Player Matchup

Ne Zha
Ne Zha
DaftDuck
Ne Zha
Level 27
God Stats
7W - 6L
1,500 SR
Queue Stats
124W - 120L
1,481 Elo+
Solo
Nu Wa
Nu Wa
Leverlin
Nu Wa
Level 12
God Stats
4W - 4L
1,331 SR
Queue Stats
12W - 16L
1,434 Elo+
Solo
Chaac
Chaac
Salem71
Chaac
Level 27
God Stats
6W - 4L
1,435 SR
Queue Stats
153W - 135L
1,377 Elo+
Solo
Apollo
Apollo
Terminotaure
Apollo
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,329 Elo+
Solo
Sun Wukong
Sun Wukong
amrali10
Sun Wukong
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 52L
1,204 Elo+
Solo
Team Averages
Level 17
1,453 SR
1,365 Elo+

VS

Team Averages
Level 23
1,586 SR
1,495 Elo+
Sun Wukong
Sun Wukong
Highcard
Sun Wukong
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 43L
1,536 Elo+
Solo
Neith
Neith
Kaïm
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,387 Elo+
Solo
Cthulhu
Cthulhu
TheFirewalker16
Cthulhu
Level 26
God Stats
5W - 4L
1,566 SR
Queue Stats
11W - 10L
1,577 Elo+
Solo
Nemesis
Nemesis
Trop4ik
Nemesis
Level 29
God Stats
1W - 1L
1,739 SR
Queue Stats
100W - 83L
1,534 Elo+
Solo
Anubis
Anubis
X94Darkside94X
Anubis
Level 25
God Stats
42W - 24L
1,626 SR
Queue Stats
67W - 49L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DaftDuck
Ne Zha
20
11 / 6 / 20
17,475
514
23,539
30,523
13,649
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
Leverlin
Nu Wa
20
8 / 6 / 21
18,134
533
49,886
22,068
7,958
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Salem71
Chaac
20
12 / 3 / 22
18,641
548
33,747
38,811
49,857
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
20
8 / 9 / 10
15,452
454
20,028
26,372
11,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
amrali10
Sun Wukong
20
10 / 4 / 18
19,182
564
32,951
38,244
38,964
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Highcard
Sun Wukong
20
12 / 6 / 7
17,863
525
28,083
47,358
57,433
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
Kaïm
Neith
20
3 / 9 / 7
13,896
409
21,030
24,645
9,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 11 / 6
13,263
390
24,159
51,034
31,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Trop4ik
Nemesis
20
5 / 11 / 5
14,780
435
14,920
34,962
22,390
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 12 / 8
14,505
427
19,587
33,958
17,992
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
61
49
Kills
28
28
Deaths
49
91
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
DaftDuck
Ne Zha
11
6
20
3.5
L
Sun Wukong
Highcard
Sun Wukong
12
6
7
2.58
L
Neith
Kaïm
Neith
3
9
7
0.72
W
Nu Wa
Leverlin
Nu Wa
8
6
21
3.08
W
Chaac
Salem71
Chaac
12
3
22
7.67
W
Apollo
8
9
10
1.44
L
2
11
6
0.45
L
Nemesis
Trop4ik
Nemesis
5
11
5
0.68
L
6
12
8
0.83
W
Sun Wukong
amrali10
Sun Wukong
10
4
18
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

160,151
Damage
107,779
156,018
Taken
191,957
122,043
Mitigated
138,457
50,898
Healing
55,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
DaftDuck
Ne Zha
23,539
6,219
0
13,560
30,523
13,649
1,744
8,910
21,613
0
113,058
L
Sun Wukong
Highcard
Sun Wukong
28,083
6,459
0
16,579
47,358
57,433
61
15,674
31,224
0
140,765
L
Neith
Kaïm
Neith
21,030
11,874
1,579
6,432
24,645
9,207
1,674
6,860
17,495
0
76,495
W
Nu Wa
Leverlin
Nu Wa
49,886
8,691
0
3,042
22,068
7,958
8,536
8,989
13,079
135,613
0
W
Chaac
Salem71
Chaac
33,747
4,366
0
16,780
38,811
49,857
414
14,195
24,616
19,438
84,901
W
Apollo
20,028
14,309
0
0
26,372
11,615
2,413
6,903
19,469
0
95,776
L
24,159
548
2,283
13,013
51,034
31,435
480
14,457
36,142
97,266
0
L
Nemesis
Trop4ik
Nemesis
14,920
7,760
0
1,812
34,962
22,390
203
6,928
27,582
0
115,361
L
19,587
2,296
0
13,481
33,958
17,992
1,121
10,413
22,961
95,714
0
W
Sun Wukong
amrali10
Sun Wukong
32,951
4,467
0
17,516
38,244
38,964
488
7,656
30,588
0
161,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,884
Gold Earned
74,307
801
Minions Killed
742
0
Camps Cleared
0
3,017,487
Distance Traveled
2,726,226
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
17,475
514
137
4
0
608,181
6
L
Sun Wukong
17,863
525
231
7
0
614,192
0
L
Neith
13,896
409
115
3
0
520,561
5
W
Nu Wa
18,134
533
186
5
0
561,741
1
W
Chaac
18,641
548
118
3
0
663,337
9
W
Apollo
15,452
454
122
4
0
520,432
0
L
Cthulhu
13,263
390
109
3
0
551,437
1
L
Nemesis
14,780
435
150
4
0
626,280
4
L
Anubis
14,505
427
137
4
0
413,756
0
W
Sun Wukong
19,182
564
238
7
0
663,796
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role