Player Matchup

Neith
Neith
ArpiiiiX
Neith
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Faicko
Kuzenbo
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
521W - 559L
1,389 Elo+
Solo
Bastet
Bastet
Shkedo
Bastet
Level 83
God Stats
24W - 36L
1,416 SR
Queue Stats
99W - 112L
1,500 Elo+
Solo
Team Averages
Level 64
1,472 SR
1,463 Elo+

VS

Team Averages
Level 30
1,629 SR
1,510 Elo+
Da Ji
Da Ji
HEN_TUS-_-96
Da Ji
Level 15
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Kangaskaman
Xing Tian
Level 47
God Stats
10W - 9L
1,784 SR
Queue Stats
74W - 86L
1,395 Elo+
Solo
Ne Zha
Ne Zha
RyotaSenpai
Ne Zha
Level 28
God Stats
41W - 13L
1,819 SR
Queue Stats
89W - 49L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ArpiiiiX
Neith
19
10 / 3 / 3
15,019
715
28,917
14,976
7,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
Faicko
Kuzenbo
17
3 / 1 / 10
12,985
618
14,886
22,476
39,242
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
Shkedo
Bastet
15
1 / 5 / 9
12,615
601
16,455
16,196
7,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 3
11,475
546
6,913
18,970
8,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Xing Tian
Kangaskaman
Xing Tian
16
0 / 2 / 7
11,922
568
7,157
28,778
37,997
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
18
8 / 3 / 0
13,937
664
27,699
24,469
22,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
14
Kills
9
9
Deaths
14
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
ArpiiiiX
Neith
10
3
3
3.83
W
Kuzenbo
Faicko
Kuzenbo
3
1
10
8
L
1
9
3
0.28
L
Xing Tian
Kangaskaman
Xing Tian
0
2
7
1.75
L
Ne Zha
8
3
0
2.67
W
Bastet
Shkedo
Bastet
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,258
Damage
41,769
53,648
Taken
72,217
54,388
Mitigated
69,463
14,679
Healing
12,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ArpiiiiX
Neith
28,917
19,360
0
5,803
14,976
7,692
2,942
1,759
13,217
0
106,046
W
Kuzenbo
Faicko
Kuzenbo
14,886
4,399
1,138
3,829
22,476
39,242
238
5,125
17,351
34,998
0
L
6,913
1,467
0
1,036
18,970
8,855
0
4,791
14,179
0
26,522
L
Xing Tian
Kangaskaman
Xing Tian
7,157
798
918
707
28,778
37,997
0
4,839
23,939
33,780
0
L
Ne Zha
27,699
5,872
0
10,069
24,469
22,611
0
5,361
19,108
904
107,621
W
Bastet
Shkedo
Bastet
16,455
3,157
671
3,238
16,196
7,454
0
827
15,369
0
68,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,619
Gold Earned
37,334
211
Minions Killed
232
0
Camps Cleared
0
1,198,696
Distance Traveled
1,154,450
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,019
715
130
6
0
341,775
0
W
Kuzenbo
12,985
618
22
1
0
442,964
0
L
Da Ji
11,475
546
44
2
0
361,207
2
L
Xing Tian
11,922
568
42
2
0
389,372
0
L
Ne Zha
13,937
664
146
7
0
403,871
3
W
Bastet
12,615
601
59
3
0
413,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role