Player Matchup

Danzaburou
Danzaburou
CER2_MACETOMAN66
Danzaburou
Level 41
God Stats
1W - 0L
1,891 SR
Queue Stats
16W - 24L
1,323 Elo+
Solo
Discordia
Discordia
MiTcHeLL_DaRk
Discordia
Level 82
God Stats
25W - 34L
1,450 SR
Queue Stats
86W - 112L
1,460 Elo+
Solo
Artio
Artio
xl Nekoloid lx
Artio
Level 127
God Stats
9W - 3L
1,890 SR
Queue Stats
119W - 116L
1,436 Elo+
Solo
Team Averages
Level 83
1,743 SR
1,406 Elo+

VS

Team Averages
Level 69
1,491 SR
1,322 Elo+
Merlin
Merlin
Havok_Chari
Merlin
Level 69
God Stats
6W - 15L
1,322 SR
Queue Stats
21W - 58L
1,168 Elo+
Solo
Xing Tian
Xing Tian
PitiSergio5
Xing Tian
Level 63
God Stats
1W - 2L
1,532 SR
Queue Stats
96W - 118L
1,258 Elo+
Solo
Fenrir
Fenrir
RumRaider202
Fenrir
Level 76
God Stats
13W - 8L
1,621 SR
Queue Stats
301W - 296L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CER2_MACETOMAN66
Danzaburou
14
2 / 5 / 7
12,090
576
8,386
11,093
4,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
MiTcHeLL_DaRk
Discordia
18
7 / 1 / 4
13,525
644
23,963
8,304
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 2 / 5
13,046
621
6,922
19,593
17,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 3 / 4
12,270
584
11,137
13,578
5,548
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
PitiSergio5
Xing Tian
16
0 / 2 / 5
12,695
605
7,977
21,443
22,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
15
6 / 6 / 1
12,833
611
13,145
21,170
12,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
11
Kills
8
8
Deaths
11
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CER2_MACETOMAN66
Danzaburou
2
5
7
1.1
L
Merlin
2
3
4
1.33
W
Discordia
MiTcHeLL_DaRk
Discordia
7
1
4
9
L
Xing Tian
PitiSergio5
Xing Tian
0
2
5
1.25
L
Fenrir
6
6
1
1.08
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,271
Damage
32,259
38,990
Taken
56,191
24,865
Mitigated
39,676
9,581
Healing
13,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CER2_MACETOMAN66
Danzaburou
8,386
2,479
0
1,036
11,093
4,002
0
4,983
6,110
0
31,595
L
Merlin
11,137
89
1,071
2,464
13,578
5,548
739
8,831
4,747
63,840
0
W
Discordia
MiTcHeLL_DaRk
Discordia
23,963
1,556
0
365
8,304
2,988
0
5,008
3,296
96,649
0
L
Xing Tian
PitiSergio5
Xing Tian
7,977
440
1,218
5,301
21,443
22,033
226
9,593
11,850
34,820
0
L
Fenrir
13,145
4,782
0
3,741
21,170
12,095
0
12,658
8,512
0
66,628
W
6,922
129
1,187
6,993
19,593
17,875
0
9,207
10,386
29,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,661
Gold Earned
37,798
211
Minions Killed
215
0
Camps Cleared
0
1,065,425
Distance Traveled
1,127,099
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,090
576
41
2
0
303,398
0
L
Merlin
12,270
584
107
5
0
348,412
4
W
Discordia
13,525
644
142
7
0
367,244
1
L
Xing Tian
12,695
605
35
2
0
410,263
4
L
Fenrir
12,833
611
73
3
0
368,424
0
W
Artio
13,046
621
28
1
0
394,783
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role