Player Matchup

Izanami
Izanami
Silver V
maimuna111
Izanami
Silver V
Level 58
God Stats
4W - 6L
1,472 SR
Queue Stats
32W - 68L
949 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 58
1,472 SR
949 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 65
1,500 SR
748 MMR
Set
Set
Bronze V
Norspang
Set
Bronze V
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 26L
748 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
maimuna111
Izanami
18
6 / 5 / 0
11,769
981
8,951
12,976
4,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ah Muzen CabUllrAnubisSkadiDanzaburou

VS

Bans
He BoApolloBakasuraOsirisHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 0
9,891
824
6,940
11,593
7,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
6
Kills
5
5
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
5
6
0
0.83
W
Izanami
maimuna111
Izanami
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,951
Damage
6,940
12,976
Taken
11,593
4,840
Mitigated
7,892
3,634
Healing
1,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,940
3,035
0
1,008
11,593
7,892
255
24
11,569
0
49,349
W
Izanami
maimuna111
Izanami
8,951
6,680
0
3,634
12,976
4,840
2,945
98
12,878
98
89,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,769
Gold Earned
9,891
148
Minions Killed
82
0
Camps Cleared
0
208,630
Distance Traveled
238,786
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,891
824
82
7
0
238,786
3
W
Izanami
11,769
981
148
12
0
208,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role