Player Matchup

Anhur
Anhur
Ghettorider413
Anhur
Level 26
God Stats
6W - 11L
1,781 SR
Queue Stats
263W - 259L
1,493 Elo+
Solo
Discordia
Discordia
WhisperTundra
Discordia
Level 28
God Stats
3W - 3L
1,661 SR
Queue Stats
249W - 241L
1,394 Elo+
Party 1
Cerberus
Cerberus
arcer260
Cerberus
Level 29
God Stats
231W - 188L
1,619 SR
Queue Stats
967W - 912L
1,486 Elo+
Solo
Arachne
Arachne
brahmin_ramen
Arachne
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 16L
1,566 Elo+
Party 1
Mercury
Mercury
hhs75
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,523 Elo+
Solo
Team Averages
Level 19
1,612 SR
1,493 Elo+

VS

Team Averages
Level 25
1,537 SR
1,457 Elo+
Chang'e
Chang'e
BetaAquarii
Chang'e
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 17L
1,470 Elo+
Solo
Set
Set
Catineanuu
Set
Level 18
God Stats
7W - 4L
1,525 SR
Queue Stats
37W - 37L
1,529 Elo+
Solo
King Arthur
King Arthur
PapiEscobar8520
King Arthur
Level 26
God Stats
2W - 0L
1,777 SR
Queue Stats
78W - 128L
1,299 Elo+
Solo
Cerberus
Cerberus
TheLazyDuck90
Cerberus
Level 29
God Stats
4W - 1L
1,453 SR
Queue Stats
163W - 161L
1,568 Elo+
Solo
Athena
Athena
Tru3AlphaWoLf
Athena
Level 29
God Stats
9W - 4L
1,429 SR
Queue Stats
256W - 250L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 1
11,108
529
3,458
12,999
4,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
WhisperTundra
Discordia
15
2 / 3 / 4
9,650
460
18,807
11,566
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
arcer260
Cerberus
16
6 / 2 / 2
10,916
520
7,776
15,730
15,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
17
3 / 6 / 4
10,348
493
16,437
21,462
9,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
hhs75
Mercury
9
0 / 15 / 3
7,089
338
1,078
12,752
4,140

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BetaAquarii
Chang'e
15
4 / 4 / 16
10,247
488
12,158
17,812
5,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 3 / 6
11,415
544
9,139
14,011
5,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
PapiEscobar8520
King Arthur
13
3 / 3 / 4
8,907
424
1,665
17,082
6,486
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
TheLazyDuck90
Cerberus
20
9 / 1 / 6
13,363
636
13,972
12,530
7,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 1 / 13
12,058
574
14,304
20,410
20,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
73
12
Kills
28
28
Deaths
12
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BetaAquarii
Chang'e
4
4
16
3
W
4
3
6
2.33
L
1
2
1
0.75
W
King Arthur
PapiEscobar8520
King Arthur
3
3
4
1.67
W
Cerberus
TheLazyDuck90
Cerberus
9
1
6
12
W
8
1
13
14.5
L
Discordia
WhisperTundra
Discordia
2
3
4
1.33
L
Cerberus
arcer260
Cerberus
6
2
2
3.5
L
Arachne
3
6
4
0.83
L
Mercury
hhs75
Mercury
0
15
3
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,556
Damage
51,238
74,509
Taken
81,845
36,956
Mitigated
45,530
19,010
Healing
34,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BetaAquarii
Chang'e
12,158
846
6,721
8,591
17,812
5,419
1,008
6,657
10,503
55,435
0
W
9,139
3,590
0
5,006
14,011
5,460
1,526
3,431
10,406
0
72,715
L
3,458
2,315
0
5,467
12,999
4,344
2,393
4,040
8,959
0
75,035
W
King Arthur
PapiEscobar8520
King Arthur
1,665
600
0
4,884
17,082
6,486
185
4,792
12,144
0
29,996
W
Cerberus
TheLazyDuck90
Cerberus
13,972
697
0
7,049
12,530
7,277
2,617
2,767
9,725
99,053
0
W
14,304
2,486
0
1,931
20,410
20,888
336
7,266
12,484
45,373
0
L
Discordia
WhisperTundra
Discordia
18,807
2,375
0
1,529
11,566
3,659
0
6,323
5,243
72,402
0
L
Cerberus
arcer260
Cerberus
7,776
713
257
4,326
15,730
15,097
0
8,027
7,703
43,956
0
L
Arachne
16,437
9,191
0
7,431
21,462
9,716
0
12,753
8,709
0
89,162
L
Mercury
hhs75
Mercury
1,078
422
0
0
12,752
4,140
0
9,291
3,461
0
7,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,111
Gold Earned
55,990
467
Minions Killed
564
0
Camps Cleared
0
1,715,502
Distance Traveled
1,984,454
18
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,247
488
88
4
0
397,623
0
W
Set
11,415
544
113
5
0
428,363
1
L
Anhur
11,108
529
126
6
0
316,099
5
W
King Arthur
8,907
424
43
2
0
398,787
0
W
Cerberus
13,363
636
256
12
0
319,409
0
W
Athena
12,058
574
64
3
0
440,272
0
L
Discordia
9,650
460
121
6
0
323,850
3
L
Cerberus
10,916
520
82
4
0
380,960
10
L
Arachne
10,348
493
130
6
0
377,920
0
L
Mercury
7,089
338
8
0
0
316,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role