Player Matchup

Ao Kuang
Ao Kuang
JohnnyFry
Ao Kuang
Level 31
God Stats
20W - 16L
1,591 SR
Queue Stats
369W - 373L
1,452 Elo+
Solo
Scylla
Scylla
MrJavii
Scylla
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
NAZGULOV
Loki
Level 29
God Stats
15W - 22L
1,415 SR
Queue Stats
43W - 88L
1,238 Elo+
Party 2
Artemis
Artemis
slava1994
Artemis
Level 34
God Stats
6W - 9L
1,500 SR
Queue Stats
42W - 89L
1,238 Elo+
Party 2
Apollo
Apollo
xXAdRy98Xx
Apollo
Level 45
God Stats
1W - 2L
1,757 SR
Queue Stats
138W - 122L
1,450 Elo+
Party 1
Team Averages
Level 49
1,553 SR
1,375 Elo+

VS

Team Averages
Level 47
1,534 SR
1,421 Elo+
King Arthur
King Arthur
Djagger
King Arthur
Level 46
God Stats
1W - 1L
1,680 SR
Queue Stats
33W - 33L
1,543 Elo+
Solo
Sobek
Sobek
ExeMika_
Sobek
Level 59
God Stats
4W - 6L
1,428 SR
Queue Stats
51W - 72L
1,240 Elo+
Party 3
Skadi
Skadi
NocTura_TweedzzZ
Skadi
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 40L
1,354 Elo+
Party 3
Erlang Shen
Erlang Shen
Zam01xis
Erlang Shen
Level 36
God Stats
1W - 1L
1,613 SR
Queue Stats
105W - 112L
1,491 Elo+
Solo
Tiamat
Tiamat
xkurisuu
Tiamat
Level 46
God Stats
3W - 6L
1,447 SR
Queue Stats
24W - 26L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JohnnyFry
Ao Kuang
15
9 / 3 / 6
9,496
594
9,190
12,619
4,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
MrJavii
Scylla
17
5 / 1 / 6
9,936
621
12,804
8,056
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
13
0 / 2 / 7
7,711
482
3,402
10,938
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
slava1994
Artemis
14
4 / 3 / 1
9,723
608
8,471
8,552
2,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
xXAdRy98Xx
Apollo
15
3 / 1 / 4
8,358
522
5,108
8,659
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Djagger
King Arthur
13
1 / 6 / 2
7,424
464
6,827
16,075
10,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sobek
ExeMika_
Sobek
12
1 / 2 / 1
7,719
482
2,147
8,434
6,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 3 / 1
7,415
463
5,634
5,877
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Zam01xis
Erlang Shen
13
3 / 5 / 2
8,054
503
5,814
13,507
5,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
xkurisuu
Tiamat
14
2 / 5 / 0
8,359
522
6,628
11,633
6,422
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
21
Kills
9
10
Deaths
21
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Djagger
King Arthur
1
6
2
0.33
L
Sobek
ExeMika_
Sobek
1
2
1
0.75
W
Ao Kuang
JohnnyFry
Ao Kuang
9
3
6
4
W
Scylla
MrJavii
Scylla
5
1
6
8
W
Loki
0
2
7
1.75
L
2
3
1
0.83
L
Erlang Shen
Zam01xis
Erlang Shen
3
5
2
0.8
W
Artemis
slava1994
Artemis
4
3
1
1.5
W
Apollo
xXAdRy98Xx
Apollo
3
1
4
5
L
Tiamat
xkurisuu
Tiamat
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,975
Damage
27,050
48,824
Taken
55,526
15,958
Mitigated
31,054
17,141
Healing
16,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Djagger
King Arthur
6,827
991
0
2,511
16,075
10,909
422
3,709
12,316
0
30,502
L
Sobek
ExeMika_
Sobek
2,147
141
376
4,368
8,434
6,555
0
1,556
6,844
19,891
0
W
Ao Kuang
JohnnyFry
Ao Kuang
9,190
2,858
0
5,060
12,619
4,352
0
1,929
10,665
57,257
0
W
Scylla
MrJavii
Scylla
12,804
1,689
0
1,907
8,056
2,619
0
4,115
3,896
68,165
0
W
Loki
3,402
454
295
3,782
10,938
3,174
0
1,746
9,167
0
43,146
L
5,634
2,381
0
1,306
5,877
1,844
700
2,114
3,763
0
46,131
L
Erlang Shen
Zam01xis
Erlang Shen
5,814
3,033
0
4,297
13,507
5,324
0
5,577
7,811
0
45,760
W
Artemis
slava1994
Artemis
8,471
5,410
0
735
8,552
2,802
2,416
0
8,152
0
35,540
W
Apollo
xXAdRy98Xx
Apollo
5,108
2,809
0
5,362
8,659
3,011
0
985
7,674
0
47,951
L
Tiamat
xkurisuu
Tiamat
6,628
791
0
3,528
11,633
6,422
22
8,461
2,798
49,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,224
Gold Earned
38,971
454
Minions Killed
378
0
Camps Cleared
0
1,450,763
Distance Traveled
1,470,215
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,424
464
56
4
0
266,508
0
L
Sobek
7,719
482
43
3
0
298,107
5
W
Ao Kuang
9,496
594
82
5
0
275,893
2
W
Scylla
9,936
621
130
8
0
295,366
7
W
Loki
7,711
482
87
5
0
321,216
6
L
Skadi
7,415
463
87
5
0
289,987
3
L
Erlang Shen
8,054
503
85
5
0
326,352
3
W
Artemis
9,723
608
60
4
0
260,993
5
W
Apollo
8,358
522
95
6
0
297,295
6
L
Tiamat
8,359
522
107
7
0
289,261
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role