Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Ferrus45
Cerberus
Level 141
God Stats
6W - 4L
1,581 SR
Queue Stats
330W - 208L
1,574 Elo+
Party 1
King Arthur
King Arthur
MrJingels1990
King Arthur
Level 147
God Stats
34W - 40L
1,502 SR
Queue Stats
571W - 447L
1,546 Elo+
Party 1
Team Averages
Level 145
1,528 SR
1,540 Elo+

VS

Team Averages
Level 30
1,390 SR
1,469 Elo+
He Bo
He Bo
F9Z AkirA
He Bo
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 95L
1,578 Elo+
Solo
Chaac
Chaac
Kastiel89
Chaac
Level 14
God Stats
19W - 20L
1,453 SR
Queue Stats
62W - 79L
1,416 Elo+
Solo
Hachiman
Hachiman
fedor22
Hachiman
Level 69
God Stats
0W - 1L
1,218 SR
Queue Stats
2W - 4L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
10 / 1 / 4
11,260
804
8,300
12,186
7,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Ferrus45
Cerberus
13
3 / 2 / 11
11,068
791
8,768
16,478
15,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
MrJingels1990
King Arthur
14
2 / 1 / 11
10,024
716
12,072
16,313
10,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
F9Z AkirA
He Bo
11
1 / 8 / 3
8,200
586
7,374
11,424
3,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
Kastiel89
Chaac
11
1 / 5 / 3
8,486
606
9,449
15,356
12,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
fedor22
Hachiman
12
2 / 2 / 1
8,760
626
6,868
8,399
2,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
15
Kills
4
4
Deaths
15
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
10
1
4
12
L
He Bo
F9Z AkirA
He Bo
1
8
3
0.31
W
Cerberus
Ferrus45
Cerberus
3
2
11
4.25
L
Chaac
Kastiel89
Chaac
1
5
3
0.5
W
King Arthur
MrJingels1990
King Arthur
2
1
11
7.5
L
Hachiman
fedor22
Hachiman
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,140
Damage
23,691
44,977
Taken
35,179
32,755
Mitigated
18,030
22,914
Healing
6,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,300
330
5,638
8,490
12,186
7,207
820
2,220
9,698
47,273
0
L
He Bo
F9Z AkirA
He Bo
7,374
329
0
140
11,424
3,326
0
5,758
5,666
26,191
0
W
Cerberus
Ferrus45
Cerberus
8,768
299
1,157
3,270
16,478
15,078
188
2,350
13,717
38,232
0
L
Chaac
Kastiel89
Chaac
9,449
1,558
834
5,772
15,356
12,139
0
8,252
7,104
0
41,979
W
King Arthur
MrJingels1990
King Arthur
12,072
843
0
4,359
16,313
10,470
556
2,356
12,315
0
55,187
L
Hachiman
fedor22
Hachiman
6,868
6,614
0
0
8,399
2,565
0
3,074
5,325
0
28,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,352
Gold Earned
25,446
231
Minions Killed
136
0
Camps Cleared
0
877,017
Distance Traveled
676,342
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,260
804
89
6
0
272,371
1
L
He Bo
8,200
586
41
3
0
202,845
0
W
Cerberus
11,068
791
65
5
0
297,818
5
L
Chaac
8,486
606
55
4
0
240,301
2
W
King Arthur
10,024
716
77
6
0
306,828
5
L
Hachiman
8,760
626
40
3
0
233,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role