Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DZ_POWER680
Guan Yu
Level 27
God Stats
87W - 78L
1,437 SR
Queue Stats
119W - 104L
1,441 Elo+
Solo
Kukulkan
Kukulkan
Ma_Grosse_Flute
Kukulkan
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 8L
1,500 Elo+
Solo
Neith
Neith
XxICEMAN2110xX
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
sckala
Fenrir
Level 28
God Stats
1W - 1L
1,315 SR
Queue Stats
104W - 109L
1,435 Elo+
Solo
Team Averages
Level 18
1,450 SR
1,475 Elo+

VS

Team Averages
Level 17
1,447 SR
1,273 Elo+
Pele
Pele
Destruccter-X
Pele
Level 22
God Stats
15W - 26L
1,399 SR
Queue Stats
97W - 98L
1,347 Elo+
Solo
King Arthur
King Arthur
JoshMcNeill1
King Arthur
Level 18
God Stats
2W - 6L
1,500 SR
Queue Stats
114W - 132L
1,249 Elo+
Solo
Kukulkan
Kukulkan
Kamajato
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,207 Elo+
Party 1
Ullr
Ullr
Lxvlz
Ullr
Level 13
God Stats
10W - 9L
1,338 SR
Queue Stats
21W - 18L
1,357 Elo+
Solo
Ymir
Ymir
QwerMan545
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
3 / 5 / 10
10,651
463
5,684
17,582
17,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
DZ_POWER680
Guan Yu
16
5 / 2 / 6
10,384
451
8,137
14,749
11,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
20
20 / 1 / 1
14,055
611
41,599
11,272
5,634
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 5 / 12
9,616
418
7,401
10,112
3,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
sckala
Fenrir
16
3 / 3 / 9
10,301
448
11,036
16,380
8,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 3
9,905
431
10,065
21,099
5,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
JoshMcNeill1
King Arthur
11
1 / 6 / 1
7,925
345
3,692
17,128
8,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Kamajato
Kukulkan
15
2 / 7 / 3
9,007
392
10,366
18,227
5,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
Lxvlz
Ullr
14
6 / 8 / 2
9,523
414
7,357
23,130
7,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 5 / 4
9,080
395
4,719
21,973
11,738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
28
32
Kills
15
16
Deaths
33
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
5
10
1.6
W
Guan Yu
DZ_POWER680
Guan Yu
5
2
6
4
L
3
7
3
0.64
L
King Arthur
JoshMcNeill1
King Arthur
1
6
1
0.25
L
Kukulkan
Kamajato
Kukulkan
2
7
3
0.5
L
Ullr
Lxvlz
Ullr
6
8
2
0.88
W
Kukulkan
20
1
1
20.5
L
3
5
4
1
W
1
5
12
1.4
W
Fenrir
sckala
Fenrir
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,857
Damage
36,199
70,095
Taken
101,557
47,265
Mitigated
38,932
21,328
Healing
10,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,684
2,000
0
2,746
17,582
17,592
407
2,631
14,951
47,765
0
W
Guan Yu
DZ_POWER680
Guan Yu
8,137
1,086
890
6,248
14,749
11,875
1,873
2,674
12,075
0
41,254
L
10,065
3,399
0
4,487
21,099
5,546
117
8,182
12,917
0
51,841
L
King Arthur
JoshMcNeill1
King Arthur
3,692
714
0
988
17,128
8,408
0
4,061
13,067
0
28,372
L
Kukulkan
Kamajato
Kukulkan
10,366
1,025
0
1,022
18,227
5,753
0
10,430
7,797
56,655
0
L
Ullr
Lxvlz
Ullr
7,357
3,338
0
3,294
23,130
7,487
0
9,803
13,327
0
43,767
W
Kukulkan
41,599
1,754
0
500
11,272
5,634
2,336
2,257
9,015
148,439
0
L
4,719
794
0
616
21,973
11,738
0
14,807
7,166
27,481
0
W
7,401
4,476
0
1,735
10,112
3,595
1,597
4,378
5,734
0
43,587
W
Fenrir
sckala
Fenrir
11,036
2,704
1,763
7,446
16,380
8,569
573
3,145
13,235
0
63,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,007
Gold Earned
45,440
527
Minions Killed
340
0
Camps Cleared
0
2,059,017
Distance Traveled
1,938,239
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,651
463
65
3
0
401,086
1
W
Guan Yu
10,384
451
84
4
0
397,338
0
L
Pele
9,905
431
95
4
0
399,240
1
L
King Arthur
7,925
345
46
2
0
387,269
0
L
Kukulkan
9,007
392
96
4
0
372,451
0
L
Ullr
9,523
414
58
3
0
390,923
1
W
Kukulkan
14,055
611
220
10
0
450,379
2
L
Ymir
9,080
395
45
2
0
388,356
0
W
Neith
9,616
418
66
3
0
364,718
1
W
Fenrir
10,301
448
92
4
0
445,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role