Player Matchup

Tiamat
Tiamat
Kingcarlos12345
Tiamat
Level 107
God Stats
2W - 2L
1,748 SR
Queue Stats
13W - 22L
1,533 Elo+
Party 2
Chang'e
Chang'e
Misturr_Teddy
Chang'e
Level 103
God Stats
14W - 9L
1,791 SR
Queue Stats
164W - 149L
1,568 Elo+
Solo
Medusa
Medusa
WHIPDATASS
Medusa
Level 26
God Stats
2W - 1L
1,468 SR
Queue Stats
9W - 15L
1,586 Elo+
Solo
Heimdallr
Heimdallr
apricotsage46
Heimdallr
Level 106
God Stats
0W - 4L
1,404 SR
Queue Stats
13W - 19L
1,574 Elo+
Party 2
Team Averages
Level 86
1,603 SR
1,565 Elo+

VS

Team Averages
Level 131
1,626 SR
1,608 Elo+
Guan Yu
Guan Yu
BigDaddyXXLS
Guan Yu
Level 126
God Stats
2W - 3L
1,635 SR
Queue Stats
17W - 17L
1,476 Elo+
Solo
Freya
Freya
II FayLove II
Freya
Level 124
God Stats
3W - 2L
1,390 SR
Queue Stats
282W - 203L
1,661 Elo+
Party 1
Anhur
Anhur
MyFartsAreWet
Anhur
Level 127
God Stats
10W - 9L
1,685 SR
Queue Stats
172W - 137L
1,643 Elo+
Solo
Cerberus
Cerberus
TheCapedBaldy
Cerberus
Level 145
God Stats
56W - 19L
1,794 SR
Queue Stats
455W - 260L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 5
8,699
725
8,506
11,529
6,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
15
3 / 7 / 1
9,332
778
5,963
12,662
3,120
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
WHIPDATASS
Medusa
15
3 / 7 / 0
9,221
768
8,055
10,912
3,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
apricotsage46
Heimdallr
15
2 / 5 / 4
8,886
741
8,865
14,194
3,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigDaddyXXLS
Guan Yu
16
2 / 3 / 10
10,025
835
4,626
12,740
8,742
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 2 / 14
10,496
875
12,951
14,426
6,373
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
10 / 2 / 5
11,611
968
12,874
10,262
4,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
TheCapedBaldy
Cerberus
17
8 / 3 / 7
11,194
933
10,979
14,783
11,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
8
Kills
24
24
Deaths
10
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BigDaddyXXLS
Guan Yu
2
3
10
2.33
W
4
2
14
5.5
L
0
5
5
0.5
L
Chang'e
3
7
1
0.5
W
10
2
5
6.25
W
Cerberus
TheCapedBaldy
Cerberus
8
3
7
3.83
L
Medusa
WHIPDATASS
Medusa
3
7
0
0.43
L
Heimdallr
apricotsage46
Heimdallr
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,389
Damage
41,430
49,297
Taken
52,211
16,331
Mitigated
31,264
8,230
Healing
22,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BigDaddyXXLS
Guan Yu
4,626
192
3,852
3,776
12,740
8,742
758
2,195
10,387
0
24,936
W
12,951
3,785
0
7,565
14,426
6,373
2,535
5,880
8,424
39,836
0
L
8,506
685
183
2,724
11,529
6,558
31
6,712
4,817
35,209
0
L
Chang'e
5,963
325
381
1,931
12,662
3,120
0
7,307
5,355
25,528
0
W
12,874
6,481
0
3,910
10,262
4,367
4,955
1,705
8,521
0
47,040
W
Cerberus
TheCapedBaldy
Cerberus
10,979
169
0
3,076
14,783
11,782
774
4,274
10,152
29,601
0
L
Medusa
WHIPDATASS
Medusa
8,055
2,914
0
784
10,912
3,051
0
5,137
5,775
0
16,964
L
Heimdallr
apricotsage46
Heimdallr
8,865
3,850
159
2,068
14,194
3,602
230
5,288
8,906
0
23,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,138
Gold Earned
43,326
155
Minions Killed
264
7
Camps Cleared
12
658,700
Distance Traveled
965,901
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,025
835
53
4
2
281,404
4
W
Freya
10,496
875
56
5
2
217,479
0
L
Tiamat
8,699
725
63
5
4
191,123
2
L
Chang'e
9,332
778
39
3
2
166,902
4
W
Anhur
11,611
968
93
8
3
197,317
1
W
Cerberus
11,194
933
62
5
5
269,701
0
L
Medusa
9,221
768
16
1
1
133,698
0
L
Heimdallr
8,886
741
37
3
0
166,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role