Player Matchup

Baba Yaga
Baba Yaga
DrPoisonsting
Baba Yaga
Level 6
God Stats
3W - 4L
1,516 SR
Queue Stats
16W - 14L
1,549 Elo+
Party 3
Sun Wukong
Sun Wukong
Fusch38
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,533 Elo+
Party 2
Neith
Neith
MissMeByach
Neith
Level 66
God Stats
20W - 23L
1,494 SR
Queue Stats
45W - 50L
1,513 Elo+
Party 2
Yemoja
Yemoja
Rabsha
Yemoja
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 112L
1,548 Elo+
Solo
Hera
Hera
Sorcerer1607
Hera
Level 4
God Stats
7W - 7L
1,717 SR
Queue Stats
7W - 10L
1,482 Elo+
Party 3
Team Averages
Level 22
1,546 SR
1,525 Elo+

VS

Team Averages
Level 17
1,556 SR
1,493 Elo+
Susano
Susano
BuomHong2k2
Susano
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Icesty
Ra
Level 17
God Stats
6W - 2L
1,527 SR
Queue Stats
25W - 27L
1,635 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Meherit
Ah Muzen Cab
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,326 Elo+
Solo
Skadi
Skadi
SirkNicolas
Skadi
Level 27
God Stats
2W - 0L
1,753 SR
Queue Stats
39W - 28L
1,585 Elo+
Solo
Zhong Kui
Zhong Kui
aRapSoul
Zhong Kui
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
125W - 108L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DrPoisonsting
Baba Yaga
18
4 / 4 / 7
11,908
992
21,833
18,748
7,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Fusch38
Sun Wukong
17
2 / 7 / 5
11,189
932
5,608
19,433
22,293
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 8 / 6
12,660
1,055
18,012
24,014
9,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Rabsha
Yemoja
17
2 / 3 / 6
11,689
974
8,720
21,442
25,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
0 / 8 / 4
9,969
831
4,485
13,031
4,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
9 / 5 / 8
12,370
1,031
11,694
10,886
4,912
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
18
3 / 2 / 9
11,661
972
10,719
9,255
4,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Meherit
Ah Muzen Cab
20
7 / 3 / 16
13,745
1,145
30,957
15,170
6,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
3 / 2 / 15
11,643
970
23,508
13,460
6,012
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
aRapSoul
Zhong Kui
19
8 / 1 / 11
12,414
1,035
14,970
15,549
14,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
89
13
Kills
30
30
Deaths
13
28
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Susano
9
5
8
2.6
L
Baba Yaga
DrPoisonsting
Baba Yaga
4
4
7
1.88
L
Sun Wukong
Fusch38
Sun Wukong
2
7
5
0.64
W
Ra
3
2
9
3.75
W
Ah Muzen Cab
Meherit
Ah Muzen Cab
7
3
16
5
L
5
8
6
1
L
Yemoja
Rabsha
Yemoja
2
3
6
1.67
W
3
2
15
5.25
L
0
8
4
0.25
W
Zhong Kui
aRapSoul
Zhong Kui
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,658
Damage
91,848
96,668
Taken
64,320
69,846
Mitigated
36,135
15,783
Healing
17,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
11,694
4,902
0
0
10,886
4,912
0
4,637
6,249
0
27,935
L
Baba Yaga
DrPoisonsting
Baba Yaga
21,833
1,589
0
2,247
18,748
7,223
0
5,105
13,518
39,198
0
L
Sun Wukong
Fusch38
Sun Wukong
5,608
731
0
243
19,433
22,293
0
4,015
15,268
0
22,152
W
Ra
10,719
928
2,499
2,434
9,255
4,183
0
6,752
2,503
30,227
0
W
Ah Muzen Cab
Meherit
Ah Muzen Cab
30,957
14,968
0
4,643
15,170
6,962
0
8,211
6,959
0
63,565
L
18,012
7,020
0
2,578
24,014
9,984
0
6,415
17,544
0
46,284
L
Yemoja
Rabsha
Yemoja
8,720
1,798
6,816
3,716
21,442
25,463
0
6,215
15,077
16,611
0
W
23,508
13,258
0
5,261
13,460
6,012
0
6,707
6,753
0
47,559
L
4,485
2,808
0
183
13,031
4,883
0
3,390
9,572
12,464
0
W
Zhong Kui
aRapSoul
Zhong Kui
14,970
2,992
0
2,725
15,549
14,066
0
8,731
6,818
30,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,415
Gold Earned
61,833
196
Minions Killed
247
2
Camps Cleared
12
932,358
Distance Traveled
1,014,205
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,370
1,031
30
3
4
177,663
0
L
Baba Yaga
11,908
992
32
3
0
224,525
0
L
Sun Wukong
11,189
932
51
4
0
193,770
0
W
Ra
11,661
972
58
5
1
223,729
0
W
Ah Muzen Cab
13,745
1,145
77
6
3
204,653
0
L
Neith
12,660
1,055
59
5
2
186,800
0
L
Yemoja
11,689
974
27
2
0
211,912
0
W
Skadi
11,643
970
43
4
2
205,460
2
L
Hera
9,969
831
27
2
0
115,351
1
W
Zhong Kui
12,414
1,035
39
3
2
202,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role