Player Matchup

Cu Chulainn
Cu Chulainn
Gold II
TheSexySeagull
Cu Chulainn
Gold II
Level 101
God Stats
68W - 66L
1,624 SR
Queue Stats
1,032W - 997L
1,539 MMR
Solo
Izanami
Izanami
Gold IV
WuSiWuG
Izanami
Gold IV
Level 152
God Stats
4W - 3L
1,648 SR
Queue Stats
25W - 21L
1,600 MMR
Solo
Scylla
Scylla
Gold III
Zakaras
Scylla
Gold III
Level 155
God Stats
5W - 8L
1,465 SR
Queue Stats
90W - 84L
1,676 MMR
Party 1
Pele
Pele
Gold V
astroho
Pele
Gold V
Level 127
God Stats
8W - 12L
1,485 SR
Queue Stats
77W - 78L
1,422 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold IV
deinmutter
Kumbhakarna
Gold IV
Level 135
God Stats
32W - 27L
1,525 SR
Queue Stats
103W - 91L
1,501 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,550 SR
1,548 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,521 SR
1,528 MMR
Chang'e
Chang'e
Platinum V
Goldgrant16
Chang'e
Platinum V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Bronze III
IsaLami
Jing Wei
Bronze III
Level 108
God Stats
0W - 1L
1,291 SR
Queue Stats
2W - 3L
1,563 MMR
Party 2
Cerberus
Cerberus
Platinum V
Kitin
Cerberus
Platinum V
Level 156
God Stats
12W - 7L
1,661 SR
Queue Stats
153W - 150L
1,526 MMR
Solo
Arachne
Arachne
Bronze III
elementriks
Arachne
Bronze III
Level 46
God Stats
1W - 3L
1,656 SR
Queue Stats
12W - 20L
1,553 MMR
Solo
Bellona
Bellona
Silver II
jaquarrage
Bellona
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
TheSexySeagull
Cu Chulainn
12
5 / 4 / 0
7,834
603
8,787
11,376
6,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
WuSiWuG
Izanami
14
9 / 0 / 2
9,110
701
8,572
7,319
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Zakaras
Scylla
14
4 / 0 / 5
8,291
638
6,194
3,856
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
astroho
Pele
15
8 / 0 / 5
8,524
656
5,324
4,324
1,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kumbhakarna
deinmutter
Kumbhakarna
10
0 / 0 / 12
7,098
546
5,616
8,909
3,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
TiamatSetPersephoneApolloTsukuyomi

VS

Bans
AthenaSobekGuan YuGaneshaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Goldgrant16
Chang'e
11
0 / 4 / 0
6,105
470
3,932
6,883
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
IsaLami
Jing Wei
10
0 / 6 / 0
5,543
426
3,466
9,326
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Kitin
Cerberus
8
0 / 5 / 0
5,292
407
2,346
8,656
3,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
elementriks
Arachne
10
3 / 6 / 1
6,349
488
5,054
9,320
3,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
jaquarrage
Bellona
11
0 / 5 / 3
6,047
465
4,175
11,870
6,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
26
Kills
3
4
Deaths
26
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Goldgrant16
Chang'e
0
4
0
0
L
Jing Wei
IsaLami
Jing Wei
0
6
0
0
L
Cerberus
Kitin
Cerberus
0
5
0
0
W
Cu Chulainn
TheSexySeagull
Cu Chulainn
5
4
0
1.25
W
Izanami
WuSiWuG
Izanami
9
0
2
10
W
Scylla
Zakaras
Scylla
4
0
5
6.5
W
Pele
astroho
Pele
8
0
5
10.5
W
Kumbhakarna
deinmutter
Kumbhakarna
0
0
12
6
L
Arachne
elementriks
Arachne
3
6
1
0.58
L
Bellona
jaquarrage
Bellona
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,493
Damage
18,973
35,784
Taken
46,055
15,473
Mitigated
18,584
14,127
Healing
12,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Goldgrant16
Chang'e
3,932
126
497
2,411
6,883
2,177
0
3,165
3,606
39,640
0
L
Jing Wei
IsaLami
Jing Wei
3,466
2,555
0
2,130
9,326
2,349
0
1,575
7,751
0
26,522
L
Cerberus
Kitin
Cerberus
2,346
192
0
2,301
8,656
3,636
0
2,918
5,660
15,684
0
W
Cu Chulainn
TheSexySeagull
Cu Chulainn
8,787
1,135
0
2,271
11,376
6,732
0
0
11,376
763
44,495
W
Izanami
WuSiWuG
Izanami
8,572
6,647
0
5,171
7,319
2,393
2,572
958
6,319
0
74,041
W
Scylla
Zakaras
Scylla
6,194
988
0
1,634
3,856
1,224
475
2,141
1,573
51,818
0
W
Pele
astroho
Pele
5,324
1,478
0
2,174
4,324
1,533
282
406
3,900
0
51,094
W
Kumbhakarna
deinmutter
Kumbhakarna
5,616
855
0
2,877
8,909
3,591
34
2,437
6,338
13,496
0
L
Arachne
elementriks
Arachne
5,054
3,677
0
2,520
9,320
3,690
0
2,245
7,071
0
23,640
L
Bellona
jaquarrage
Bellona
4,175
1,104
0
2,654
11,870
6,732
86
1,920
9,884
0
30,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,857
Gold Earned
29,336
446
Minions Killed
291
0
Camps Cleared
0
1,266,880
Distance Traveled
1,106,620
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,105
470
81
6
0
236,226
3
L
Jing Wei
5,543
426
59
5
0
220,859
3
L
Cerberus
5,292
407
39
3
0
216,011
2
W
Cu Chulainn
7,834
603
91
7
0
229,063
1
W
Izanami
9,110
701
133
10
0
222,812
5
W
Scylla
8,291
638
106
8
0
247,215
2
W
Pele
8,524
656
93
7
0
302,663
2
W
Kumbhakarna
7,098
546
23
2
0
265,127
4
L
Arachne
6,349
488
48
4
0
220,438
4
L
Bellona
6,047
465
64
5
0
213,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role