Player Matchup

Chernobog
Chernobog
Diamond IV
PieceesHotSister
Chernobog
Diamond IV
Level 67
God Stats
4W - 4L
1,729 SR
Queue Stats
145W - 112L
2,105 MMR
Party 1
Medusa
Medusa
Diamond IV
Seer
Medusa
Diamond IV
Level 157
God Stats
24W - 20L
1,749 SR
Queue Stats
207W - 200L
2,101 MMR
Party 1
Susano
Susano
Platinum II
ZzAPOLLOzZ
Susano
Platinum II
Level 129
God Stats
18W - 7L
1,740 SR
Queue Stats
108W - 100L
1,816 MMR
Party 2
Geb
Geb
Platinum I
ZzKeeNLeeLuzZ
Geb
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Eset
Eset
Diamond V
llReignll
Eset
Diamond V
Level 147
God Stats
98W - 69L
1,713 SR
Queue Stats
569W - 560L
2,056 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,686 SR
1,916 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,673 SR
1,935 MMR
Cthulhu
Cthulhu
Gold III
D4YS
Cthulhu
Gold III
Level 106
God Stats
3W - 2L
2,006 SR
Queue Stats
20W - 22L
1,622 MMR
Solo
Raijin
Raijin
Masters
Desоlation
Raijin
Masters
Level 108
God Stats
8W - 4L
1,670 SR
Queue Stats
122W - 87L
2,742 MMR
Solo
Neith
Neith
Platinum III
Dralarco
Neith
Platinum III
Level 145
God Stats
3W - 3L
1,500 SR
Queue Stats
291W - 285L
1,864 MMR
Solo
Cernunnos
Cernunnos
Platinum V
MrRodolfo
Cernunnos
Platinum V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum III
RektIord
Fenrir
Platinum III
Level 160
God Stats
2W - 1L
1,689 SR
Queue Stats
68W - 62L
1,949 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
16
5 / 1 / 3
8,828
589
9,584
8,904
3,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Seer
Medusa
16
2 / 1 / 1
9,526
635
10,476
10,192
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
ZzAPOLLOzZ
Susano
15
4 / 1 / 1
8,770
585
9,464
11,369
5,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 1 / 5
7,853
524
2,659
9,934
7,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
14
1 / 2 / 4
8,151
543
6,233
8,008
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaTsukuyomiGuan YuSet

VS

Bans
TiamatApolloYmirSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D4YS
Cthulhu
11
0 / 1 / 4
6,708
447
5,747
9,558
4,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Raijin
14
2 / 4 / 2
7,970
531
6,044
8,996
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
Dralarco
Neith
15
2 / 2 / 1
8,247
550
4,231
8,609
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
MrRodolfo
Cernunnos
14
2 / 4 / 0
7,941
529
7,235
13,677
5,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
RektIord
Fenrir
12
0 / 4 / 3
7,075
472
2,404
12,600
5,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
15
Kills
6
6
Deaths
15
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
D4YS
Cthulhu
0
1
4
2
L
Raijin
2
4
2
0.75
L
Neith
Dralarco
Neith
2
2
1
1.25
L
Cernunnos
MrRodolfo
Cernunnos
2
4
0
0.5
W
Chernobog
5
1
3
6.5
L
Fenrir
RektIord
Fenrir
0
4
3
0.38
W
Medusa
Seer
Medusa
2
1
1
2.5
W
Susano
ZzAPOLLOzZ
Susano
4
1
1
4.5
W
3
1
5
5.5
W
Eset
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,416
Damage
25,661
48,407
Taken
53,440
23,575
Mitigated
20,814
18,893
Healing
17,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
D4YS
Cthulhu
5,747
488
0
2,060
9,558
4,528
0
2,930
6,458
25,156
0
L
Raijin
6,044
258
0
742
8,996
3,238
0
2,621
6,153
53,678
0
L
Neith
Dralarco
Neith
4,231
1,045
0
4,304
8,609
2,992
0
300
8,309
0
54,561
L
Cernunnos
MrRodolfo
Cernunnos
7,235
3,527
0
6,433
13,677
5,002
1,071
489
13,188
0
51,210
W
Chernobog
9,584
5,867
0
1,070
8,904
3,476
0
2,199
6,575
0
58,751
L
Fenrir
RektIord
Fenrir
2,404
381
0
4,103
12,600
5,054
0
2,034
10,440
0
44,729
W
Medusa
Seer
Medusa
10,476
6,154
0
6,698
10,192
3,877
79
1,875
8,221
0
82,527
W
Susano
ZzAPOLLOzZ
Susano
9,464
2,907
0
4,304
11,369
5,770
3,544
955
10,296
0
53,337
W
2,659
206
0
3,637
9,934
7,397
0
2,170
7,366
8,836
0
W
Eset
6,233
439
475
2,709
8,008
3,055
0
3,673
4,158
60,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,128
Gold Earned
37,941
501
Minions Killed
446
0
Camps Cleared
0
1,556,073
Distance Traveled
1,437,319
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,708
447
42
3
0
324,256
5
L
Raijin
7,970
531
108
7
0
255,163
2
L
Neith
8,247
550
107
7
0
275,755
5
L
Cernunnos
7,941
529
100
7
0
259,654
10
W
Chernobog
8,828
589
101
7
0
316,887
1
L
Fenrir
7,075
472
89
6
0
322,491
3
W
Medusa
9,526
635
154
10
0
273,769
3
W
Susano
8,770
585
91
6
0
337,945
8
W
Geb
7,853
524
8
1
0
341,735
7
W
Eset
8,151
543
147
10
0
285,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role