Player Matchup

Skadi
Skadi
Denboyb
Skadi
Level 21
God Stats
4W - 3L
1,837 SR
Queue Stats
155W - 167L
1,423 Elo+
Solo
Sylvanus
Sylvanus
NateTheGreat359
Sylvanus
Level 127
God Stats
11W - 6L
1,643 SR
Queue Stats
220W - 147L
1,693 Elo+
Party 2
Ra
Ra
Sisko BN
Ra
Level 85
God Stats
12W - 8L
1,546 SR
Queue Stats
222W - 159L
1,625 Elo+
Party 2
Team Averages
Level 78
1,675 SR
1,580 Elo+

VS

Team Averages
Level 93
1,605 SR
1,503 Elo+
Tiamat
Tiamat
TiNspire
Tiamat
Level 148
God Stats
8W - 7L
1,616 SR
Queue Stats
83W - 71L
1,606 Elo+
Solo
Danzaburou
Danzaburou
veloxity4
Danzaburou
Level 68
God Stats
18W - 16L
1,589 SR
Queue Stats
72W - 109L
1,423 Elo+
Party 1
Gilgamesh
Gilgamesh
zSzyna
Gilgamesh
Level 64
God Stats
4W - 3L
1,611 SR
Queue Stats
238W - 319L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Denboyb
Skadi
8
0 / 5 / 0
6,111
556
2,740
7,197
2,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
11
1 / 4 / 1
7,337
667
4,006
9,072
5,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 4 / 0
6,715
610
6,150
7,301
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
TiNspire
Tiamat
12
3 / 0 / 9
8,363
760
7,904
8,303
5,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
veloxity4
Danzaburou
13
8 / 1 / 4
8,992
817
8,065
6,465
2,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
zSzyna
Gilgamesh
11
2 / 1 / 9
7,841
713
5,538
7,804
3,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
13
13
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Skadi
Denboyb
Skadi
0
5
0
0
L
Sylvanus
1
4
1
0.38
L
1
4
0
0.25
W
Tiamat
TiNspire
Tiamat
3
0
9
7.5
W
Danzaburou
veloxity4
Danzaburou
8
1
4
10
W
Gilgamesh
zSzyna
Gilgamesh
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,896
Damage
21,507
23,570
Taken
22,572
10,838
Mitigated
11,488
5,543
Healing
8,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Denboyb
Skadi
2,740
879
14
324
7,197
2,165
0
2,290
4,683
0
16,300
L
Sylvanus
4,006
468
1,693
2,197
9,072
5,922
0
3,614
5,162
14,572
2,130
L
6,150
403
22
1,293
7,301
2,751
0
1,873
5,276
27,769
0
W
Tiamat
TiNspire
Tiamat
7,904
714
264
4,502
8,303
5,399
748
2,570
5,557
35,872
0
W
Danzaburou
veloxity4
Danzaburou
8,065
4,521
207
1,856
6,465
2,663
1,213
2,494
3,813
0
37,591
W
Gilgamesh
zSzyna
Gilgamesh
5,538
986
735
1,090
7,804
3,426
886
4,536
2,971
2,538
17,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,163
Gold Earned
25,196
136
Minions Killed
160
0
Camps Cleared
0
522,946
Distance Traveled
618,711
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,111
556
34
3
0
139,421
0
L
Sylvanus
7,337
667
37
3
0
180,935
4
L
Ra
6,715
610
65
6
0
202,590
0
W
Tiamat
8,363
760
54
5
0
207,498
3
W
Danzaburou
8,992
817
77
7
0
199,058
1
W
Gilgamesh
7,841
713
29
3
0
212,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role