Wa
Lyniss
Nu Wa
17,178
3,187
0
515
8,234
2,860
1,854
3,356
4,657
62,163
0
W
Athena
14,130
3,488
0
6,288
20,650
20,313
479
4,730
15,381
36,608
0
W
Bakasura
jaquarrage
Bakasura
12,206
7,918
0
5,597
16,009
9,312
44
2,580
13,151
0
79,042
W
Sun Wukong
keldomir
Sun Wukong
12,479
2,230
0
4,390
16,438
14,216
117
1,266
15,150
0
59,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,758
Gold Earned
44,547
476
Minions Killed
481
0
Camps Cleared
0
1,935,556
Distance Traveled
1,719,542
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,252
487
145
8
0
338,298
6
L
Sobek
7,479
394
21
1
0
343,441
1
L
Artemis
9,213
485
77
4
0
313,743
4
W
Xbalanque
9,907
521
79
4
0
331,109
3
L
Gilgamesh
9,227
486
109
6
0
353,594
4
L
Hercules
9,376
493
129
7
0
370,466
6
W
Nu Wa
9,593
505
101
5
0
341,193
9
W
Athena
10,406
548
45
2
0
419,206
0
W
Bakasura
11,250
592
150
8
0
444,220
1
W
Sun Wukong
9,602
505
101
5
0
399,828
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role