Player Matchup

Discordia
Discordia
Applez
Discordia
Level 140
God Stats
3W - 0L
1,849 SR
Queue Stats
101W - 35L
1,708 Elo+
Party 2
Cupid
Cupid
MrsRex
Cupid
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Parasprite
Ratatoskr
Level 155
God Stats
20W - 2L
1,993 SR
Queue Stats
377W - 128L
1,827 Elo+
Party 2
Cthulhu
Cthulhu
PrettyHectic
Cthulhu
Level 151
God Stats
6W - 4L
1,757 SR
Queue Stats
580W - 158L
1,878 Elo+
Party 2
Pele
Pele
Rex4ever
Pele
Level 158
God Stats
6W - 3L
1,856 SR
Queue Stats
883W - 297L
1,735 Elo+
Party 2
Team Averages
Level 146
1,791 SR
1,730 Elo+

VS

Team Averages
Level 118
1,338 SR
1,464 Elo+
Anhur
Anhur
DankBacon
Anhur
Level 135
God Stats
0W - 2L
1,308 SR
Queue Stats
451W - 362L
1,534 Elo+
Solo
Discordia
Discordia
MobiusSu27
Discordia
Level 119
God Stats
1W - 3L
1,385 SR
Queue Stats
168W - 199L
1,435 Elo+
Party 1
Fenrir
Fenrir
Tulsg
Fenrir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
isnotRyan
Gilgamesh
Level 109
God Stats
0W - 5L
1,139 SR
Queue Stats
10W - 19L
1,319 Elo+
Party 1
Bastet
Bastet
manlegend65
Bastet
Level 160
God Stats
1W - 4L
1,361 SR
Queue Stats
301W - 347L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Applez
Discordia
18
4 / 5 / 5
12,551
546
11,280
12,701
4,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
MrsRex
Cupid
18
4 / 4 / 6
12,926
562
8,603
14,872
4,883
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
Parasprite
Ratatoskr
20
9 / 3 / 6
14,132
614
14,928
18,079
21,617
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
PrettyHectic
Cthulhu
20
7 / 1 / 9
15,576
677
19,031
26,919
29,540
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pele
20
12 / 6 / 4
14,197
617
18,788
25,204
19,808
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DankBacon
Anhur
20
6 / 4 / 3
13,389
582
11,290
24,067
8,172
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
MobiusSu27
Discordia
15
0 / 8 / 6
9,814
427
9,038
12,864
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Tulsg
Fenrir
17
6 / 6 / 3
11,492
500
6,185
18,754
11,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
isnotRyan
Gilgamesh
12
1 / 8 / 3
8,665
377
6,557
16,430
8,681
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
19
6 / 10 / 5
12,095
526
18,564
23,320
8,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
39
36
Kills
19
19
Deaths
36
30
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
Applez
Discordia
4
5
5
1.3
L
Anhur
DankBacon
Anhur
6
4
3
1.88
L
Discordia
MobiusSu27
Discordia
0
8
6
0.38
W
Cupid
MrsRex
Cupid
4
4
6
1.75
W
Ratatoskr
Parasprite
Ratatoskr
9
3
6
4
W
Cthulhu
PrettyHectic
Cthulhu
7
1
9
11.5
W
Pele
12
6
4
2.33
L
Fenrir
Tulsg
Fenrir
6
6
3
1.25
L
Gilgamesh
isnotRyan
Gilgamesh
1
8
3
0.31
L
Bastet
6
10
5
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,630
Damage
51,634
97,775
Taken
95,435
80,349
Mitigated
41,162
28,786
Healing
16,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Applez
Discordia
11,280
550
0
2,171
12,701
4,501
2,439
1,330
11,173
80,804
0
L
Anhur
DankBacon
Anhur
11,290
6,122
0
7,291
24,067
8,172
678
9,816
13,579
0
99,225
L
Discordia
MobiusSu27
Discordia
9,038
497
0
1,069
12,864
3,849
0
4,479
8,111
51,764
0
W
Cupid
MrsRex
Cupid
8,603
4,615
1,373
2,861
14,872
4,883
3,535
121
14,745
0
84,879
W
Ratatoskr
Parasprite
Ratatoskr
14,928
2,072
0
5,585
18,079
21,617
1,382
956
17,055
0
82,334
W
Cthulhu
PrettyHectic
Cthulhu
19,031
1,326
0
5,071
26,919
29,540
1,764
1,721
25,015
91,845
0
W
Pele
18,788
4,174
0
11,725
25,204
19,808
4,178
4,213
20,749
0
113,270
L
Fenrir
Tulsg
Fenrir
6,185
760
0
4,892
18,754
11,709
0
6,995
11,282
0
59,965
L
Gilgamesh
isnotRyan
Gilgamesh
6,557
1,157
0
1,522
16,430
8,681
0
4,758
11,279
0
32,015
L
Bastet
18,564
7,289
0
1,572
23,320
8,751
0
5,218
17,996
0
62,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,382
Gold Earned
55,455
735
Minions Killed
484
0
Camps Cleared
0
2,169,399
Distance Traveled
1,869,515
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,551
546
133
6
0
393,049
0
L
Anhur
13,389
582
160
7
0
390,484
8
L
Discordia
9,814
427
100
4
0
358,049
3
W
Cupid
12,926
562
136
6
0
407,439
4
W
Ratatoskr
14,132
614
169
7
0
466,450
4
W
Cthulhu
15,576
677
120
5
0
465,886
3
W
Pele
14,197
617
177
8
0
436,575
2
L
Fenrir
11,492
500
86
4
0
404,591
2
L
Gilgamesh
8,665
377
45
2
0
311,969
0
L
Bastet
12,095
526
93
4
0
404,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role