Player Matchup

Tiamat
Tiamat
QuaTani
Tiamat
Level 49
God Stats
1W - 7L
1,411 SR
Queue Stats
16W - 23L
1,430 Elo+
Party 3
Pele
Pele
V l 3 s k
Pele
Level 87
God Stats
2W - 3L
1,804 SR
Queue Stats
53W - 59L
1,526 Elo+
Party 3
Cernunnos
Cernunnos
cenalyse
Cernunnos
Level 29
God Stats
7W - 6L
1,241 SR
Queue Stats
267W - 318L
1,388 Elo+
Party 1
Chang'e
Chang'e
homer_snake
Chang'e
Level 43
God Stats
17W - 10L
1,595 SR
Queue Stats
380W - 482L
1,307 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xISepehrIx
Cu Chulainn
Level 44
God Stats
74W - 94L
1,500 SR
Queue Stats
240W - 314L
1,439 Elo+
Party 1
Team Averages
Level 50
1,510 SR
1,418 Elo+

VS

Team Averages
Level 64
1,544 SR
1,383 Elo+
Rama
Rama
MattNasquiPatasq
Rama
Level 78
God Stats
9W - 12L
1,310 SR
Queue Stats
131W - 124L
1,404 Elo+
Solo
Nu Wa
Nu Wa
MrPrepucioSucio
Nu Wa
Level 83
God Stats
6W - 5L
1,484 SR
Queue Stats
327W - 337L
1,435 Elo+
Party 2
Sun Wukong
Sun Wukong
StarKingZz1030
Sun Wukong
Level 32
God Stats
6W - 4L
1,727 SR
Queue Stats
27W - 42L
1,323 Elo+
Solo
Cerberus
Cerberus
Xiiisco10
Cerberus
Level 27
God Stats
22W - 14L
1,532 SR
Queue Stats
45W - 59L
1,313 Elo+
Party 2
Tsukuyomi
Tsukuyomi
gonzagamer2000
Tsukuyomi
Level 102
God Stats
14W - 8L
1,668 SR
Queue Stats
91W - 91L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
QuaTani
Tiamat
15
3 / 11 / 2
10,733
429
11,349
21,564
8,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
20
6 / 9 / 6
13,661
546
10,998
27,391
10,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
cenalyse
Cernunnos
18
4 / 10 / 2
11,446
458
20,674
25,290
7,928
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
homer_snake
Chang'e
15
1 / 11 / 4
9,750
390
12,304
21,369
11,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cu Chulainn
xISepehrIx
Cu Chulainn
20
9 / 6 / 4
13,387
535
20,279
35,431
27,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 15
12,295
492
14,132
20,327
8,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 3 / 19
15,491
620
31,672
16,371
7,098
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
StarKingZz1030
Sun Wukong
18
4 / 8 / 14
12,296
492
15,498
22,511
23,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Xiiisco10
Cerberus
17
4 / 4 / 20
10,932
437
12,081
22,976
22,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
gonzagamer2000
Tsukuyomi
20
20 / 2 / 9
15,473
619
26,873
19,091
17,482
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
123
23
Kills
46
47
Deaths
23
18
Assists
77
Player
Kills
Deaths
Assists
KDA
W
7
6
15
2.42
W
11
3
19
6.83
L
Tiamat
QuaTani
Tiamat
3
11
2
0.36
W
Sun Wukong
StarKingZz1030
Sun Wukong
4
8
14
1.38
L
Pele
6
9
6
1
W
Cerberus
Xiiisco10
Cerberus
4
4
20
3.5
L
Cernunnos
cenalyse
Cernunnos
4
10
2
0.5
W
Tsukuyomi
gonzagamer2000
Tsukuyomi
20
2
9
12.25
L
Chang'e
homer_snake
Chang'e
1
11
4
0.27
L
Cu Chulainn
xISepehrIx
Cu Chulainn
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,604
Damage
100,256
131,045
Taken
101,276
65,618
Mitigated
78,732
33,961
Healing
20,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,132
10,709
0
3,230
20,327
8,229
3,339
4,636
15,369
0
73,099
W
31,672
6,075
470
5,592
16,371
7,098
747
8,039
8,288
116,945
0
L
Tiamat
QuaTani
Tiamat
11,349
310
0
4,037
21,564
8,230
835
11,726
9,211
51,481
0
W
Sun Wukong
StarKingZz1030
Sun Wukong
15,498
3,840
0
1,769
22,511
23,829
1,384
2,835
19,608
0
63,567
L
Pele
10,998
4,064
0
8,444
27,391
10,115
1,530
6,434
20,793
0
102,091
W
Cerberus
Xiiisco10
Cerberus
12,081
213
772
3,352
22,976
22,094
215
5,939
16,615
36,978
0
L
Cernunnos
cenalyse
Cernunnos
20,674
8,234
0
5,661
25,290
7,928
283
7,809
17,323
0
103,470
W
Tsukuyomi
gonzagamer2000
Tsukuyomi
26,873
7,050
0
5,490
19,091
17,482
1,422
4,428
14,593
0
111,793
L
Chang'e
homer_snake
Chang'e
12,304
1,669
2,433
5,224
21,369
11,475
18
8,289
12,962
39,399
0
L
Cu Chulainn
xISepehrIx
Cu Chulainn
20,279
3,293
0
8,162
35,431
27,870
265
8,240
27,003
14,110
75,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,977
Gold Earned
66,487
599
Minions Killed
581
0
Camps Cleared
0
2,015,778
Distance Traveled
2,390,185
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,295
492
116
5
0
384,244
6
W
Nu Wa
15,491
620
164
7
0
456,092
1
L
Tiamat
10,733
429
77
3
0
364,922
3
W
Sun Wukong
12,296
492
115
5
0
494,651
2
L
Pele
13,661
546
162
6
0
456,064
0
W
Cerberus
10,932
437
38
2
0
506,346
2
L
Cernunnos
11,446
458
158
6
0
361,376
5
W
Tsukuyomi
15,473
619
148
6
0
548,852
7
L
Chang'e
9,750
390
43
2
0
394,195
4
L
Cu Chulainn
13,387
535
159
6
0
439,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role