Player Matchup

Apollo
Apollo
Gèmléteuch
Apollo
Level 8
God Stats
0W - 3L
1,486 SR
Queue Stats
3W - 14L
1,080 Elo+
Party 1
Bastet
Bastet
MigasDasOmeletes
Bastet
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
UltW
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,366 Elo+
Solo
Ra
Ra
amrali10
Ra
Level 0
God Stats
4W - 6L
1,500 SR
Queue Stats
65W - 52L
1,500 Elo+
Solo
Nemesis
Nemesis
julesxhb
Nemesis
Level 11
God Stats
6W - 5L
1,495 SR
Queue Stats
7W - 18L
1,161 Elo+
Party 1
Team Averages
Level 6
1,496 SR
1,321 Elo+

VS

Team Averages
Level 17
1,403 SR
1,384 Elo+
Bellona
Bellona
ApopHD
Bellona
Level 24
God Stats
2W - 2L
1,482 SR
Queue Stats
47W - 60L
1,324 Elo+
Solo
Neith
Neith
EnneKiller
Neith
Level 7
God Stats
3W - 4L
1,274 SR
Queue Stats
20W - 30L
1,177 Elo+
Solo
Susano
Susano
Kaïm
Susano
Level 7
God Stats
2W - 2L
1,260 SR
Queue Stats
3W - 6L
1,206 Elo+
Solo
Sun Wukong
Sun Wukong
Miloš
Sun Wukong
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Nox
Nox
PRO100SNEY
Nox
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
1 / 2 / 4
9,281
442
4,724
10,245
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8
1 / 4 / 9
7,527
358
2,711
6,092
1,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
UltW
Medusa
13
2 / 10 / 8
8,465
403
6,247
12,542
3,997
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
19 / 0 / 6
12,843
612
20,493
12,227
5,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
julesxhb
Nemesis
16
5 / 1 / 7
9,674
461
6,035
12,097
6,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ApopHD
Bellona
13
2 / 6 / 1
8,286
395
9,377
13,415
9,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
15
6 / 5 / 2
10,098
481
7,196
10,809
3,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
Kaïm
Susano
15
4 / 3 / 2
9,452
450
6,240
12,785
4,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Miloš
Sun Wukong
12
1 / 9 / 5
8,081
385
5,226
13,401
8,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 6 / 2
9,813
467
6,984
12,464
9,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
28
Kills
17
17
Deaths
29
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
ApopHD
Bellona
2
6
1
0.42
W
Neith
6
5
2
1.4
L
Apollo
1
2
4
1.5
W
Susano
Kaïm
Susano
4
3
2
1.67
L
1
4
9
1.38
W
Sun Wukong
Miloš
Sun Wukong
1
9
5
0.39
W
4
6
2
0.83
L
Medusa
UltW
Medusa
2
10
8
0.6
L
19
0
6
22
L
Nemesis
julesxhb
Nemesis
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,210
Damage
35,023
53,203
Taken
62,874
21,438
Mitigated
35,215
13,099
Healing
11,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ApopHD
Bellona
9,377
1,893
0
760
13,415
9,501
79
2,462
10,953
0
34,614
W
Neith
7,196
5,019
0
2,024
10,809
3,458
5,014
4,484
6,325
0
47,955
L
Apollo
4,724
2,472
0
1,297
10,245
3,509
2,038
262
9,983
0
50,631
W
Susano
Kaïm
Susano
6,240
1,695
0
6,072
12,785
4,195
0
2,443
10,342
0
62,914
L
2,711
835
0
512
6,092
1,658
211
0
6,092
0
10,898
W
Sun Wukong
Miloš
Sun Wukong
5,226
1,250
0
850
13,401
8,590
367
7,077
6,324
0
21,158
W
6,984
1,180
0
2,283
12,464
9,471
1,241
4,027
8,437
44,312
0
L
Medusa
UltW
Medusa
6,247
2,565
0
0
12,542
3,997
1,321
4,829
7,713
0
23,189
L
20,493
1,413
1,488
5,768
12,227
5,911
135
1,287
10,940
107,256
0
L
Nemesis
julesxhb
Nemesis
6,035
2,262
0
4,034
12,097
6,363
974
606
11,491
0
35,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,790
Gold Earned
45,730
392
Minions Killed
370
0
Camps Cleared
0
1,859,629
Distance Traveled
1,852,478
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,286
395
61
3
0
415,483
0
W
Neith
10,098
481
94
4
0
349,587
1
L
Apollo
9,281
442
100
5
0
461,590
1
W
Susano
9,452
450
104
5
0
379,242
5
L
Bastet
7,527
358
19
1
0
212,872
2
W
Sun Wukong
8,081
385
39
2
0
366,865
1
W
Nox
9,813
467
72
3
0
341,301
0
L
Medusa
8,465
403
28
1
0
303,364
1
L
Ra
12,843
612
180
9
0
409,042
1
L
Nemesis
9,674
461
65
3
0
472,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role