Player Matchup

Jing Wei
Jing Wei
Fizznog
Jing Wei
Level 18
God Stats
14W - 7L
1,571 SR
Queue Stats
40W - 32L
1,491 Elo+
Party 1
Achilles
Achilles
disneyh8er
Achilles
Level 17
God Stats
14W - 9L
1,589 SR
Queue Stats
63W - 52L
1,501 Elo+
Party 1
Xbalanque
Xbalanque
iVampLyfe
Xbalanque
Level 23
God Stats
5W - 7L
1,696 SR
Queue Stats
99W - 126L
1,389 Elo+
Party 1
Hel
Hel
shaiii0
Hel
Level 28
God Stats
6W - 3L
1,285 SR
Queue Stats
195W - 200L
1,485 Elo+
Solo
Danzaburou
Danzaburou
zamorant
Danzaburou
Level 6
God Stats
8W - 2L
1,712 SR
Queue Stats
10W - 6L
1,473 Elo+
Party 1
Team Averages
Level 18
1,571 SR
1,468 Elo+

VS

Team Averages
Level 10
1,461 SR
1,459 Elo+
Zeus
Zeus
Qq1683497844
Zeus
Level 17
God Stats
6W - 6L
1,529 SR
Queue Stats
49W - 36L
1,571 Elo+
Solo
Chernobog
Chernobog
RaveChaser
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 81L
1,433 Elo+
Solo
Thor
Thor
Sazc
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
radov
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,255 Elo+
Solo
Odin
Odin
天锁12
Odin
Level 8
God Stats
0W - 3L
1,277 SR
Queue Stats
12W - 22L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fizznog
Jing Wei
20
13 / 6 / 21
12,751
1,063
23,129
19,255
7,948
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
disneyh8er
Achilles
20
17 / 0 / 18
14,973
1,248
21,626
18,347
21,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xbalanque
iVampLyfe
Xbalanque
20
6 / 5 / 22
13,252
1,104
12,711
16,709
13,128
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hel
18
1 / 3 / 22
11,159
930
5,333
14,936
7,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
zamorant
Danzaburou
18
6 / 7 / 17
12,011
1,001
12,306
19,184
7,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

163

VS

Team 2 Tickets

27

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 7 / 5
15,020
1,252
45,252
15,091
5,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
RaveChaser
Chernobog
18
3 / 6 / 10
11,478
957
12,973
15,330
6,472
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thor
Sazc
Thor
18
3 / 13 / 10
11,630
969
6,218
20,780
9,264
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
radov
Kukulkan
17
0 / 14 / 10
10,723
894
7,734
19,193
8,709
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
19
1 / 3 / 14
11,603
967
11,070
14,841
14,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
70
43
Kills
21
21
Deaths
43
100
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Fizznog
Jing Wei
13
6
21
3.92
L
14
7
5
2.36
L
Chernobog
RaveChaser
Chernobog
3
6
10
1.33
L
Thor
Sazc
Thor
3
13
10
0.62
W
Achilles
disneyh8er
Achilles
17
0
18
26
W
Xbalanque
iVampLyfe
Xbalanque
6
5
22
3.4
L
Kukulkan
radov
Kukulkan
0
14
10
0.36
W
Hel
1
3
22
4
W
Danzaburou
zamorant
Danzaburou
6
7
17
2.07
L
Odin
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,105
Damage
83,247
88,431
Taken
85,235
57,198
Mitigated
44,881
18,763
Healing
2,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Fizznog
Jing Wei
23,129
22,000
0
1,662
19,255
7,948
0
9,571
9,684
0
32,734
L
45,252
2,181
0
0
15,091
5,718
0
239
14,803
78,604
0
L
Chernobog
RaveChaser
Chernobog
12,973
9,300
742
792
15,330
6,472
0
519
14,811
0
24,784
L
Thor
Sazc
Thor
6,218
1,554
0
0
20,780
9,264
0
1,140
19,640
0
22,283
W
Achilles
disneyh8er
Achilles
21,626
5,249
0
352
18,347
21,261
0
9,529
8,818
0
37,914
W
Xbalanque
iVampLyfe
Xbalanque
12,711
5,798
945
3,191
16,709
13,128
0
9,727
6,982
0
28,851
L
Kukulkan
radov
Kukulkan
7,734
1,493
0
592
19,193
8,709
0
1,552
17,641
25,661
0
W
Hel
5,333
1,428
5,791
5,235
14,936
7,353
0
12,332
2,604
18,066
0
W
Danzaburou
zamorant
Danzaburou
12,306
7,510
0
1,587
19,184
7,508
0
12,014
7,170
0
39,225
L
Odin
11,070
2,039
0
0
14,841
14,718
0
1,883
12,958
201
31,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,146
Gold Earned
60,454
203
Minions Killed
210
4
Camps Cleared
5
1,048,607
Distance Traveled
994,061
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,751
1,063
27
2
1
204,871
2
L
Zeus
15,020
1,252
71
6
2
219,279
1
L
Chernobog
11,478
957
16
1
0
177,662
0
L
Thor
11,630
969
37
3
0
179,711
2
W
Achilles
14,973
1,248
37
3
0
261,578
2
W
Xbalanque
13,252
1,104
49
4
1
177,435
3
L
Kukulkan
10,723
894
42
4
1
167,731
3
W
Hel
11,159
930
30
3
1
217,188
1
W
Danzaburou
12,011
1,001
60
5
1
187,535
0
L
Odin
11,603
967
44
4
2
249,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role